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path: root/src/render/frontend/qrenderaspect_p.h
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* Change bounding update propagationMike Krus2021-06-211-0/+1
* Refactor Scene3D to work with both RHI and GL Qt3D renderersPaul Lemire2020-07-291-4/+1
* Use QList instead of QVector in renderJarek Kobus2020-07-091-4/+4
* RenderQueue: switch to std::vectorPaul Lemire2020-07-031-1/+1
* QAspectJob: switch to using std::vectorPaul Lemire2020-07-021-3/+3
* Render aspect: Dispatch events directlyMike Krus2020-06-301-0/+3
* Remove the OpenGL Render ThreadMike Krus2020-06-191-3/+3
* Merge remote-tracking branch 'origin/5.15' into devMike Krus2020-03-101-1/+37
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| * Move common job handling out of RendererMike Krus2020-03-061-1/+37
* | Add QBackendNode::syncFromFrontEnd to public APIMike Krus2020-02-271-1/+0
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* Make the OpenGL renderer a pluginPaul Lemire2020-02-051-0/+1
* Clean up tracing codeMike Krus2020-01-271-1/+2
* Use jobsDone to sync render capture back to frontendMike Krus2019-12-131-1/+1
* Revert "Fix post FF API changes"Mike Krus2019-12-031-0/+1
* Disable threaded rendering macOS 10.14 and laterMike Krus2019-11-141-0/+2
* Fix post FF API changesMike Krus2019-10-221-1/+0
* Merge remote-tracking branch 'origin/5.13' into 5.14Paul Lemire2019-10-151-0/+2
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| * Make sure right screen is set on QOpenGLContext and QOffscreenSurfaceAndy Shaw2019-10-101-0/+2
* | Implement direct syncing on render aspectMike Krus2019-09-161-0/+2
* | Renderer renderSynchronous: allow skipping swap buffer stepPaul Lemire2019-08-071-1/+1
* | Make Scene3D rendering use the Manual Qt3D drive modePaul Lemire2019-08-071-1/+1
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* Switch export macros to standard formKai Koehne2019-04-021-1/+1
* Revert "Keep rendering in sync with aspect jobs by adding barriers"Paul Lemire2018-02-281-3/+1
* Keep rendering in sync with aspect jobs by adding barriersSvenn-Arne Dragly2018-02-021-1/+3
* Merge remote-tracking branch 'origin/5.9' into 5.10Liang Qi2018-01-221-1/+1
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| * Scene3D: allow to force blocking renderingPaul Lemire2018-01-161-1/+1
* | Add download service and use for remote meshesMike Krus2017-05-201-0/+2
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* Move scene2d to own module and implement conditional plugin loadingAntti Määttä2017-02-281-1/+9
* Load render pluginsAntti Määttä2017-01-271-0/+5
* Merge branch '5.8' into devSean Harmer2016-12-211-0/+5
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| * Ensure offscreen surface used during cleanup is created on gui threadSean Harmer2016-12-141-0/+5
* | Renaming Scene IO classes to scene import classesOtto Ryynänen2016-10-101-2/+2
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* Move jobs into RendererPaul Lemire2016-07-031-13/+2
* Do not create OpenGL context until render aspect is registeredSean Harmer2016-07-011-1/+2
* Fix memory leaks in render aspectMäättä Antti2016-04-291-0/+1
* Renderer/QRenderTargetSurfaceSelector: implement proper synchronizationPaul Lemire2016-03-171-8/+0
* QRenderAspect: move some code to pimplMike Krus2016-03-131-1/+7
* Class QAbstractSceneParser renamed to QSceneIOHandlerFranck Arrecot2016-03-091-3/+3
* Unify license header usageAntti Kokko2016-01-261-11/+14
* Updated picking-qml examplePaul Lemire2016-01-211-0/+2
* Move the time property to the rendererKevin Ottens2015-12-181-1/+0
* QRenderAspect/Renderer: refactored to use the AbstractRenderer interfacePaul Lemire2015-11-241-4/+8
* jobs benchmarksPaul Lemire2015-11-241-0/+1
* QRenderAspect: create and use a PickBoundingVolumeJobPaul Lemire2015-10-241-0/+2
* Rename Renderer -> Render throughoutSean Harmer2015-10-191-7/+7
* Resurrect bounding volumesLaszlo Agocs2015-10-141-1/+3
* Move Qt3DCore into Qt3DCore namespaceSean Harmer2015-10-131-1/+1
* Add "We mean it" warnings to private headersSean Harmer2015-10-131-0/+11
* Move QRenderAspect to frontend directorySean Harmer2015-10-131-0/+85