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baserock/morph
baserock/v5.0.0-beta1-81-gbdb98ba
dev
master
qt4
refactor
release
stable
wip/animation
wip/cmake
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wip/particles
wip/physics
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code.qt.io: qt/qt3d.git
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path:
root
/
src
/
render
/
frontend
/
qrenderaspect.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Picking: reuse LayerFilterJob to perform layer filtering
Paul Lemire
2021-08-09
1
-0
/
+2
*
QRenderAspect: look for opengl renderer by default
Paul Lemire
2021-08-05
1
-1
/
+1
*
Rerun bounding volume update jobs when entity enabled property changes
Paul Lemire
2021-07-09
1
-3
/
+6
*
Change bounding update propagation
Mike Krus
2021-06-21
1
-0
/
+15
*
Load rhi backend by default
Paul Lemire
2020-12-18
1
-1
/
+1
*
Merge "Merge remote-tracking branch 'origin/5.15' into dev"
Qt Forward Merge Bot
2020-08-03
1
-0
/
+3
|
\
|
*
Merge remote-tracking branch 'origin/5.15' into dev
Qt Forward Merge Bot
2020-05-14
1
-0
/
+3
|
|
\
|
|
*
Unregister the event filter when the render aspect is unregistered
Andy Shaw
2020-04-24
1
-0
/
+3
*
|
|
Refactor Scene3D to work with both RHI and GL Qt3D renderers
Paul Lemire
2020-07-29
1
-23
/
+0
*
|
|
Use QList instead of QVector in render
Jarek Kobus
2020-07-09
1
-6
/
+6
*
|
|
RenderQueue: switch to std::vector
Paul Lemire
2020-07-03
1
-3
/
+3
*
|
|
QAspectJob: switch to using std::vector
Paul Lemire
2020-07-02
1
-16
/
+16
*
|
|
Render aspect: Dispatch events directly
Mike Krus
2020-06-30
1
-7
/
+24
*
|
|
Remove the OpenGL Render Thread
Mike Krus
2020-06-19
1
-14
/
+30
*
|
|
Fix compile warnings related to deprecations or unused variables
Paul Lemire
2020-06-08
1
-1
/
+1
|
/
/
*
|
Merge remote-tracking branch 'origin/5.15' into dev
Mike Krus
2020-04-27
1
-10
/
+93
|
\
\
|
|
/
|
*
Clean up filter debug output
Mike Krus
2020-04-16
1
-3
/
+4
|
*
Adjust number of jobs based on number of render paths
Mike Krus
2020-04-14
1
-5
/
+2
|
*
Fix job dependencies
Mike Krus
2020-03-27
1
-4
/
+6
|
*
Add ability to dump filter states
Mike Krus
2020-03-26
1
-0
/
+83
|
*
Allow Qt3DWindow to choose which graphics API to use on construction
Jean-Michaƫl Celerier
2020-03-11
1
-1
/
+1
*
|
Introduce QPickingProxy
Mike Krus
2020-04-23
1
-0
/
+3
*
|
Pull bounding volume info from front end
Mike Krus
2020-04-23
1
-0
/
+10
*
|
Introduce QCoreAspect
Mike Krus
2020-04-09
1
-0
/
+5
*
|
Merge remote-tracking branch 'origin/5.15' into dev
Mike Krus
2020-03-10
1
-19
/
+149
|
\
\
|
|
/
|
*
Move common job handling out of Renderer
Mike Krus
2020-03-06
1
-19
/
+176
*
|
Add QBackendNode::syncFromFrontEnd to public API
Mike Krus
2020-02-27
1
-6
/
+0
*
|
Geometry refactoring
Mike Krus
2020-02-27
1
-10
/
+10
*
|
Merge remote-tracking branch 5.15 into dev
Mike Krus
2020-02-17
1
-1
/
+1
|
\
\
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|
/
|
*
Destroy FBOs when RenderTarget node is destroyed
Paul Lemire
2020-02-13
1
-1
/
+1
*
|
Remove buffer functor API
Mike Krus
2020-02-11
1
-1
/
+1
*
|
Remove old dead code
Mike Krus
2020-02-11
1
-2
/
+1
*
|
Remove deprecated classes and functions
Paul Lemire
2020-02-11
1
-61
/
+61
|
/
*
Use QT3D_RENDERER env var to load different renderer plugins
Paul Lemire
2020-02-05
1
-1
/
+7
*
Move classes in OpenGL renderer plugin into an OpenGL namespace
Paul Lemire
2020-02-05
1
-0
/
+1
*
Make the OpenGL renderer a plugin
Paul Lemire
2020-02-05
1
-4
/
+23
*
Introduce a GLShader class
Paul Lemire
2020-02-03
1
-1
/
+1
*
Add dedicated managers holder for GL Resources
Paul Lemire
2020-02-03
1
-0
/
+2
*
Clean up tracing code
Mike Krus
2020-01-27
1
-2
/
+8
*
Add Profiling Overlay
Mike Krus
2020-01-17
1
-1
/
+4
*
Add commands to dump frame graph and scene graph
Mike Krus
2020-01-09
1
-0
/
+18
*
Use jobsDone to sync render capture back to frontend
Mike Krus
2019-12-13
1
-1
/
+2
*
Revert "Fix post FF API changes"
Mike Krus
2019-12-03
1
-60
/
+67
*
Use builtin test to detect support for threaded GL
Mike Krus
2019-11-15
1
-58
/
+2
*
Disable threaded rendering macOS 10.14 and later
Mike Krus
2019-11-14
1
-3
/
+70
*
Fix post FF API changes
Mike Krus
2019-10-22
1
-67
/
+60
*
Merge remote-tracking branch 'origin/5.13' into 5.14
Paul Lemire
2019-10-15
1
-0
/
+1
|
\
|
*
Make sure right screen is set on QOpenGLContext and QOffscreenSurface
Andy Shaw
2019-10-10
1
-0
/
+1
*
|
Update QShaderData to use direct sync
Paul Lemire
2019-10-08
1
-1
/
+1
*
|
Update QAbstractRayCaster to use direct sync
Paul Lemire
2019-09-27
1
-2
/
+2
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