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path: root/src/render/frontend/qrenderaspect.cpp
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* Picking: reuse LayerFilterJob to perform layer filteringPaul Lemire2021-08-091-0/+2
* QRenderAspect: look for opengl renderer by defaultPaul Lemire2021-08-051-1/+1
* Rerun bounding volume update jobs when entity enabled property changesPaul Lemire2021-07-091-3/+6
* Change bounding update propagationMike Krus2021-06-211-0/+15
* Load rhi backend by defaultPaul Lemire2020-12-181-1/+1
* Merge "Merge remote-tracking branch 'origin/5.15' into dev"Qt Forward Merge Bot2020-08-031-0/+3
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| * Merge remote-tracking branch 'origin/5.15' into devQt Forward Merge Bot2020-05-141-0/+3
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| | * Unregister the event filter when the render aspect is unregisteredAndy Shaw2020-04-241-0/+3
* | | Refactor Scene3D to work with both RHI and GL Qt3D renderersPaul Lemire2020-07-291-23/+0
* | | Use QList instead of QVector in renderJarek Kobus2020-07-091-6/+6
* | | RenderQueue: switch to std::vectorPaul Lemire2020-07-031-3/+3
* | | QAspectJob: switch to using std::vectorPaul Lemire2020-07-021-16/+16
* | | Render aspect: Dispatch events directlyMike Krus2020-06-301-7/+24
* | | Remove the OpenGL Render ThreadMike Krus2020-06-191-14/+30
* | | Fix compile warnings related to deprecations or unused variablesPaul Lemire2020-06-081-1/+1
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* | Merge remote-tracking branch 'origin/5.15' into devMike Krus2020-04-271-10/+93
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| * Clean up filter debug outputMike Krus2020-04-161-3/+4
| * Adjust number of jobs based on number of render pathsMike Krus2020-04-141-5/+2
| * Fix job dependenciesMike Krus2020-03-271-4/+6
| * Add ability to dump filter statesMike Krus2020-03-261-0/+83
| * Allow Qt3DWindow to choose which graphics API to use on constructionJean-Michaƫl Celerier2020-03-111-1/+1
* | Introduce QPickingProxyMike Krus2020-04-231-0/+3
* | Pull bounding volume info from front endMike Krus2020-04-231-0/+10
* | Introduce QCoreAspectMike Krus2020-04-091-0/+5
* | Merge remote-tracking branch 'origin/5.15' into devMike Krus2020-03-101-19/+149
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| * Move common job handling out of RendererMike Krus2020-03-061-19/+176
* | Add QBackendNode::syncFromFrontEnd to public APIMike Krus2020-02-271-6/+0
* | Geometry refactoringMike Krus2020-02-271-10/+10
* | Merge remote-tracking branch 5.15 into devMike Krus2020-02-171-1/+1
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| * Destroy FBOs when RenderTarget node is destroyedPaul Lemire2020-02-131-1/+1
* | Remove buffer functor APIMike Krus2020-02-111-1/+1
* | Remove old dead codeMike Krus2020-02-111-2/+1
* | Remove deprecated classes and functionsPaul Lemire2020-02-111-61/+61
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* Use QT3D_RENDERER env var to load different renderer pluginsPaul Lemire2020-02-051-1/+7
* Move classes in OpenGL renderer plugin into an OpenGL namespacePaul Lemire2020-02-051-0/+1
* Make the OpenGL renderer a pluginPaul Lemire2020-02-051-4/+23
* Introduce a GLShader classPaul Lemire2020-02-031-1/+1
* Add dedicated managers holder for GL ResourcesPaul Lemire2020-02-031-0/+2
* Clean up tracing codeMike Krus2020-01-271-2/+8
* Add Profiling OverlayMike Krus2020-01-171-1/+4
* Add commands to dump frame graph and scene graphMike Krus2020-01-091-0/+18
* Use jobsDone to sync render capture back to frontendMike Krus2019-12-131-1/+2
* Revert "Fix post FF API changes"Mike Krus2019-12-031-60/+67
* Use builtin test to detect support for threaded GLMike Krus2019-11-151-58/+2
* Disable threaded rendering macOS 10.14 and laterMike Krus2019-11-141-3/+70
* Fix post FF API changesMike Krus2019-10-221-67/+60
* Merge remote-tracking branch 'origin/5.13' into 5.14Paul Lemire2019-10-151-0/+1
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| * Make sure right screen is set on QOpenGLContext and QOffscreenSurfaceAndy Shaw2019-10-101-0/+1
* | Update QShaderData to use direct syncPaul Lemire2019-10-081-1/+1
* | Update QAbstractRayCaster to use direct syncPaul Lemire2019-09-271-2/+2