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path: root/src/animation/backend/buildblendtreesjob.cpp
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Diffstat (limited to 'src/animation/backend/buildblendtreesjob.cpp')
-rw-r--r--src/animation/backend/buildblendtreesjob.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/animation/backend/buildblendtreesjob.cpp b/src/animation/backend/buildblendtreesjob.cpp
index b8a4f4f72..4d7eb0ebf 100644
--- a/src/animation/backend/buildblendtreesjob.cpp
+++ b/src/animation/backend/buildblendtreesjob.cpp
@@ -27,7 +27,7 @@ void BuildBlendTreesJob::setBlendedClipAnimators(const QVector<HBlendedClipAnima
m_blendedClipAnimatorHandles = blendedClipAnimatorHandles;
BlendedClipAnimatorManager *blendedClipAnimatorManager = m_handler->blendedClipAnimatorManager();
BlendedClipAnimator *blendedClipAnimator = nullptr;
- for (const auto &blendedClipAnimatorHandle : qAsConst(m_blendedClipAnimatorHandles)) {
+ for (const auto &blendedClipAnimatorHandle : std::as_const(m_blendedClipAnimatorHandles)) {
blendedClipAnimator = blendedClipAnimatorManager->data(blendedClipAnimatorHandle);
Q_ASSERT(blendedClipAnimator);
}
@@ -37,7 +37,7 @@ void BuildBlendTreesJob::setBlendedClipAnimators(const QVector<HBlendedClipAnima
// We assume that the structure of blend node tree does not change once a BlendClipAnimator has been set to running
void BuildBlendTreesJob::run()
{
- for (const HBlendedClipAnimator &blendedClipAnimatorHandle : qAsConst(m_blendedClipAnimatorHandles)) {
+ for (const HBlendedClipAnimator &blendedClipAnimatorHandle : std::as_const(m_blendedClipAnimatorHandles)) {
// Retrieve BlendTree node
BlendedClipAnimator *blendClipAnimator = m_handler->blendedClipAnimatorManager()->data(blendedClipAnimatorHandle);
Q_ASSERT(blendClipAnimator);
@@ -112,7 +112,7 @@ void BuildBlendTreesJob::run()
// data for that channel. Clips without data for a channel will
// have default values substituted when evaluating the blend tree.
int channelIndex = 0;
- for (const auto &channelMask : qAsConst(format.sourceClipMask))
+ for (const auto &channelMask : std::as_const(format.sourceClipMask))
blendTreeChannelMask[channelIndex++] |= channelMask;
}
}