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author | Kevin Ottens <kevin.ottens@kdab.com> | 2017-05-04 13:00:16 +0200 |
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committer | Jani Heikkinen <jani.heikkinen@qt.io> | 2017-05-05 04:47:57 +0000 |
commit | 043b8bc956eafcf63da88ef011e73bb5dbcc6683 (patch) | |
tree | e25ddb2c88413aece334d5b7619b2cc94991c1e6 /src/quick3d/imports/extras | |
parent | 6fd0fc4217fe689092957e0bad8a927acb4aa09a (diff) | |
download | qt3d-043b8bc956eafcf63da88ef011e73bb5dbcc6683.tar.gz |
Add a new mirrored property to QPlane(Mesh|Geometry)
This is regularly necessary to be able to flip vertically the UV
coordinates on the plane mesh depending if we are using a texture in
model space coords or in window coords. Especially necessary now with
Scene2D which outputs textures in window coords. This property is
necessary to make it usable.
Change-Id: I0fe7d3fdc125f1791492cf39ebe908bbc20f1db2
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/quick3d/imports/extras')
-rw-r--r-- | src/quick3d/imports/extras/qt3dquick3dextrasplugin.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/quick3d/imports/extras/qt3dquick3dextrasplugin.cpp b/src/quick3d/imports/extras/qt3dquick3dextrasplugin.cpp index 647eb003b..879b79294 100644 --- a/src/quick3d/imports/extras/qt3dquick3dextrasplugin.cpp +++ b/src/quick3d/imports/extras/qt3dquick3dextrasplugin.cpp @@ -116,7 +116,9 @@ void Qt3DQuick3DExtrasPlugin::registerTypes(const char *uri) qmlRegisterType<Qt3DExtras::QCylinderMesh>(uri, 2, 0, "CylinderMesh"); qmlRegisterType<Qt3DExtras::QCylinderGeometry>(uri, 2, 0, "CylinderGeometry"); qmlRegisterType<Qt3DExtras::QPlaneMesh>(uri, 2, 0, "PlaneMesh"); + qmlRegisterRevision<Qt3DExtras::QPlaneMesh, 9>(uri, 2, 9); qmlRegisterType<Qt3DExtras::QPlaneGeometry>(uri, 2, 0, "PlaneGeometry"); + qmlRegisterRevision<Qt3DExtras::QPlaneGeometry, 9>(uri, 2, 9); qmlRegisterType<Qt3DExtras::QTorusMesh>(uri, 2, 0, "TorusMesh"); qmlRegisterType<Qt3DExtras::QTorusGeometry>(uri, 2, 0, "TorusGeometry"); qmlRegisterType<Qt3DExtras::QSphereMesh>(uri, 2, 0, "SphereMesh"); |