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author | Laszlo Agocs <laszlo.agocs@theqtcompany.com> | 2015-03-04 16:05:02 +0100 |
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committer | Laszlo Agocs <laszlo.agocs@theqtcompany.com> | 2015-03-04 15:21:01 +0000 |
commit | c82207d54c76d8b66be010bfa63e45f9507891fa (patch) | |
tree | 8d112e96bc1fa42dbc49907f53d71fa5b893869a /examples/qt3d/simple-qml/main.qml | |
parent | 8bff6813ee2e7a59d27bd8639dc9a6e23287a0c8 (diff) | |
download | qt3d-c82207d54c76d8b66be010bfa63e45f9507891fa.tar.gz |
Move the examples under a qt3d subdir
Modules cannot have their examples in the top-level examples directory because
in the pre-built packages all modules' examples are merged together.
Change-Id: I80fdbb8f1ec6f3d8fd793e4d856e705000237127
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Diffstat (limited to 'examples/qt3d/simple-qml/main.qml')
-rw-r--r-- | examples/qt3d/simple-qml/main.qml | 126 |
1 files changed, 126 insertions, 0 deletions
diff --git a/examples/qt3d/simple-qml/main.qml b/examples/qt3d/simple-qml/main.qml new file mode 100644 index 000000000..7896766c5 --- /dev/null +++ b/examples/qt3d/simple-qml/main.qml @@ -0,0 +1,126 @@ +/**************************************************************************** +** +** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt3D 2.0 +import Qt3D.Render 2.0 +import QtQuick 2.2 as QQ2 + +Entity { + id: sceneRoot + + Camera { + id: camera + projectionType: CameraLens.PerspectiveProjection + fieldOfView: 45 + aspectRatio: 16/9 + nearPlane : 0.1 + farPlane : 1000.0 + position: Qt.vector3d( 0.0, 0.0, -40.0 ) + upVector: Qt.vector3d( 0.0, 1.0, 0.0 ) + viewCenter: Qt.vector3d( 0.0, 0.0, 0.0 ) + } + + Configuration { + controlledCamera: camera + } + + components: [ + FrameGraph { + activeFrameGraph: ForwardRenderer { + clearColor: Qt.rgba(0, 0.5, 1, 1) + camera: camera + } + } + ] + + PhongMaterial { + id: material + } + + TorusMesh { + id: torusMesh + radius: 5 + minorRadius: 1 + rings: 100 + slices: 20 + } + + Transform { + id: torusTransform + Scale { scale3D: Qt.vector3d(1.5, 1, 0.5) } + Rotate { + angle: 45 + axis: Qt.vector3d(1, 0, 0) + } + } + + Entity { + id: torusEntity + components: [ torusMesh, material, torusTransform ] + } + + SphereMesh { + id: sphereMesh + radius: 3 + } + + Transform { + id: sphereTransform + Translate { + translation: Qt.vector3d(20, 0, 0) + } + + Rotate { + id: sphereRotation + axis: Qt.vector3d(0, 1, 0) + QQ2.NumberAnimation { + target: sphereRotation + property: "angle" + duration: 10000 + from: 0 + to: 360 + + loops: QQ2.Animation.Infinite + running: true + } + } + } + + Entity { + id: sphereEntity + components: [ sphereMesh, material, sphereTransform ] + } +} |