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TEMPLATE=lib
TARGET=QtDesigner
QT += xml
contains(QT_CONFIG, reduce_exports):CONFIG += hide_symbols
CONFIG += qt
win32|mac: CONFIG += debug_and_release
DESTDIR = ../../../../lib
!wince*:DLLDESTDIR = ../../../../bin
isEmpty(QT_MAJOR_VERSION) {
VERSION=4.3.0
} else {
VERSION=$${QT_MAJOR_VERSION}.$${QT_MINOR_VERSION}.$${QT_PATCH_VERSION}
}
unix:QMAKE_PKGCONFIG_REQUIRES += QtXml
include(../../../../src/qt_targets.pri)
QMAKE_TARGET_PRODUCT = Designer
QMAKE_TARGET_DESCRIPTION = Graphical user interface designer.
!contains(CONFIG, static) {
CONFIG += dll
DEFINES += \
QDESIGNER_SDK_LIBRARY \
QDESIGNER_EXTENSION_LIBRARY \
QDESIGNER_UILIB_LIBRARY \
QDESIGNER_SHARED_LIBRARY
} else {
DEFINES += QT_DESIGNER_STATIC
}
#load up the headers info
CONFIG += qt_install_headers
HEADERS_PRI = $$QT_BUILD_TREE/include/QtDesigner/headers.pri
include($$HEADERS_PRI, "", true)|clear(HEADERS_PRI)
#mac frameworks
mac:CONFIG += explicitlib
mac:!static:contains(QT_CONFIG, qt_framework) {
QMAKE_FRAMEWORK_BUNDLE_NAME = $$TARGET
CONFIG += lib_bundle qt_no_framework_direct_includes qt_framework
CONFIG(debug, debug|release) {
!build_pass:CONFIG += build_all
} else { #release
!debug_and_release|build_pass {
CONFIG -= qt_install_headers #no need to install these as well
FRAMEWORK_HEADERS.version = Versions
FRAMEWORK_HEADERS.files = $$SYNCQT.HEADER_FILES $$SYNCQT.HEADER_CLASSES
FRAMEWORK_HEADERS.path = Headers
}
QMAKE_BUNDLE_DATA += FRAMEWORK_HEADERS
}
}
include(extension/extension.pri)
include(sdk/sdk.pri)
include(uilib/uilib.pri)
include(shared/shared.pri)
PRECOMPILED_HEADER=lib_pch.h
include(../sharedcomponents.pri)
include(../components/component.pri)
target.path=$$[QT_INSTALL_LIBS]
INSTALLS += target
win32 {
dlltarget.path=$$[QT_INSTALL_BINS]
INSTALLS += dlltarget
}
qt_install_headers {
designer_headers.files = $$SYNCQT.HEADER_FILES $$SYNCQT.HEADER_CLASSES
designer_headers.path = $$[QT_INSTALL_HEADERS]/QtDesigner
INSTALLS += designer_headers
}
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