1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
|
/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the Qt3Support module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the either Technology Preview License Agreement or the
** Beta Release License Agreement.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain
** additional rights. These rights are described in the Nokia Qt LGPL
** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
** package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
** If you are unsure which license is appropriate for your use, please
** contact the sales department at http://qt.nokia.com/contact.
** $QT_END_LICENSE$
**
****************************************************************************/
#include "q3socketdevice.h"
#ifndef QT_NO_NETWORK
#include "qwindowdefs.h"
#include <string.h>
QT_BEGIN_NAMESPACE
//#define Q3SOCKETDEVICE_DEBUG
class Q3SocketDevicePrivate
{
public:
Q3SocketDevicePrivate( Q3SocketDevice::Protocol p )
: protocol(p)
{ }
Q3SocketDevice::Protocol protocol;
};
/*!
\class Q3SocketDevice
\brief The Q3SocketDevice class provides a platform-independent low-level socket API.
\compat
\reentrant
This class provides a low level API for working with sockets. Users of
this class are assumed to have networking experience. For most users the
Q3Socket class provides a much easier and high level alternative, but
certain things (like UDP) can't be done with Q3Socket and if you need a
platform-independent API for those, Q3SocketDevice is the right choice.
The essential purpose of the class is to provide a QIODevice that
works on sockets, wrapped in a platform-independent API.
When calling connect() or bind(), Q3SocketDevice detects the
protocol family (IPv4, IPv6) automatically. Passing the protocol
family to Q3SocketDevice's constructor or to setSocket() forces
creation of a socket device of a specific protocol. If not set, the
protocol will be detected at the first call to connect() or bind().
\sa Q3Socket, QSocketNotifier, QHostAddress
*/
/*!
\enum Q3SocketDevice::Protocol
This enum type describes the protocol family of the socket. Possible values
are:
\value IPv4 The socket is an IPv4 socket.
\value IPv6 The socket is an IPv6 socket.
\value Unknown The protocol family of the socket is not known. This can
happen if you use Q3SocketDevice with an already existing socket; it
tries to determine the protocol family, but this can fail if the
protocol family is not known to Q3SocketDevice.
\sa protocol() setSocket()
*/
/*!
\enum Q3SocketDevice::Error
This enum type describes the error states of Q3SocketDevice.
\value NoError No error has occurred.
\value AlreadyBound The device is already bound, according to bind().
\value Inaccessible The operating system or firewall prohibited
the action.
\value NoResources The operating system ran out of a resource.
\value InternalError An internal error occurred in Q3SocketDevice.
\value Impossible An attempt was made to do something which makes
no sense. For example:
\snippet doc/src/snippets/code/src_qt3support_network_q3socketdevice.cpp 0
The libc ::close() closes the socket, but Q3SocketDevice is not aware
of this. So when you call writeBlock(), the impossible happens.
\value NoFiles The operating system will not let Q3SocketDevice open
another file.
\value ConnectionRefused A connection attempt was rejected by the
peer.
\value NetworkFailure There is a network failure.
\value UnknownError The operating system did something
unexpected.
\omitvalue Bug
*/
/*!
\enum Q3SocketDevice::Type
This enum type describes the type of the socket:
\value Stream a stream socket (TCP, usually)
\value Datagram a datagram socket (UDP, usually)
*/
/*!
Creates a Q3SocketDevice object for the existing socket \a socket.
The \a type argument must match the actual socket type; use \c
Q3SocketDevice::Stream for a reliable, connection-oriented TCP
socket, or Q3SocketDevice::Datagram for an unreliable,
connectionless UDP socket.
*/
Q3SocketDevice::Q3SocketDevice( int socket, Type type )
: fd( socket ), t( type ), p( 0 ), pp( 0 ), e( NoError ),
d(new Q3SocketDevicePrivate(Unknown))
{
#if defined(Q3SOCKETDEVICE_DEBUG)
qDebug( "Q3SocketDevice: Created Q3SocketDevice %p (socket %x, type %d)",
this, socket, type );
#endif
init();
setSocket( socket, type );
}
/*!
Creates a Q3SocketDevice object for a stream or datagram socket.
The \a type argument must be either Q3SocketDevice::Stream for a
reliable, connection-oriented TCP socket, or \c
Q3SocketDevice::Datagram for an unreliable UDP socket.
The socket is created as an IPv4 socket.
\sa blocking() protocol()
*/
Q3SocketDevice::Q3SocketDevice( Type type )
: fd( -1 ), t( type ), p( 0 ), pp( 0 ), e( NoError ),
d(new Q3SocketDevicePrivate(IPv4))
{
#if defined(Q3SOCKETDEVICE_DEBUG)
qDebug( "Q3SocketDevice: Created Q3SocketDevice object %p, type %d",
this, type );
#endif
init();
setSocket( createNewSocket(), type );
}
/*!
Creates a Q3SocketDevice object for a stream or datagram socket.
The \a type argument must be either Q3SocketDevice::Stream for a
reliable, connection-oriented TCP socket, or \c
Q3SocketDevice::Datagram for an unreliable UDP socket.
The \a protocol indicates whether the socket should be of type IPv4
or IPv6. Passing \c Unknown is not meaningful in this context and you
should avoid using (it creates an IPv4 socket, but your code is not easily
readable).
The argument \a dummy is necessary for compatibility with some
compilers.
\sa blocking() protocol()
*/
Q3SocketDevice::Q3SocketDevice( Type type, Protocol protocol, int )
: fd( -1 ), t( type ), p( 0 ), pp( 0 ), e( NoError ),
d(new Q3SocketDevicePrivate(protocol))
{
#if defined(Q3SOCKETDEVICE_DEBUG)
qDebug( "Q3SocketDevice: Created Q3SocketDevice object %p, type %d",
this, type );
#endif
init();
setSocket( createNewSocket(), type );
}
/*!
Destroys the socket device and closes the socket if it is open.
*/
Q3SocketDevice::~Q3SocketDevice()
{
close();
delete d;
d = 0;
#if defined(Q3SOCKETDEVICE_DEBUG)
qDebug( "Q3SocketDevice: Destroyed Q3SocketDevice %p", this );
#endif
}
/*!
Returns true if this is a valid socket; otherwise returns false.
\sa socket()
*/
bool Q3SocketDevice::isValid() const
{
return fd != -1;
}
/*!
\fn Type Q3SocketDevice::type() const
Returns the socket type which is either Q3SocketDevice::Stream
or Q3SocketDevice::Datagram.
\sa socket()
*/
Q3SocketDevice::Type Q3SocketDevice::type() const
{
return t;
}
/*!
Returns the socket's protocol family, which is one of \c Unknown, \c IPv4,
or \c IPv6.
Q3SocketDevice either creates a socket with a well known protocol family or
it uses an already existing socket. In the first case, this function
returns the protocol family it was constructed with. In the second case, it
tries to determine the protocol family of the socket; if this fails, it
returns \c Unknown.
\sa Protocol setSocket()
*/
Q3SocketDevice::Protocol Q3SocketDevice::protocol() const
{
if ( d->protocol == Unknown )
d->protocol = getProtocol();
return d->protocol;
}
/*!
Returns the socket number, or -1 if it is an invalid socket.
\sa isValid(), type()
*/
int Q3SocketDevice::socket() const
{
return fd;
}
/*!
Sets the socket device to operate on the existing socket \a
socket.
The \a type argument must match the actual socket type; use \c
Q3SocketDevice::Stream for a reliable, connection-oriented TCP
socket, or Q3SocketDevice::Datagram for an unreliable,
connectionless UDP socket.
Any existing socket is closed.
\sa isValid(), close()
*/
void Q3SocketDevice::setSocket( int socket, Type type )
{
if ( fd != -1 ) // close any open socket
close();
#if defined(Q3SOCKETDEVICE_DEBUG)
qDebug( "Q3SocketDevice::setSocket: socket %x, type %d", socket, type );
#endif
t = type;
fd = socket;
d->protocol = Unknown;
e = NoError;
resetStatus();
open( ReadWrite );
fetchConnectionParameters();
}
/*!
Opens the socket using the specified QIODevice file \a mode. This
function is called from the Q3SocketDevice constructors and from
the setSocket() function. You should not call it yourself.
\sa close()
*/
bool Q3SocketDevice::open( OpenMode mode )
{
if ( isOpen() || !isValid() )
return false;
#if defined(Q3SOCKETDEVICE_DEBUG)
qDebug( "Q3SocketDevice::open: mode %x", mode );
#endif
setOpenMode( (mode & ReadWrite) | Unbuffered );
return true;
}
/*!
\fn bool Q3SocketDevice::open(int mode)
\overload
*/
/*!
The current Q3SocketDevice implementation does not buffer at all,
so this is a no-op. This function always returns true.
*/
bool Q3SocketDevice::flush()
{
return true;
}
/*!
\reimp
The size is meaningless for a socket, therefore this function returns 0.
*/
QIODevice::Offset Q3SocketDevice::size() const
{
return 0;
}
/*!
The read/write index is meaningless for a socket, therefore this
function returns 0.
*/
QIODevice::Offset Q3SocketDevice::at() const
{
return 0;
}
/*!
The read/write index is meaningless for a socket, therefore this
function does nothing and returns true.
The \a offset parameter is ignored.
*/
bool Q3SocketDevice::at( Offset /* offset */ )
{
return true;
}
/*!
\reimp
Returns true if no data is currently available at the socket;
otherwise returns false.
*/
bool Q3SocketDevice::atEnd() const
{
return bytesAvailable() <= 0;
}
/*!
Returns true if the address of this socket can be used by other
sockets at the same time, and false if this socket claims
exclusive ownership.
\sa setAddressReusable()
*/
bool Q3SocketDevice::addressReusable() const
{
return option( ReuseAddress );
}
/*!
Sets the address of this socket to be usable by other sockets too
if \a enable is true, and to be used exclusively by this socket if
\a enable is false.
When a socket is reusable, other sockets can use the same port
number (and IP address), which is generally useful. Of course
other sockets cannot use the same
(address,port,peer-address,peer-port) 4-tuple as this socket, so
there is no risk of confusing the two TCP connections.
\sa addressReusable()
*/
void Q3SocketDevice::setAddressReusable( bool enable )
{
setOption( ReuseAddress, enable );
}
/*!
Returns the size of the operating system receive buffer.
\sa setReceiveBufferSize()
*/
int Q3SocketDevice::receiveBufferSize() const
{
return option( ReceiveBuffer );
}
/*!
Sets the size of the operating system receive buffer to \a size.
The operating system receive buffer size effectively limits two
things: how much data can be in transit at any one moment, and how
much data can be received in one iteration of the main event loop.
The default is operating system-dependent. A socket that receives
large amounts of data is probably best with a buffer size of
49152.
*/
void Q3SocketDevice::setReceiveBufferSize( uint size )
{
setOption( ReceiveBuffer, size );
}
/*!
Returns the size of the operating system send buffer.
\sa setSendBufferSize()
*/
int Q3SocketDevice::sendBufferSize() const
{
return option( SendBuffer );
}
/*!
Sets the size of the operating system send buffer to \a size.
The operating system send buffer size effectively limits how much
data can be in transit at any one moment.
The default is operating system-dependent. A socket that sends
large amounts of data is probably best with a buffer size of
49152.
*/
void Q3SocketDevice::setSendBufferSize( uint size )
{
setOption( SendBuffer, size );
}
/*!
Returns the port number of this socket device. This may be 0 for a
while, but is set to something sensible as soon as a sensible
value is available.
Note that Qt always uses native byte order, i.e. 67 is 67 in Qt;
there is no need to call htons().
*/
quint16 Q3SocketDevice::port() const
{
return p;
}
/*!
Returns the address of this socket device. This may be 0.0.0.0 for
a while, but is set to something sensible as soon as a sensible
value is available.
*/
QHostAddress Q3SocketDevice::address() const
{
return a;
}
/*!
Returns the first error seen.
*/
Q3SocketDevice::Error Q3SocketDevice::error() const
{
return e;
}
/*!
Allows subclasses to set the error state to \a err.
*/
void Q3SocketDevice::setError( Error err )
{
e = err;
}
/*! \fn Q3SocketDevice::readBlock(char *data, Q_ULONG maxlen)
Reads \a maxlen bytes from the socket into \a data and returns the
number of bytes read. Returns -1 if an error occurred. Returning 0
is not an error. For Stream sockets, 0 is returned when the remote
host closes the connection. For Datagram sockets, 0 is a valid
datagram size.
*/
/*! \fn Q3SocketDevice::writeBlock(const char *data, Q_ULONG len)
Writes \a len bytes to the socket from \a data and returns the
number of bytes written. Returns -1 if an error occurred.
This is used for Q3SocketDevice::Stream sockets.
*/
/*!
\fn Q_LONG Q3SocketDevice::writeBlock( const char * data, Q_ULONG len,
const QHostAddress & host, Q_UINT16 port )
\overload
Writes \a len bytes to the socket from \a data and returns the
number of bytes written. Returns -1 if an error occurred.
This is used for Q3SocketDevice::Datagram sockets. You must
specify the \a host and \a port of the destination of the data.
*/
/*!
\fn bool Q3SocketDevice::isSequential() const
\internal
*/
/*!
\fn qint64 Q3SocketDevice::readData( char *data, qint64 maxlen )
Reads \a maxlen bytes from the socket into \a data and returns the
number of bytes read. Returns -1 if an error occurred.
*/
/*!
\fn int Q3SocketDevice::createNewSocket()
Creates a new socket identifier. Returns -1 if there is a failure
to create the new identifier; error() explains why.
\sa setSocket()
*/
/*!
\fn void Q3SocketDevice::close()
\reimp
Closes the socket and sets the socket identifier to -1 (invalid).
(This function ignores errors; if there are any then a file
descriptor leakage might result. As far as we know, the only error
that can arise is EBADF, and that would of course not cause
leakage. There may be OS-specific errors that we haven't come
across, however.)
\sa open()
*/
/*!
\fn bool Q3SocketDevice::blocking() const
Returns true if the socket is valid and in blocking mode;
otherwise returns false.
Note that this function does not set error().
\warning On Windows, this function always returns true since the
ioctlsocket() function is broken.
\sa setBlocking(), isValid()
*/
/*!
\fn void Q3SocketDevice::setBlocking( bool enable )
Makes the socket blocking if \a enable is true or nonblocking if
\a enable is false.
Sockets are blocking by default, but we recommend using
nonblocking socket operations, especially for GUI programs that
need to be responsive.
\warning On Windows, this function should be used with care since
whenever you use a QSocketNotifier on Windows, the socket is
immediately made nonblocking.
\sa blocking(), isValid()
*/
/*!
\fn int Q3SocketDevice::option( Option opt ) const
Returns the value of the socket option \a opt.
*/
/*!
\fn void Q3SocketDevice::setOption( Option opt, int v )
Sets the socket option \a opt to \a v.
*/
/*!
\fn bool Q3SocketDevice::connect( const QHostAddress &addr, Q_UINT16 port )
Connects to the IP address and port specified by \a addr and \a
port. Returns true if it establishes a connection; otherwise returns false.
If it returns false, error() explains why.
Note that error() commonly returns NoError for non-blocking
sockets; this just means that you can call connect() again in a
little while and it'll probably succeed.
*/
/*!
\fn bool Q3SocketDevice::bind( const QHostAddress &address, Q_UINT16 port )
Assigns a name to an unnamed socket. The name is the host address
\a address and the port number \a port. If the operation succeeds,
bind() returns true; otherwise it returns false without changing
what port() and address() return.
bind() is used by servers for setting up incoming connections.
Call bind() before listen().
*/
/*!
\fn bool Q3SocketDevice::listen( int backlog )
Specifies how many pending connections a server socket can have.
Returns true if the operation was successful; otherwise returns
false. A \a backlog value of 50 is quite common.
The listen() call only applies to sockets where type() is \c
Stream, i.e. not to \c Datagram sockets. listen() must not be
called before bind() or after accept().
\sa bind(), accept()
*/
/*!
\fn int Q3SocketDevice::accept()
Extracts the first connection from the queue of pending
connections for this socket and returns a new socket identifier.
Returns -1 if the operation failed.
\sa bind(), listen()
*/
/*!
\fn qint64 Q3SocketDevice::bytesAvailable() const
Returns the number of bytes available for reading, or -1 if an
error occurred.
\warning On Microsoft Windows, we use the ioctlsocket() function
to determine the number of bytes queued on the socket. According
to Microsoft (KB Q125486), ioctlsocket() sometimes returns an
incorrect number. The only safe way to determine the amount of
data on the socket is to read it using readBlock(). QSocket has
workarounds to deal with this problem.
*/
/*!
\fn Q_LONG Q3SocketDevice::waitForMore( int msecs, bool *timeout ) const
Wait up to \a msecs milliseconds for more data to be available. If
\a msecs is -1 the call will block indefinitely.
Returns the number of bytes available for reading, or -1 if an
error occurred.
If \a timeout is non-null and no error occurred (i.e. it does not
return -1): this function sets *\a timeout to true, if the reason
for returning was that the timeout was reached; otherwise it sets
*\a timeout to false. This is useful to find out if the peer
closed the connection.
\warning This is a blocking call and should be avoided in event
driven applications.
\sa bytesAvailable()
*/
/*!
\fn qint64 Q3SocketDevice::writeData( const char *data, qint64 len )
Writes \a len bytes to the socket from \a data and returns the
number of bytes written. Returns -1 if an error occurred.
This is used for Q3SocketDevice::Stream sockets.
*/
/*!
\fn void Q3SocketDevice::fetchConnectionParameters()
Fetches information about both ends of the connection: whatever is
available.
*/
/*!
\fn Q_UINT16 Q3SocketDevice::peerPort() const
Returns the port number of the port this socket device is
connected to. This may be 0 for a while, but is set to something
sensible as soon as a sensible value is available.
Note that for Datagram sockets, this is the source port of the
last packet received, and that it is in native byte order.
*/
/*!
\fn QHostAddress Q3SocketDevice::peerAddress() const
Returns the address of the port this socket device is connected
to. This may be 0.0.0.0 for a while, but is set to something
sensible as soon as a sensible value is available.
Note that for Datagram sockets, this is the source port of the
last packet received.
*/
QT_END_NAMESPACE
#endif //QT_NO_NETWORK
|