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/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain
** additional rights. These rights are described in the Nokia Qt LGPL
** Exception version 1.1, included in the file LGPL_EXCEPTION.txt in this
** package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <private/qdrawhelper_x86_p.h>
#if defined(QT_HAVE_3DNOW) && defined(QT_HAVE_SSE)
#include <private/qdrawhelper_sse_p.h>
#include <mm3dnow.h>
QT_BEGIN_NAMESPACE
struct QSSE3DNOWIntrinsics : public QSSEIntrinsics
{
static inline void end() {
_m_femms();
}
};
CompositionFunctionSolid qt_functionForModeSolid_SSE3DNOW[numCompositionFunctions] = {
comp_func_solid_SourceOver<QSSE3DNOWIntrinsics>,
comp_func_solid_DestinationOver<QSSE3DNOWIntrinsics>,
comp_func_solid_Clear<QSSE3DNOWIntrinsics>,
comp_func_solid_Source<QSSE3DNOWIntrinsics>,
0,
comp_func_solid_SourceIn<QSSE3DNOWIntrinsics>,
comp_func_solid_DestinationIn<QSSE3DNOWIntrinsics>,
comp_func_solid_SourceOut<QSSE3DNOWIntrinsics>,
comp_func_solid_DestinationOut<QSSE3DNOWIntrinsics>,
comp_func_solid_SourceAtop<QSSE3DNOWIntrinsics>,
comp_func_solid_DestinationAtop<QSSE3DNOWIntrinsics>,
comp_func_solid_XOR<QSSE3DNOWIntrinsics>,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // svg 1.2 modes
rasterop_solid_SourceOrDestination<QSSE3DNOWIntrinsics>,
rasterop_solid_SourceAndDestination<QSSE3DNOWIntrinsics>,
rasterop_solid_SourceXorDestination<QSSE3DNOWIntrinsics>,
rasterop_solid_NotSourceAndNotDestination<QSSE3DNOWIntrinsics>,
rasterop_solid_NotSourceOrNotDestination<QSSE3DNOWIntrinsics>,
rasterop_solid_NotSourceXorDestination<QSSE3DNOWIntrinsics>,
rasterop_solid_NotSource<QSSE3DNOWIntrinsics>,
rasterop_solid_NotSourceAndDestination<QSSE3DNOWIntrinsics>,
rasterop_solid_SourceAndNotDestination<QSSE3DNOWIntrinsics>
};
CompositionFunction qt_functionForMode_SSE3DNOW[numCompositionFunctions] = {
comp_func_SourceOver<QSSE3DNOWIntrinsics>,
comp_func_DestinationOver<QSSE3DNOWIntrinsics>,
comp_func_Clear<QSSE3DNOWIntrinsics>,
comp_func_Source<QSSE3DNOWIntrinsics>,
0,
comp_func_SourceIn<QSSE3DNOWIntrinsics>,
comp_func_DestinationIn<QSSE3DNOWIntrinsics>,
comp_func_SourceOut<QSSE3DNOWIntrinsics>,
comp_func_DestinationOut<QSSE3DNOWIntrinsics>,
comp_func_SourceAtop<QSSE3DNOWIntrinsics>,
comp_func_DestinationAtop<QSSE3DNOWIntrinsics>,
comp_func_XOR<QSSE3DNOWIntrinsics>
};
void qt_blend_color_argb_sse3dnow(int count, const QSpan *spans, void *userData)
{
qt_blend_color_argb_x86<QSSE3DNOWIntrinsics>(count, spans, userData,
(CompositionFunctionSolid*)qt_functionForModeSolid_SSE3DNOW);
}
void qt_memfill32_sse3dnow(quint32 *dest, quint32 value, int count)
{
return qt_memfill32_sse_template<QSSE3DNOWIntrinsics>(dest, value, count);
}
void qt_bitmapblit16_sse3dnow(QRasterBuffer *rasterBuffer, int x, int y,
quint32 color,
const uchar *src,
int width, int height, int stride)
{
return qt_bitmapblit16_sse_template<QSSE3DNOWIntrinsics>(rasterBuffer, x,y,
color, src, width,
height, stride);
}
QT_END_NAMESPACE
#endif // QT_HAVE_3DNOW && QT_HAVE_SSE
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