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/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain
** additional rights. These rights are described in the Nokia Qt LGPL
** Exception version 1.1, included in the file LGPL_EXCEPTION.txt in this
** package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef TETRIXPIECE_H
#define TETRIXPIECE_H
enum TetrixShape { NoShape, ZShape, SShape, LineShape, TShape, SquareShape,
LShape, MirroredLShape };
//! [0]
class TetrixPiece
{
public:
TetrixPiece() { setShape(NoShape); }
void setRandomShape();
void setShape(TetrixShape shape);
TetrixShape shape() const { return pieceShape; }
int x(int index) const { return coords[index][0]; }
int y(int index) const { return coords[index][1]; }
int minX() const;
int maxX() const;
int minY() const;
int maxY() const;
TetrixPiece rotatedLeft() const;
TetrixPiece rotatedRight() const;
private:
void setX(int index, int x) { coords[index][0] = x; }
void setY(int index, int y) { coords[index][1] = y; }
TetrixShape pieceShape;
int coords[4][2];
};
//! [0]
#endif
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