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* Update copyright year in Digia's license headersSergio Ahumada2013-01-131-1/+1
| | | | | | Change-Id: I52bf8ef0447b701b4ebf7d7d240013a72adb9425 Reviewed-by: Akseli Salovaara <akseli.salovaara@digia.com> Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
* Change copyrights from Nokia to DigiaIikka Eklund2012-09-291-24/+24
| | | | | | | | Change copyrights and license headers from Nokia to Digia Change-Id: I280c0a575987d1770e354b4948f1d4d767d711ea Reviewed-by: Simo Fält <simo.falt@digia.com> Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
* Update contact information in license headers.Sergio Ahumada2012-08-011-2/+2
| | | | | | | | | | | | | - Replace Nokia contact email address with Qt Project website. - Remove "All rights reserved" line from license headers. As in the past, to avoid rewriting various autotests that contain line-number information, an extra blank line has been inserted at the end of the license text to ensure that this commit does not change the total number of lines in the license header. Change-Id: Ie7ba62011752fcb149b99b26317c54f2a0cfa931 Reviewed-by: Jason McDonald <jason.mcdonald@nokia.com>
* Update year in Nokia copyright messages.Jason McDonald2012-01-111-1/+1
| | | | | | | | | Simple search and replace. This commit doesn't touch 3rd-party files, nor translations (where the change is not so simple and will be handled in a separate commit). Change-Id: I4e48513b8078a44a8cd272326685b25338890148 Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* Update licenseheader text in source files for qt4.8Jyri Tahtela2011-05-131-17/+17
| | | | | | | Updated version of LGPL and FDL licenseheaders. Apply release phase licenseheaders for all source files. Reviewed-by: Trust Me
* Update copyright year to 2011.Jason McDonald2011-01-111-1/+1
| | | | Reviewed-by: Trust Me
* Allow Windows x64 to use SSE2 to speed up blendingliang jian2010-09-061-0/+3
| | | | | | | | | | | Windows 64 does not support MMX with MSVC. This is a problem with the way SSE is currently used because it rely on previous vector instructions being available. This patches fixes that by using the intended functions for SSE2 on Windows. Merge-request: 792 Reviewed-by: Benjamin Poulain <benjamin.poulain@nokia.com>
* Implement the blend functions with SSE2Benjamin Poulain2010-02-121-0/+8
| | | | | | | | | | | | | When available, use SSE2 to blend images, computation is done on 4 pixels at the time instead of 1 with MMX. Performance improvements: - Blending ARGB32 on RGB32/ARGB32, mostly opaque: 188% - Blending ARGB32 on RGB32/ARGB32, no opaque pixels: 180% - Blending ARGB32 on RGB32/ARGB32, with 0.5 opacity: 187% - Blending RGB32 on RGB32/ARGB32, with 0.5 opacity: 206% Reviewed-by: Samuel Rødal
* Update copyright year to 2010Jason McDonald2010-01-071-1/+1
| | | | Reviewed-by: Trust Me
* Update license headers again.Jason McDonald2009-09-091-4/+4
| | | | Reviewed-by: Trust Me
* Update tech preview license header.Jason McDonald2009-08-311-13/+13
| | | | Reviewed-by: Trust Me
* Update license headers.Jason McDonald2009-08-111-1/+1
| | | | Reviewed-by: Trust Me
* Update license headers as requested by the marketing department.Jason McDonald2009-06-161-2/+2
| | | | Reviewed-by: Trust Me
* Long live Qt 4.5!Lars Knoll2009-03-231-0/+130