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4.7-digia
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path:
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/
examples
/
statemachine
Commit message (
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)
Author
Age
Files
Lines
*
Update copyright year to 2010
Jason McDonald
2010-01-07
9
-9
/
+9
*
Compile Rogue example again after state machchine event type rename.
Volker Hilsheimer
2009-10-03
1
-1
/
+1
*
Introduce state machine event priority, make it possible to cancel events
Kent Hansen
2009-09-29
1
-2
/
+2
*
Make QSignalEvent and QWrappedEvent inner classes of QStateMachine
Kent Hansen
2009-09-28
2
-6
/
+6
*
Update license headers again.
Jason McDonald
2009-09-09
9
-36
/
+36
*
Update tech preview license header for files that are new in 4.6.
Jason McDonald
2009-08-31
8
-104
/
+104
*
Merge branch '4.5' into 4.6
Thiago Macieira
2009-08-31
1
-13
/
+13
*
Update contact URL in license headers.
Jason McDonald
2009-08-12
9
-9
/
+9
*
Compile fix with namespaces
hjk
2009-08-10
1
-0
/
+2
*
Doc: Integrated the Rogue (state machine) example.
Geir Vattekar
2009-08-07
6
-0
/
+465
*
Remove tank game example
Eskil Abrahamsen Blomfeldt
2009-07-28
27
-2396
/
+1
*
Make QStateMachine inherit QState
Kent Hansen
2009-07-22
2
-5
/
+5
*
Update license headers in files that are new in 4.6.
Jason McDonald
2009-06-17
24
-48
/
+48
*
Merge license header changes from 4.5
Volker Hilsheimer
2009-06-16
1
-2
/
+2
*
WinCE doesn't have time() function, use QTime
Kent Hansen
2009-06-09
1
-3
/
+2
*
kill usage of QT_STATEMACHINE_SOLUTION
Kent Hansen
2009-06-04
5
-25
/
+0
*
Fix missing/outdated license headers.
Jason McDonald
2009-05-21
20
-79
/
+896
*
fix compiler warnings
Kent Hansen
2009-05-20
1
-1
/
+1
*
compile with -qtnamespace, clean up the example .pro files
Kent Hansen
2009-05-20
9
-41
/
+53
*
remove the citizenquartz example
Kent Hansen
2009-05-20
14
-956
/
+0
*
Make QAbstractTransition::eventTest() non-const
Eskil Abrahamsen Blomfeldt
2009-05-14
5
-10
/
+10
*
Pop up message when a tank wins the game
Eskil Abrahamsen Blomfeldt
2009-05-14
7
-12
/
+111
*
Fix run-time error in Seek AI's state machine
Eskil Abrahamsen Blomfeldt
2009-05-14
1
-1
/
+5
*
Fix SpinState in Tank Game Example to spin more than 180 degrees
Eskil Abrahamsen Blomfeldt
2009-05-14
2
-2
/
+12
*
document statemachine/factorial example
Kent Hansen
2009-05-13
1
-26
/
+38
*
doc: Correct names of snippets in docs for Tank Game example
Eskil Abrahamsen Blomfeldt
2009-05-13
1
-0
/
+4
*
document the statemachine/eventtransitions example
Kent Hansen
2009-05-12
1
-1
/
+15
*
Change name of "errorstate" example to "tankgame"
Eskil Abrahamsen Blomfeldt
2009-05-12
26
-29
/
+40
*
Fixes: document statemachine/twowaybutton example
Kent Hansen
2009-05-12
1
-7
/
+15
*
kill some simplistic/overlapping/under-developed examples
Kent Hansen
2009-05-12
9
-445
/
+0
*
document the statemachine/pingpong example
Kent Hansen
2009-05-12
1
-0
/
+14
*
improve the docs for the trafficlight example
Kent Hansen
2009-05-12
1
-25
/
+22
*
Make selecting plugins more user friendly and platform independent
Eskil Abrahamsen Blomfeldt
2009-05-11
5
-18
/
+66
*
Add chase state and ability to detect and fire at other tanks. This reveals an
Eskil Abrahamsen Blomfeldt
2009-05-06
2
-4
/
+92
*
Avoid passage where the walls meet the edge of the scene rect.
Eskil Abrahamsen Blomfeldt
2009-05-06
1
-5
/
+6
*
get rid of margin
Kent Hansen
2009-05-05
1
-1
/
+2
*
add event as argument to onEntry(), onExit() and onTransition()
Kent Hansen
2009-05-05
8
-16
/
+16
*
Add randomness.
Eskil Abrahamsen Blomfeldt
2009-05-05
1
-2
/
+2
*
Make sure target state is set correctly. Also make sure eventTest() actually
Eskil Abrahamsen Blomfeldt
2009-05-05
1
-5
/
+8
*
Set collidedLine for the implicit walls around the scene to allow for collision
Eskil Abrahamsen Blomfeldt
2009-05-05
1
-4
/
+21
*
Make sure the correct position/direction is actually set at the end of a
Eskil Abrahamsen Blomfeldt
2009-05-05
1
-10
/
+16
*
Fix support reverse actions. Logic was broken and would always return false
Eskil Abrahamsen Blomfeldt
2009-05-05
1
-2
/
+2
*
Add unfinished "more advanced" AI for errorstate.
Eskil Abrahamsen Blomfeldt
2009-04-30
6
-5
/
+184
*
Make design better. Remove the Tank interface. This is now an implicit interface
Eskil Abrahamsen Blomfeldt
2009-04-30
16
-86
/
+65
*
Add two AIs: They are both designed to do the same. Spin until they see a tank
Eskil Abrahamsen Blomfeldt
2009-04-30
14
-26
/
+262
*
Compile against new QState::ChildMode API.
Eskil Abrahamsen Blomfeldt
2009-04-29
1
-1
/
+1
*
Kill gameOver signal as it was only used when you clicked the stop action
Eskil Abrahamsen Blomfeldt
2009-04-29
2
-9
/
+6
*
replace QState::Type with QState::childMode property
Kent Hansen
2009-04-29
2
-2
/
+2
*
Adapt to recent API changes and bug fixes.
Eskil Abrahamsen Blomfeldt
2009-04-29
1
-2
/
+6
*
make history state constructible
Kent Hansen
2009-04-29
1
-1
/
+1
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