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path: root/demos/declarative/samegame/samegame.qml
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* Minor demo fixesAlan Alpert2010-06-161-0/+2
| | | | Found some minor demo issues while testing a TextInput change.
* Improve input panel handling in declarative demos and examplesJoona Petrell2010-06-031-4/+16
| | | | | Task-number: QTBUG-11157 Reviewed-by: Warwick Allison
* Add license headers for .qml files.Jason McDonald2010-05-211-0/+41
| | | | | | | Examples get the BSD license, while all other .qml files get the LGPL/tech-preview license. Reviewed-by: Trust Me
* Indentation and whitespace fixes in qml's samegame tutorialLeonardo Sobral Cunha2010-04-191-1/+1
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* Make demo code more consistent with example code in terms of variableBea Lam2010-04-131-34/+44
| | | | naming and code style.
* Add running of examples to quality gate.Warwick Allison2010-04-081-1/+1
| | | | Fix broken examples too.
* Replace "import Qt 4.6" with "import Qt 4.7"Michael Brasser2010-04-081-1/+1
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* Tweak import behaviourAlan Alpert2010-03-251-1/+1
| | | | | | | | | | | | | The implicit import of types in the same directory/module now imports version -1 (which means all versions). This fixes the Twitter demo. Additionally, the current directory is not added to the imports path. No functionality is lost, as you can import local modules with relative paths for the same effect. Improved docs are on the way. Reviewed-by: mae
* Deprecate inline Script {} blocksAaron Kennedy2010-03-221-8/+7
| | | | | | | | Inline blocks/includes have been replaced with an import syntax: import "foo.js" as Foo this gives better separation between QML and code. Imported script blocks also have a mandatory qualifier, which leads to better optimization potential.
* Refactor demosAlan Alpert2010-03-021-3/+3
| | | | Samegame and Twitter are now trying the new naming convention.
* Make "on" syntax mandatory for value sources and interceptorsAaron Kennedy2010-03-021-1/+1
| | | | | | | | | | | | | | | | | | | | | Where you would have written x: NumberAnimation {} y: Behavior {} you now must write NumberAnimation on x {} Behavior on y {} This change also makes the parser more strict with respect to multiple assignments to a single property - they're no longer allowed. For example this x: 10 x: 11 is now an error.
* Rename MouseRegion -> MouseAreaMartin Jones2010-02-221-1/+1
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* Fix palette on the N900Harald Fernengel2010-02-161-1/+1
| | | | | | | | The N900 has by default black background with white text, but white line edits with black text. Use windowText for the "Score" label to make it readable. Reviewed-by: Alan Alpert <alan.alpert@nokia.com>
* Enhance samegame high score dialogAlan Alpert2010-02-151-3/+13
| | | | | 'Better' layout mechanics, included animated resize for those people with long names.
* Updated graphics for SamegameNigel Hietala2010-01-211-0/+1
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* Add a quit button to the toolbarHarald Fernengel2009-12-161-0/+6
| | | | | Allows to run SameGame full-screen on the N900, and being able to quit without having to use xkill :)
* Set score text color (so that it will be visible)Alan Alpert2009-12-161-0/+1
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* Use darker() and lighter() functions from global Qt object rather than from ↵Yann Bodson2009-11-051-1/+1
| | | | SystemPalette.
* Add local highscores to SameGameAlan Alpert2009-10-291-2/+7
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* cleanupYann Bodson2009-10-281-1/+1
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* Merge branch 'kinetic-declarativeui' of ↵Aaron Kennedy2009-10-071-14/+15
|\ | | | | | | | | | | | | | | git@scm.dev.nokia.troll.no:qt/kinetic into test Conflicts: demos/declarative/samegame/content/samegame.js tests/auto/declarative/qmlecmascript/tst_qmlecmascript.cpp
| * Refactor tileSize to the gameCanvas itemAlan Alpert2009-10-071-0/+1
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| * lowercase idsYann Bodson2009-10-061-12/+12
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* | Reenable types/enums and move scripts into an isolated scopeAaron Kennedy2009-10-051-2/+2
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* Rename samegameAaron Kennedy2009-09-211-0/+71