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authorJani Hautakangas <jani.hautakangas@nokia.com>2011-10-19 09:39:22 +0300
committerJani Hautakangas <jani.hautakangas@nokia.com>2011-10-19 12:45:53 +0300
commit20542f9546637bd649c928226249be0ffc91841b (patch)
tree9eccbe781a22a4cc7e905111eb1dcdfccec98e29 /src/opengl
parentb9a3d4bf7827aa631995d47233d47583917a5a7f (diff)
downloadqt4-tools-20542f9546637bd649c928226249be0ffc91841b.tar.gz
Workaround to VideoCore III scissor bug.
Some versions of VideoCore III drivers seem to pollute and use stencil buffer when using glScissors. Workaround is to clear stencil buffer before disabling scissoring. Task-number: QT-5308 Reviewed-by: Samuel Rødal
Diffstat (limited to 'src/opengl')
-rw-r--r--src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp2
-rw-r--r--src/opengl/qgl.cpp2
-rw-r--r--src/opengl/qgl_egl.cpp11
-rw-r--r--src/opengl/qgl_p.h2
4 files changed, 16 insertions, 1 deletions
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
index 047d5890e4..999a0746f8 100644
--- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
@@ -2059,6 +2059,8 @@ void QGL2PaintEngineExPrivate::updateClipScissorTest()
currentScissorBounds = bounds;
if (bounds == QRect(0, 0, width, height)) {
+ if (ctx->d_func()->workaround_brokenScissor)
+ clearClip(0);
glDisable(GL_SCISSOR_TEST);
} else {
glEnable(GL_SCISSOR_TEST);
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
index 3b3da431b8..af160d8c41 100644
--- a/src/opengl/qgl.cpp
+++ b/src/opengl/qgl.cpp
@@ -1716,6 +1716,8 @@ void QGLContextPrivate::init(QPaintDevice *dev, const QGLFormat &format)
workaround_brokenTextureFromPixmap = false;
workaround_brokenTextureFromPixmap_init = false;
+ workaround_brokenScissor = false;
+
for (int i = 0; i < QT_GL_VERTEX_ARRAY_TRACKED_COUNT; ++i)
vertexAttributeArraysEnabledState[i] = false;
}
diff --git a/src/opengl/qgl_egl.cpp b/src/opengl/qgl_egl.cpp
index a5891180f4..07134cf9e7 100644
--- a/src/opengl/qgl_egl.cpp
+++ b/src/opengl/qgl_egl.cpp
@@ -192,7 +192,9 @@ void QGLContext::makeCurrent()
if (!d->workaroundsCached) {
d->workaroundsCached = true;
const char *renderer = reinterpret_cast<const char *>(glGetString(GL_RENDERER));
- if (renderer && (strstr(renderer, "SGX") || strstr(renderer, "MBX"))) {
+ if (!renderer)
+ return;
+ if ((strstr(renderer, "SGX") || strstr(renderer, "MBX"))) {
// PowerVR MBX/SGX chips needs to clear all buffers when starting to render
// a new frame, otherwise there will be a performance penalty to pay for
// each frame.
@@ -229,6 +231,13 @@ void QGLContext::makeCurrent()
d->workaround_brokenFBOReadBack = true;
}
}
+ } else if (strstr(renderer, "VideoCore III")) {
+ // Some versions of VideoCore III drivers seem to pollute and use
+ // stencil buffer when using glScissors even if stencil test is disabled.
+ // Workaround is to clear stencil buffer before disabling scissoring.
+
+ // qDebug() << "Found VideoCore III driver, enabling brokenDisableScissorTest";
+ d->workaround_brokenScissor = true;
}
}
}
diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h
index c56b2db806..d76f0b042a 100644
--- a/src/opengl/qgl_p.h
+++ b/src/opengl/qgl_p.h
@@ -415,6 +415,8 @@ public:
uint workaround_brokenTextureFromPixmap : 1;
uint workaround_brokenTextureFromPixmap_init : 1;
+ uint workaround_brokenScissor : 1;
+
QPaintDevice *paintDevice;
QColor transpColor;
QGLContext *q_ptr;