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author | Jani Hautakangas <jani.hautakangas@nokia.com> | 2011-06-22 14:38:32 +0300 |
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committer | Jani Hautakangas <jani.hautakangas@nokia.com> | 2011-06-22 14:38:32 +0300 |
commit | 14f10211e72f2d04fa7f4e0faa430eb94c1f8f83 (patch) | |
tree | 1e8d1e2f758c1090a15123cbcb8f615d867caa47 /src/opengl/qgl_p.h | |
parent | e4cce8849bf45be9a111072e3fca7bdf67364e8a (diff) | |
parent | 5e80b137d195625c0d57c1c27e5e8464d1ccfa33 (diff) | |
download | qt4-tools-14f10211e72f2d04fa7f4e0faa430eb94c1f8f83.tar.gz |
Merge remote branch 'origin/4.7' into qt-4.8-from-4.7
Conflicts:
src/opengl/qgl.cpp
src/opengl/qpixmapdata_symbiangl.cpp
src/opengl/qwindowsurface_gl.cpp
Diffstat (limited to 'src/opengl/qgl_p.h')
-rw-r--r-- | src/opengl/qgl_p.h | 33 |
1 files changed, 32 insertions, 1 deletions
diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h index 4748521b16..de349a759d 100644 --- a/src/opengl/qgl_p.h +++ b/src/opengl/qgl_p.h @@ -64,6 +64,12 @@ #include "qcache.h" #include "qglpaintdevice_p.h" +#ifdef Q_OS_SYMBIAN +#include "qgltexturepool_p.h" + +class QGLPixmapData; +#endif + #ifndef QT_NO_EGL #include <QtGui/private/qegl_p.h> #endif @@ -562,10 +568,21 @@ public: options(opt) #if defined(Q_WS_X11) , boundPixmap(0) +#elif defined(Q_OS_SYMBIAN) + , boundPixmap(0) + , boundKey(0) + , nextLRU(0) + , prevLRU(0) + , inLRU(false) + , failedToAlloc(false) + , inTexturePool(false) #endif {} ~QGLTexture() { +#ifdef Q_OS_SYMBIAN + freeTexture(); +#else if (options & QGLContext::MemoryManagedBindOption) { Q_ASSERT(context); #if !defined(Q_WS_X11) @@ -573,7 +590,8 @@ public: #endif context->d_ptr->texture_destroyer->emitFreeTexture(context, boundPixmap, id); } - } +#endif + } QGLContext *context; GLuint id; @@ -593,6 +611,19 @@ public: (const char *buf, int len, const char *format = 0); QSize bindCompressedTextureDDS(const char *buf, int len); QSize bindCompressedTexturePVR(const char *buf, int len); + +#ifdef Q_OS_SYMBIAN + void freeTexture(); + + QGLPixmapData* boundPixmap; + qint64 boundKey; + + QGLTexture *nextLRU; + QGLTexture *prevLRU; + mutable bool inLRU; + mutable bool failedToAlloc; + mutable bool inTexturePool; +#endif }; struct QGLTextureCacheKey { |