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authorSimon Hausmann <simon.hausmann@nokia.com>2010-06-16 10:22:47 +0200
committerSimon Hausmann <simon.hausmann@nokia.com>2010-06-16 10:22:47 +0200
commite32635b46b2f2b78eb18c5b195e0bdaf8c7f9b71 (patch)
tree44243d3bcb0b398e7489cb0fb1a7c38ce12c1534 /src/3rdparty
parent07a902000950a4aa6eebf2072afb83eee3eb3d5f (diff)
downloadqt4-tools-e32635b46b2f2b78eb18c5b195e0bdaf8c7f9b71.tar.gz
Updated WebKit from /home/shausman/src/webkit/trunk to qtwebkit/qtwebkit-4.6 ( 7932e8da6bfdeff653c572c22aed879c8c308829 )
Changes in WebKit/qt since the last update: * https://bugs.webkit.org/show_bug.cgi?id=39857 -- GIFs loop one time too few
Diffstat (limited to 'src/3rdparty')
-rw-r--r--src/3rdparty/webkit/VERSION2
-rw-r--r--src/3rdparty/webkit/WebCore/ChangeLog31
-rw-r--r--src/3rdparty/webkit/WebCore/platform/graphics/BitmapImage.cpp4
-rw-r--r--src/3rdparty/webkit/WebCore/platform/graphics/ImageSource.h17
-rw-r--r--src/3rdparty/webkit/WebCore/platform/graphics/qt/ImageDecoderQt.cpp18
5 files changed, 52 insertions, 20 deletions
diff --git a/src/3rdparty/webkit/VERSION b/src/3rdparty/webkit/VERSION
index b92486dfdf..4c895fbdbc 100644
--- a/src/3rdparty/webkit/VERSION
+++ b/src/3rdparty/webkit/VERSION
@@ -8,4 +8,4 @@ The commit imported was from the
and has the sha1 checksum
- d8a9d09376a47b92ea49f1a078c392cbfdbc0ed6
+ 7932e8da6bfdeff653c572c22aed879c8c308829
diff --git a/src/3rdparty/webkit/WebCore/ChangeLog b/src/3rdparty/webkit/WebCore/ChangeLog
index bf8b7459d6..09b85983d7 100644
--- a/src/3rdparty/webkit/WebCore/ChangeLog
+++ b/src/3rdparty/webkit/WebCore/ChangeLog
@@ -1,3 +1,34 @@
+2010-05-28 Peter Kasting <pkasting@google.com>
+
+ Reviewed by Darin Adler.
+
+ https://bugs.webkit.org/show_bug.cgi?id=39857
+ Make GIFs loop the correct number of times. Previously, everyone looped
+ one time too few for non-infinitely-looping GIFs.
+
+ Modified a Qt manual test to be correct and moved it to the general
+ manual test directory.
+
+ * manual-tests/animated-gif-looping.html: Copied from WebCore/manual-tests/qt/qt-gif-test.html.
+ * manual-tests/qt/qt-10loop-anim.gif: Removed.
+ * manual-tests/qt/qt-anim.gif: Removed.
+ * manual-tests/qt/qt-gif-test.html: Removed.
+ * manual-tests/qt/qt-noanim.gif: Removed.
+ * manual-tests/resources/animated-10x.gif: Copied from WebCore/manual-tests/qt/qt-10loop-anim.gif and modified.
+ * manual-tests/resources/animated-infinite.gif: Copied from WebCore/manual-tests/qt/qt-anim.gif.
+ * manual-tests/resources/non-animated.gif: Copied from WebCore/manual-tests/qt/qt-noanim.gif.
+ * platform/graphics/BitmapImage.cpp:
+ (WebCore::BitmapImage::internalAdvanceAnimation): For a loop count of n, show a total of n + 1 animation cycles.
+ * platform/graphics/ImageSource.h:
+ * platform/graphics/cg/ImageSourceCG.cpp:
+ (WebCore::ImageSource::repetitionCount):
+ * platform/graphics/qt/ImageDecoderQt.cpp:
+ (WebCore::ImageDecoderQt::repetitionCount): Remove translation code now that WebCore matches Qt's internal handling of the loop count. Qt itself may still have a bug here.
+ * platform/image-decoders/gif/GIFImageDecoder.cpp:
+ (WebCore::GIFImageDecoder::repetitionCount):
+ * platform/image-decoders/gif/GIFImageReader.cpp:
+ (GIFImageReader::read): Translate loop count 0 to "loop infinitely" (by restoring one piece of the Mozilla code we'd removed).
+
2010-06-08 Kenneth Rohde Christiansen <kenneth.christiansen@openbossa.org>
Unreviewed Buildbot fix.
diff --git a/src/3rdparty/webkit/WebCore/platform/graphics/BitmapImage.cpp b/src/3rdparty/webkit/WebCore/platform/graphics/BitmapImage.cpp
index 32aefc96ce..4faf19d4bf 100644
--- a/src/3rdparty/webkit/WebCore/platform/graphics/BitmapImage.cpp
+++ b/src/3rdparty/webkit/WebCore/platform/graphics/BitmapImage.cpp
@@ -404,7 +404,9 @@ bool BitmapImage::internalAdvanceAnimation(bool skippingFrames)
// Get the repetition count again. If we weren't able to get a
// repetition count before, we should have decoded the whole image by
// now, so it should now be available.
- if (repetitionCount(true) && m_repetitionsComplete >= m_repetitionCount) {
+ // Note that we don't need to special-case cAnimationLoopOnce here
+ // because it is 0 (see comments on its declaration in ImageSource.h).
+ if (repetitionCount(true) != cAnimationLoopInfinite && m_repetitionsComplete > m_repetitionCount) {
m_animationFinished = true;
m_desiredFrameStartTime = 0;
--m_currentFrame;
diff --git a/src/3rdparty/webkit/WebCore/platform/graphics/ImageSource.h b/src/3rdparty/webkit/WebCore/platform/graphics/ImageSource.h
index 3559abe951..d7b8a64414 100644
--- a/src/3rdparty/webkit/WebCore/platform/graphics/ImageSource.h
+++ b/src/3rdparty/webkit/WebCore/platform/graphics/ImageSource.h
@@ -86,7 +86,22 @@ typedef RefPtr<SharedBitmap> NativeImagePtr;
#endif
#endif
-const int cAnimationLoopOnce = -1;
+// Right now GIFs are the only recognized image format that supports animation.
+// The animation system and the constants below are designed with this in mind.
+// GIFs have an optional 16-bit unsigned loop count that describes how an
+// animated GIF should be cycled. If the loop count is absent, the animation
+// cycles once; if it is 0, the animation cycles infinitely; otherwise the
+// animation plays n + 1 cycles (where n is the specified loop count). If the
+// GIF decoder defaults to cAnimationLoopOnce in the absence of any loop count
+// and translates an explicit "0" loop count to cAnimationLoopInfinite, then we
+// get a couple of nice side effects:
+// * By making cAnimationLoopOnce be 0, we allow the animation cycling code in
+// BitmapImage.cpp to avoid special-casing it, and simply treat all
+// non-negative loop counts identically.
+// * By making the other two constants negative, we avoid conflicts with any
+// real loop count values.
+const int cAnimationLoopOnce = 0;
+const int cAnimationLoopInfinite = -1;
const int cAnimationNone = -2;
class ImageSource : public Noncopyable {
diff --git a/src/3rdparty/webkit/WebCore/platform/graphics/qt/ImageDecoderQt.cpp b/src/3rdparty/webkit/WebCore/platform/graphics/qt/ImageDecoderQt.cpp
index 764b2403f0..53f0c6b327 100644
--- a/src/3rdparty/webkit/WebCore/platform/graphics/qt/ImageDecoderQt.cpp
+++ b/src/3rdparty/webkit/WebCore/platform/graphics/qt/ImageDecoderQt.cpp
@@ -114,24 +114,8 @@ size_t ImageDecoderQt::frameCount()
int ImageDecoderQt::repetitionCount() const
{
- if (m_reader && m_reader->supportsAnimation()) {
+ if (m_reader && m_reader->supportsAnimation())
m_repetitionCount = m_reader->loopCount();
-
- // Qt and WebCore have a incompatible understanding of
- // the loop count and we can not completely map everything.
- // Qt | WebCore | description
- // -1 | 0 | infinite animation
- // 0 | cAnimationLoopOnce | show every frame once
- // n | n+1 | Qt returns the # of iterations - 1
- // n/a | cAnimationNone | show only the first frame
- if (m_repetitionCount == -1)
- m_repetitionCount = 0;
- else if (m_repetitionCount == 0)
- m_repetitionCount = cAnimationLoopOnce;
- else
- ++m_repetitionCount;
- }
-
return m_repetitionCount;
}