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author | Martin Jones <martin.jones@nokia.com> | 2010-05-18 11:57:29 +1000 |
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committer | Martin Jones <martin.jones@nokia.com> | 2010-05-18 11:57:29 +1000 |
commit | 1ba3a79e05e96e7a7d38f25cf05d691c4f590559 (patch) | |
tree | d0aa0762d7090dd01d5ad7af1a87bc105245a7c9 | |
parent | 1db36a5a37dcca0e24ada3c852f2647ab2330eee (diff) | |
download | qt4-tools-1ba3a79e05e96e7a7d38f25cf05d691c4f590559.tar.gz |
Don't disable SmoothPixmapTransform in qDrawBorderPixmap()
Reverts part of ba8ff70b5ac7b68be57a4b63e439fd5a37c4aafa
Drawing is far too ugly without SmoothPixmapTransform. Some glitches
remain after this change, but they are due to a bug: QTBUG-10524
Task-number: QTBUG-5687
Reviewed-by: Aaron Kennedy
-rw-r--r-- | src/gui/painting/qdrawutil.cpp | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/src/gui/painting/qdrawutil.cpp b/src/gui/painting/qdrawutil.cpp index ef9b18c9d8..3ce95ef1e6 100644 --- a/src/gui/painting/qdrawutil.cpp +++ b/src/gui/painting/qdrawutil.cpp @@ -1138,12 +1138,10 @@ void qDrawBorderPixmap(QPainter *painter, const QRect &targetRect, const QMargin yTarget.resize(rows + 1); bool oldAA = painter->testRenderHint(QPainter::Antialiasing); - bool oldSmooth = painter->testRenderHint(QPainter::SmoothPixmapTransform); if (painter->paintEngine()->type() != QPaintEngine::OpenGL && painter->paintEngine()->type() != QPaintEngine::OpenGL2 - && (oldSmooth || oldAA) && painter->combinedTransform().type() != QTransform::TxNone) { + && oldAA && painter->combinedTransform().type() != QTransform::TxNone) { painter->setRenderHint(QPainter::Antialiasing, false); - painter->setRenderHint(QPainter::SmoothPixmapTransform, false); } xTarget[0] = targetRect.left(); @@ -1354,8 +1352,6 @@ void qDrawBorderPixmap(QPainter *painter, const QRect &targetRect, const QMargin if (oldAA) painter->setRenderHint(QPainter::Antialiasing, true); - if (oldSmooth) - painter->setRenderHint(QPainter::SmoothPixmapTransform, true); } QT_END_NAMESPACE |