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* introduce class BuildGraphNodedynablasterJoerg Bornemann2013-11-271-3/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | To support different types of nodes in the build graph, we introduce the base class BuildGraphNode. Artifact now derives from BuildGraphNode. A - yet unused - RuleNode class is introduced that represents a rule in the build graph. Change-Id: Ie1ad5e7a9e65bfd5f99d3e824737516053de0f94 ***new artifacts hash in ProductBuildData Change-Id: I50521ec64f734bfb3662759076fa5e7912ac084e ***automoc fixup Change-Id: Ie2bb228ae38d63deccc600d67d283bc3beda9fec slightly nicer rule debug output Change-Id: I60ddef73cd7f0a67055f2d56e6dbe7fa45ddd450 create RuleNode objects and add them to roots Change-Id: I51a0f89b98cda524d34888ab758d7bd397d82f00 ***execute rule nodes on build Change-Id: I291c32868cd982e37393d6bc8d696f2b63fbff50 ***ArtifactSet::fromNodeSet Change-Id: I7586bcfbe43406c22b1ee1a1fd826beaa247164f ***update after rebase Change-Id: I5f73afc80b746b11eeb83aeadf29c2358accbab8 ***phonytarget Change-Id: I587b7e072e54b866e8d5ea37c874e6a8baa550e0 update after rebase Change-Id: I6017c0cbe9244fea04d513f53e3a2a85092bf962 skip nodes early We must skip Building and Built nodes. m_leaves can contain duplicates now. Change-Id: If275106a47c403a455103f4deeb20049548007f5 debug message Change-Id: I90e238eef72a8a02fb0a9f2c77715f5f15c1442d disable phony thingy Change-Id: I7bb60b850b96b65ab738c11e96c3a84cbe58d2f7 connect each output of a rule to the rule itself Change-Id: I159d76c4b63094058cc9a07ccc2d0b67c7ce06e6 TagScanner Change-Id: I4741e48cd674c0ca830ee1b4d05b59a8c542694f TagScanner deps Change-Id: If3e43a7ac25616cd151229684a085ac8ee787645 update after rebase Change-Id: I58d49a5ed1049a17733fc2154588f12c1cda53e6 only root tag scanners in product Change-Id: Ia94732a5632156a5ec3c5518c9596cd4cefac105 run TagScanners Change-Id: I869a183f2da23a43957a6df45dc5a1b30b10af92 TagScannerRunner Change-Id: Id3c5fac73e6fb84e56d6ab1d48a959f3677f7a67 crash fix Change-Id: Ie3c26dbed41ab4615915a08913c495868c3a8910 more TagScanRunner Change-Id: I80b79f101c0f4d802fb4f6515c0848e369fed066 handle removal of filetags Change-Id: Icdd8d05c2e26953f7b12d968aa5dfcc23928b9ba Qt4 build fix Change-Id: Ie5fcb64e36ddc5004003183bea7243536bc8ab15 do not waste space with type information Change-Id: I7b9354e6fceead228ba335723b9addeb701bef56 update nodes that must get new transformers Change-Id: I06cd7ffe606ae643393350c5959ef6475343929f update after rebase Change-Id: If080e664972f2950c12fd800a3e4b521e65dca3a only run tag scanners on changed sources And do not call RulesApplicator in bgloader. Change-Id: I5140c91c79a842dab933ad7b328100bdec13cb10 Conflicts: src/lib/buildgraph/buildgraphloader.cpp sketch of moc tagscanners impl Change-Id: I7736c2da1b1742bc3556ef660c163e6c32cbd4c9 Conflicts: share/qbs/modules/Qt/core/core.qbs MocTagScanner Change-Id: I87199e8f355b8b20cf2387f4d4190a20bddae0db fix lib.qbs Change-Id: Ibcb5bc290d3839b04828f8c9b155577634bcc9e4 moctagscanner split Change-Id: Iace5d48483c02b5d33d9ccd54ac07162bfc09d27
* Take the qbs.install* properties into account when change tracking.Christian Kandeler2013-11-211-0/+2
| | | | | | | | | | | These are currently ignored, because we only look for properties that were requested in prepare scripts. This does not typically happen for installation parameters, but since they end up in the output artifacts, changes to them still require re-setting up the respective build data. Task-number: QBS-359 Change-Id: I571cb4c1a02ea790ddde2f244136c6a0fd6fb627 Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
* Fix bug in rescuing build data.Christian Kandeler2013-11-111-2/+5
| | | | | | | | | | We tried to get information about an artifact's children from the artifact itself. However, that artifact could have gotten disconnected along the way and not know anything about its children anymore. We must therefore save such information in an extra data structure. Change-Id: Id2043f97e857bf8779184e88b1425fdcf85e3f2e Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
* Fix a number of bugs uncovered by a recent leak fix (ff5b33b82b).Christian Kandeler2013-09-111-2/+7
| | | | | | | | | | | | | | | To name just a few: - Product removal, adaptation and re-resolving/swapping build data was done in the wrong order, resulting in outdated information still being present and necessary new one not being there yet. - Outdated artifacts were deleted too early, so that look-ups into the old project build data would cause undefined behavior. - The list of products whose file list was changed could contain the same entry twice, causing asserts when the same code was run again for the same product. Change-Id: I0c318fb18d5a8293d863ea6802203200941b9b7b Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
* Fix change tracking for properties requested from prepare scripts.Christian Kandeler2013-08-231-1/+5
| | | | | | | | | | | | | | When evaluating prepare scripts, we currently gather values requested from products as well as artifacts, but we do not differentiate between the two cases and upon restoring, we always compare the old property values to the product properties. This results in an insane amount of recompiling if any build system file changes due to false positives. With this patch, we record whether a property was requested from a product or an artifact, and use the right set of properties when tracking changes. Change-Id: Ib1fa4fad41019cfa7d3a10e0a91e7709c2f56414 Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
* Compile fix for BuildGraphLoader.Christian Kandeler2013-08-191-0/+1
| | | | | Change-Id: Iac3ff31fccb322cc5953d7d8b31c155a61f856cd Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
* Even better handling of property changes when restoring a build graph.Christian Kandeler2013-08-191-1/+2
| | | | | | | | | | | | | | | | | | | | | | | In detail: - Fix the build config comparison function so that it not only checks whether keys present in both maps are the same, but also whether there are additional keys in one of the maps. - Do not abort loading a restored build graph when the comparison fails; instead, handle that condition the same way we handle changes in build system files, environment variables etc; that is, re-resolve the project and check whether the build data needs to be set up from scratch for any products. - Take overridden properties into account when comparing the old and new property maps. This has no effect on the command line client at the moment, because it does its own merging, but other API clients will benefit. A particularly nice "side effect" of this patch is that changing properties on the command line now works as expected with regards to change tracking. Task-number: QBS-374 Change-Id: I55583fb7a2ae78b80de225b09aa559229d851339 Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
* Better handling of property changes when restoring a build graph.Christian Kandeler2013-08-141-4/+7
| | | | | | | | | | | | If a property change is discovered in any given product, the current code throws away the whole build graph, generates a new one and then re- inserts selected data from the old one. With this patch, we only regenerate the build data of the affected product (and still re-insert some existing data into it as to not rebuild artifacts that are up to date). Change-Id: I49e475c66dfb84ad20253ab53daf25acfe5a738b Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
* Handle changes in transformers when re-using a stored build graph.Christian Kandeler2013-08-141-3/+6
| | | | | | | | Also fixes a bug when comparing file lists in products and sets up the infrastructure for additional checks. Change-Id: I65b15620e12651ed845a102eb5bfe98f9be458a9 Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
* move file dependencies to dedicated classJoerg Bornemann2013-08-011-1/+3
| | | | | | | | | File dependencies are a very simple variant of artifact. We save space and structure the code more clearly by introducing the FileDependency class. Change-Id: I36b95794f9d6d3d739ea4836ebc831848a89de98 Reviewed-by: Christian Kandeler <christian.kandeler@digia.com>
* Use previous results of calls to "File.exists()" in change tracking.Christian Kandeler2013-07-161-0/+1
| | | | | | | | This is the same kind of "external change" as those coming from the environment or JavaScript files, and is thus handled the same way. Change-Id: I0a097d6d5c39ece859e6784f65f77f35a7273d59 Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
* Handle "indirect" changes to a product's file list.Christian Kandeler2013-07-161-3/+3
| | | | | | | | | | If the list of source files in a product changed without the respective file having been touched (e.g. because the list was dependent on an environment variable), we re-resolved the product, but we did not touch the build data, so the new file was not compiled. Change-Id: Ib63020339aa0bbc2a858ed22f938ab76fb0611c5 Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
* Refactor BuildGraphLoader::trackProjectChanges().Christian Kandeler2013-07-161-0/+11
| | | | | | | | | | It's becoming hard to keep an overview of which checks are being done to find out whether we need to re-resolve, so introduce one function per check. In addition, skip checks if we already know we need to re-resolve. Change-Id: I6abeb41c6089e7fb7a0bfa2e69361ab8e58f477f Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
* Make sure no remains of removed products stay in the build graph.Christian Kandeler2013-07-111-1/+1
| | | | | | | | Namely, artifacts in transformer inputs of (former) parents. Task-number: QBS-358 Change-Id: I19e6cf6cd50e4d99c49e2e570daf163da25a3a79 Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
* Move BuildGraphLoader into its own set of files.Christian Kandeler2013-06-191-0/+85
Change-Id: Icd11a83337a34d3544bfd59c1ab93c9d2ccb4dea Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>