1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
|
=head1 NAME
perltie - how to hide an object class in a simple variable
=head1 SYNOPSIS
tie VARIABLE, CLASSNAME, LIST
$object = tied VARIABLE
untie VARIABLE
=head1 DESCRIPTION
Prior to release 5.0 of Perl, a programmer could use dbmopen()
to connect an on-disk database in the standard Unix dbm(3x)
format magically to a %HASH in their program. However, their Perl was either
built with one particular dbm library or another, but not both, and
you couldn't extend this mechanism to other packages or types of variables.
Now you can.
The tie() function binds a variable to a class (package) that will provide
the implementation for access methods for that variable. Once this magic
has been performed, accessing a tied variable automatically triggers
method calls in the proper class. All of the complexity of the class is
hidden behind magic methods calls. The method names are in ALL CAPS,
which is a convention that Perl uses to indicate that they're called
implicitly rather than explicitly--just like the BEGIN() and END()
functions.
In the tie() call, C<VARIABLE> is the name of the variable to be
enchanted. C<CLASSNAME> is the name of a class implementing objects of
the correct type. Any additional arguments in the C<LIST> are passed to
the appropriate constructor method for that class--meaning TIESCALAR(),
TIEARRAY(), TIEHASH(), or TIEHANDLE(). (Typically these are arguments
such as might be passed to the dbminit() function of C.) The object
returned by the "new" method is also returned by the tie() function,
which would be useful if you wanted to access other methods in
C<CLASSNAME>. (You don't actually have to return a reference to a right
"type" (e.g., HASH or C<CLASSNAME>) so long as it's a properly blessed
object.) You can also retrieve a reference to the underlying object
using the tied() function.
Unlike dbmopen(), the tie() function will not C<use> or C<require> a module
for you--you need to do that explicitly yourself.
=head2 Tying Scalars
A class implementing a tied scalar should define the following methods:
TIESCALAR, FETCH, STORE, and possibly DESTROY.
Let's look at each in turn, using as an example a tie class for
scalars that allows the user to do something like:
tie $his_speed, 'Nice', getppid();
tie $my_speed, 'Nice', $$;
And now whenever either of those variables is accessed, its current
system priority is retrieved and returned. If those variables are set,
then the process's priority is changed!
We'll use Jarkko Hietaniemi <F<jhi@iki.fi>>'s BSD::Resource class (not
included) to access the PRIO_PROCESS, PRIO_MIN, and PRIO_MAX constants
from your system, as well as the getpriority() and setpriority() system
calls. Here's the preamble of the class.
package Nice;
use Carp;
use BSD::Resource;
use strict;
$Nice::DEBUG = 0 unless defined $Nice::DEBUG;
=over
=item TIESCALAR classname, LIST
This is the constructor for the class. That means it is
expected to return a blessed reference to a new scalar
(probably anonymous) that it's creating. For example:
sub TIESCALAR {
my $class = shift;
my $pid = shift || $$; # 0 means me
if ($pid !~ /^\d+$/) {
carp "Nice::Tie::Scalar got non-numeric pid $pid" if $^W;
return undef;
}
unless (kill 0, $pid) { # EPERM or ERSCH, no doubt
carp "Nice::Tie::Scalar got bad pid $pid: $!" if $^W;
return undef;
}
return bless \$pid, $class;
}
This tie class has chosen to return an error rather than raising an
exception if its constructor should fail. While this is how dbmopen() works,
other classes may well not wish to be so forgiving. It checks the global
variable C<$^W> to see whether to emit a bit of noise anyway.
=item FETCH this
This method will be triggered every time the tied variable is accessed
(read). It takes no arguments beyond its self reference, which is the
object representing the scalar we're dealing with. Because in this case
we're using just a SCALAR ref for the tied scalar object, a simple $$self
allows the method to get at the real value stored there. In our example
below, that real value is the process ID to which we've tied our variable.
sub FETCH {
my $self = shift;
confess "wrong type" unless ref $self;
croak "usage error" if @_;
my $nicety;
local($!) = 0;
$nicety = getpriority(PRIO_PROCESS, $$self);
if ($!) { croak "getpriority failed: $!" }
return $nicety;
}
This time we've decided to blow up (raise an exception) if the renice
fails--there's no place for us to return an error otherwise, and it's
probably the right thing to do.
=item STORE this, value
This method will be triggered every time the tied variable is set
(assigned). Beyond its self reference, it also expects one (and only one)
argument--the new value the user is trying to assign.
sub STORE {
my $self = shift;
confess "wrong type" unless ref $self;
my $new_nicety = shift;
croak "usage error" if @_;
if ($new_nicety < PRIO_MIN) {
carp sprintf
"WARNING: priority %d less than minimum system priority %d",
$new_nicety, PRIO_MIN if $^W;
$new_nicety = PRIO_MIN;
}
if ($new_nicety > PRIO_MAX) {
carp sprintf
"WARNING: priority %d greater than maximum system priority %d",
$new_nicety, PRIO_MAX if $^W;
$new_nicety = PRIO_MAX;
}
unless (defined setpriority(PRIO_PROCESS, $$self, $new_nicety)) {
confess "setpriority failed: $!";
}
return $new_nicety;
}
=item DESTROY this
This method will be triggered when the tied variable needs to be destructed.
As with other object classes, such a method is seldom necessary, because Perl
deallocates its moribund object's memory for you automatically--this isn't
C++, you know. We'll use a DESTROY method here for debugging purposes only.
sub DESTROY {
my $self = shift;
confess "wrong type" unless ref $self;
carp "[ Nice::DESTROY pid $$self ]" if $Nice::DEBUG;
}
=back
That's about all there is to it. Actually, it's more than all there
is to it, because we've done a few nice things here for the sake
of completeness, robustness, and general aesthetics. Simpler
TIESCALAR classes are certainly possible.
=head2 Tying Arrays
A class implementing a tied ordinary array should define the following
methods: TIEARRAY, FETCH, STORE, FETCHSIZE, STORESIZE and perhaps DESTROY.
FETCHSIZE and STORESIZE are used to provide C<$#array> and
equivalent C<scalar(@array)> access.
The methods POP, PUSH, SHIFT, UNSHIFT, SPLICE are required if the perl
operator with the corresponding (but lowercase) name is to operate on the
tied array. The B<Tie::Array> class can be used as a base class to implement
these in terms of the basic five methods above.
In addition EXTEND will be called when perl would have pre-extended
allocation in a real array.
This means that tied arrays are now I<complete>. The example below needs
upgrading to illustrate this. (The documentation in B<Tie::Array> is more
complete.)
For this discussion, we'll implement an array whose indices are fixed at
its creation. If you try to access anything beyond those bounds, you'll
take an exception. For example:
require Bounded_Array;
tie @ary, 'Bounded_Array', 2;
$| = 1;
for $i (0 .. 10) {
print "setting index $i: ";
$ary[$i] = 10 * $i;
$ary[$i] = 10 * $i;
print "value of elt $i now $ary[$i]\n";
}
The preamble code for the class is as follows:
package Bounded_Array;
use Carp;
use strict;
=over
=item TIEARRAY classname, LIST
This is the constructor for the class. That means it is expected to
return a blessed reference through which the new array (probably an
anonymous ARRAY ref) will be accessed.
In our example, just to show you that you don't I<really> have to return an
ARRAY reference, we'll choose a HASH reference to represent our object.
A HASH works out well as a generic record type: the C<{BOUND}> field will
store the maximum bound allowed, and the C<{ARRAY}> field will hold the
true ARRAY ref. If someone outside the class tries to dereference the
object returned (doubtless thinking it an ARRAY ref), they'll blow up.
This just goes to show you that you should respect an object's privacy.
sub TIEARRAY {
my $class = shift;
my $bound = shift;
confess "usage: tie(\@ary, 'Bounded_Array', max_subscript)"
if @_ || $bound =~ /\D/;
return bless {
BOUND => $bound,
ARRAY => [],
}, $class;
}
=item FETCH this, index
This method will be triggered every time an individual element the tied array
is accessed (read). It takes one argument beyond its self reference: the
index whose value we're trying to fetch.
sub FETCH {
my($self,$idx) = @_;
if ($idx > $self->{BOUND}) {
confess "Array OOB: $idx > $self->{BOUND}";
}
return $self->{ARRAY}[$idx];
}
As you may have noticed, the name of the FETCH method (et al.) is the same
for all accesses, even though the constructors differ in names (TIESCALAR
vs TIEARRAY). While in theory you could have the same class servicing
several tied types, in practice this becomes cumbersome, and it's easiest
to keep them at simply one tie type per class.
=item STORE this, index, value
This method will be triggered every time an element in the tied array is set
(written). It takes two arguments beyond its self reference: the index at
which we're trying to store something and the value we're trying to put
there. For example:
sub STORE {
my($self, $idx, $value) = @_;
print "[STORE $value at $idx]\n" if _debug;
if ($idx > $self->{BOUND} ) {
confess "Array OOB: $idx > $self->{BOUND}";
}
return $self->{ARRAY}[$idx] = $value;
}
=item DESTROY this
This method will be triggered when the tied variable needs to be destructed.
As with the scalar tie class, this is almost never needed in a
language that does its own garbage collection, so this time we'll
just leave it out.
=back
The code we presented at the top of the tied array class accesses many
elements of the array, far more than we've set the bounds to. Therefore,
it will blow up once they try to access beyond the 2nd element of @ary, as
the following output demonstrates:
setting index 0: value of elt 0 now 0
setting index 1: value of elt 1 now 10
setting index 2: value of elt 2 now 20
setting index 3: Array OOB: 3 > 2 at Bounded_Array.pm line 39
Bounded_Array::FETCH called at testba line 12
=head2 Tying Hashes
As the first Perl data type to be tied (see dbmopen()), hashes have the
most complete and useful tie() implementation. A class implementing a
tied hash should define the following methods: TIEHASH is the constructor.
FETCH and STORE access the key and value pairs. EXISTS reports whether a
key is present in the hash, and DELETE deletes one. CLEAR empties the
hash by deleting all the key and value pairs. FIRSTKEY and NEXTKEY
implement the keys() and each() functions to iterate over all the keys.
And DESTROY is called when the tied variable is garbage collected.
If this seems like a lot, then feel free to inherit from merely the
standard Tie::Hash module for most of your methods, redefining only the
interesting ones. See L<Tie::Hash> for details.
Remember that Perl distinguishes between a key not existing in the hash,
and the key existing in the hash but having a corresponding value of
C<undef>. The two possibilities can be tested with the C<exists()> and
C<defined()> functions.
Here's an example of a somewhat interesting tied hash class: it gives you
a hash representing a particular user's dot files. You index into the hash
with the name of the file (minus the dot) and you get back that dot file's
contents. For example:
use DotFiles;
tie %dot, 'DotFiles';
if ( $dot{profile} =~ /MANPATH/ ||
$dot{login} =~ /MANPATH/ ||
$dot{cshrc} =~ /MANPATH/ )
{
print "you seem to set your MANPATH\n";
}
Or here's another sample of using our tied class:
tie %him, 'DotFiles', 'daemon';
foreach $f ( keys %him ) {
printf "daemon dot file %s is size %d\n",
$f, length $him{$f};
}
In our tied hash DotFiles example, we use a regular
hash for the object containing several important
fields, of which only the C<{LIST}> field will be what the
user thinks of as the real hash.
=over 5
=item USER
whose dot files this object represents
=item HOME
where those dot files live
=item CLOBBER
whether we should try to change or remove those dot files
=item LIST
the hash of dot file names and content mappings
=back
Here's the start of F<Dotfiles.pm>:
package DotFiles;
use Carp;
sub whowasi { (caller(1))[3] . '()' }
my $DEBUG = 0;
sub debug { $DEBUG = @_ ? shift : 1 }
For our example, we want to be able to emit debugging info to help in tracing
during development. We keep also one convenience function around
internally to help print out warnings; whowasi() returns the function name
that calls it.
Here are the methods for the DotFiles tied hash.
=over
=item TIEHASH classname, LIST
This is the constructor for the class. That means it is expected to
return a blessed reference through which the new object (probably but not
necessarily an anonymous hash) will be accessed.
Here's the constructor:
sub TIEHASH {
my $self = shift;
my $user = shift || $>;
my $dotdir = shift || '';
croak "usage: @{[&whowasi]} [USER [DOTDIR]]" if @_;
$user = getpwuid($user) if $user =~ /^\d+$/;
my $dir = (getpwnam($user))[7]
|| croak "@{[&whowasi]}: no user $user";
$dir .= "/$dotdir" if $dotdir;
my $node = {
USER => $user,
HOME => $dir,
LIST => {},
CLOBBER => 0,
};
opendir(DIR, $dir)
|| croak "@{[&whowasi]}: can't opendir $dir: $!";
foreach $dot ( grep /^\./ && -f "$dir/$_", readdir(DIR)) {
$dot =~ s/^\.//;
$node->{LIST}{$dot} = undef;
}
closedir DIR;
return bless $node, $self;
}
It's probably worth mentioning that if you're going to filetest the
return values out of a readdir, you'd better prepend the directory
in question. Otherwise, because we didn't chdir() there, it would
have been testing the wrong file.
=item FETCH this, key
This method will be triggered every time an element in the tied hash is
accessed (read). It takes one argument beyond its self reference: the key
whose value we're trying to fetch.
Here's the fetch for our DotFiles example.
sub FETCH {
carp &whowasi if $DEBUG;
my $self = shift;
my $dot = shift;
my $dir = $self->{HOME};
my $file = "$dir/.$dot";
unless (exists $self->{LIST}->{$dot} || -f $file) {
carp "@{[&whowasi]}: no $dot file" if $DEBUG;
return undef;
}
if (defined $self->{LIST}->{$dot}) {
return $self->{LIST}->{$dot};
} else {
return $self->{LIST}->{$dot} = `cat $dir/.$dot`;
}
}
It was easy to write by having it call the Unix cat(1) command, but it
would probably be more portable to open the file manually (and somewhat
more efficient). Of course, because dot files are a Unixy concept, we're
not that concerned.
=item STORE this, key, value
This method will be triggered every time an element in the tied hash is set
(written). It takes two arguments beyond its self reference: the index at
which we're trying to store something, and the value we're trying to put
there.
Here in our DotFiles example, we'll be careful not to let
them try to overwrite the file unless they've called the clobber()
method on the original object reference returned by tie().
sub STORE {
carp &whowasi if $DEBUG;
my $self = shift;
my $dot = shift;
my $value = shift;
my $file = $self->{HOME} . "/.$dot";
my $user = $self->{USER};
croak "@{[&whowasi]}: $file not clobberable"
unless $self->{CLOBBER};
open(F, "> $file") || croak "can't open $file: $!";
print F $value;
close(F);
}
If they wanted to clobber something, they might say:
$ob = tie %daemon_dots, 'daemon';
$ob->clobber(1);
$daemon_dots{signature} = "A true daemon\n";
Another way to lay hands on a reference to the underlying object is to
use the tied() function, so they might alternately have set clobber
using:
tie %daemon_dots, 'daemon';
tied(%daemon_dots)->clobber(1);
The clobber method is simply:
sub clobber {
my $self = shift;
$self->{CLOBBER} = @_ ? shift : 1;
}
=item DELETE this, key
This method is triggered when we remove an element from the hash,
typically by using the delete() function. Again, we'll
be careful to check whether they really want to clobber files.
sub DELETE {
carp &whowasi if $DEBUG;
my $self = shift;
my $dot = shift;
my $file = $self->{HOME} . "/.$dot";
croak "@{[&whowasi]}: won't remove file $file"
unless $self->{CLOBBER};
delete $self->{LIST}->{$dot};
my $success = unlink($file);
carp "@{[&whowasi]}: can't unlink $file: $!" unless $success;
$success;
}
The value returned by DELETE becomes the return value of the call
to delete(). If you want to emulate the normal behavior of delete(),
you should return whatever FETCH would have returned for this key.
In this example, we have chosen instead to return a value which tells
the caller whether the file was successfully deleted.
=item CLEAR this
This method is triggered when the whole hash is to be cleared, usually by
assigning the empty list to it.
In our example, that would remove all the user's dot files! It's such a
dangerous thing that they'll have to set CLOBBER to something higher than
1 to make it happen.
sub CLEAR {
carp &whowasi if $DEBUG;
my $self = shift;
croak "@{[&whowasi]}: won't remove all dot files for $self->{USER}"
unless $self->{CLOBBER} > 1;
my $dot;
foreach $dot ( keys %{$self->{LIST}}) {
$self->DELETE($dot);
}
}
=item EXISTS this, key
This method is triggered when the user uses the exists() function
on a particular hash. In our example, we'll look at the C<{LIST}>
hash element for this:
sub EXISTS {
carp &whowasi if $DEBUG;
my $self = shift;
my $dot = shift;
return exists $self->{LIST}->{$dot};
}
=item FIRSTKEY this
This method will be triggered when the user is going
to iterate through the hash, such as via a keys() or each()
call.
sub FIRSTKEY {
carp &whowasi if $DEBUG;
my $self = shift;
my $a = keys %{$self->{LIST}}; # reset each() iterator
each %{$self->{LIST}}
}
=item NEXTKEY this, lastkey
This method gets triggered during a keys() or each() iteration. It has a
second argument which is the last key that had been accessed. This is
useful if you're carrying about ordering or calling the iterator from more
than one sequence, or not really storing things in a hash anywhere.
For our example, we're using a real hash so we'll do just the simple
thing, but we'll have to go through the LIST field indirectly.
sub NEXTKEY {
carp &whowasi if $DEBUG;
my $self = shift;
return each %{ $self->{LIST} }
}
=item DESTROY this
This method is triggered when a tied hash is about to go out of
scope. You don't really need it unless you're trying to add debugging
or have auxiliary state to clean up. Here's a very simple function:
sub DESTROY {
carp &whowasi if $DEBUG;
}
=back
Note that functions such as keys() and values() may return huge lists
when used on large objects, like DBM files. You may prefer to use the
each() function to iterate over such. Example:
# print out history file offsets
use NDBM_File;
tie(%HIST, 'NDBM_File', '/usr/lib/news/history', 1, 0);
while (($key,$val) = each %HIST) {
print $key, ' = ', unpack('L',$val), "\n";
}
untie(%HIST);
=head2 Tying FileHandles
This is partially implemented now.
A class implementing a tied filehandle should define the following
methods: TIEHANDLE, at least one of PRINT, PRINTF, WRITE, READLINE, GETC,
READ, and possibly CLOSE and DESTROY.
It is especially useful when perl is embedded in some other program,
where output to STDOUT and STDERR may have to be redirected in some
special way. See nvi and the Apache module for examples.
In our example we're going to create a shouting handle.
package Shout;
=over
=item TIEHANDLE classname, LIST
This is the constructor for the class. That means it is expected to
return a blessed reference of some sort. The reference can be used to
hold some internal information.
sub TIEHANDLE { print "<shout>\n"; my $i; bless \$i, shift }
=item WRITE this, LIST
This method will be called when the handle is written to via the
C<syswrite> function.
sub WRITE {
$r = shift;
my($buf,$len,$offset) = @_;
print "WRITE called, \$buf=$buf, \$len=$len, \$offset=$offset";
}
=item PRINT this, LIST
This method will be triggered every time the tied handle is printed to
with the C<print()> function.
Beyond its self reference it also expects the list that was passed to
the print function.
sub PRINT { $r = shift; $$r++; print join($,,map(uc($_),@_)),$\ }
=item PRINTF this, LIST
This method will be triggered every time the tied handle is printed to
with the C<printf()> function.
Beyond its self reference it also expects the format and list that was
passed to the printf function.
sub PRINTF {
shift;
my $fmt = shift;
print sprintf($fmt, @_)."\n";
}
=item READ this, LIST
This method will be called when the handle is read from via the C<read>
or C<sysread> functions.
sub READ {
$r = shift;
my($buf,$len,$offset) = @_;
print "READ called, \$buf=$buf, \$len=$len, \$offset=$offset";
}
=item READLINE this
This method will be called when the handle is read from via <HANDLE>.
The method should return undef when there is no more data.
sub READLINE { $r = shift; "PRINT called $$r times\n"; }
=item GETC this
This method will be called when the C<getc> function is called.
sub GETC { print "Don't GETC, Get Perl"; return "a"; }
=item CLOSE this
This method will be called when the handle is closed via the C<close>
function.
sub CLOSE { print "CLOSE called.\n" }
=item DESTROY this
As with the other types of ties, this method will be called when the
tied handle is about to be destroyed. This is useful for debugging and
possibly cleaning up.
sub DESTROY { print "</shout>\n" }
=back
Here's how to use our little example:
tie(*FOO,'Shout');
print FOO "hello\n";
$a = 4; $b = 6;
print FOO $a, " plus ", $b, " equals ", $a + $b, "\n";
print <FOO>;
=head2 The C<untie> Gotcha
If you intend making use of the object returned from either tie() or
tied(), and if the tie's target class defines a destructor, there is a
subtle gotcha you I<must> guard against.
As setup, consider this (admittedly rather contrived) example of a
tie; all it does is use a file to keep a log of the values assigned to
a scalar.
package Remember;
use strict;
use IO::File;
sub TIESCALAR {
my $class = shift;
my $filename = shift;
my $handle = new IO::File "> $filename"
or die "Cannot open $filename: $!\n";
print $handle "The Start\n";
bless {FH => $handle, Value => 0}, $class;
}
sub FETCH {
my $self = shift;
return $self->{Value};
}
sub STORE {
my $self = shift;
my $value = shift;
my $handle = $self->{FH};
print $handle "$value\n";
$self->{Value} = $value;
}
sub DESTROY {
my $self = shift;
my $handle = $self->{FH};
print $handle "The End\n";
close $handle;
}
1;
Here is an example that makes use of this tie:
use strict;
use Remember;
my $fred;
tie $fred, 'Remember', 'myfile.txt';
$fred = 1;
$fred = 4;
$fred = 5;
untie $fred;
system "cat myfile.txt";
This is the output when it is executed:
The Start
1
4
5
The End
So far so good. Those of you who have been paying attention will have
spotted that the tied object hasn't been used so far. So lets add an
extra method to the Remember class to allow comments to be included in
the file -- say, something like this:
sub comment {
my $self = shift;
my $text = shift;
my $handle = $self->{FH};
print $handle $text, "\n";
}
And here is the previous example modified to use the C<comment> method
(which requires the tied object):
use strict;
use Remember;
my ($fred, $x);
$x = tie $fred, 'Remember', 'myfile.txt';
$fred = 1;
$fred = 4;
comment $x "changing...";
$fred = 5;
untie $fred;
system "cat myfile.txt";
When this code is executed there is no output. Here's why:
When a variable is tied, it is associated with the object which is the
return value of the TIESCALAR, TIEARRAY, or TIEHASH function. This
object normally has only one reference, namely, the implicit reference
from the tied variable. When untie() is called, that reference is
destroyed. Then, as in the first example above, the object's
destructor (DESTROY) is called, which is normal for objects that have
no more valid references; and thus the file is closed.
In the second example, however, we have stored another reference to
the tied object in C<$x>. That means that when untie() gets called
there will still be a valid reference to the object in existence, so
the destructor is not called at that time, and thus the file is not
closed. The reason there is no output is because the file buffers
have not been flushed to disk.
Now that you know what the problem is, what can you do to avoid it?
Well, the good old C<-w> flag will spot any instances where you call
untie() and there are still valid references to the tied object. If
the second script above is run with the C<-w> flag, Perl prints this
warning message:
untie attempted while 1 inner references still exist
To get the script to work properly and silence the warning make sure
there are no valid references to the tied object I<before> untie() is
called:
undef $x;
untie $fred;
=head1 SEE ALSO
See L<DB_File> or L<Config> for some interesting tie() implementations.
=head1 BUGS
Tied arrays are I<incomplete>. They are also distinctly lacking something
for the C<$#ARRAY> access (which is hard, as it's an lvalue), as well as
the other obvious array functions, like push(), pop(), shift(), unshift(),
and splice().
You cannot easily tie a multilevel data structure (such as a hash of
hashes) to a dbm file. The first problem is that all but GDBM and
Berkeley DB have size limitations, but beyond that, you also have problems
with how references are to be represented on disk. One experimental
module that does attempt to address this need partially is the MLDBM
module. Check your nearest CPAN site as described in L<perlmodlib> for
source code to MLDBM.
=head1 AUTHOR
Tom Christiansen
TIEHANDLE by Sven Verdoolaege <F<skimo@dns.ufsia.ac.be>> and Doug MacEachern <F<dougm@osf.org>>
|