diff options
author | Behdad Esfahbod <behdad@gnome.org> | 2008-01-22 02:08:36 +0000 |
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committer | Behdad Esfahbod <behdad@src.gnome.org> | 2008-01-22 02:08:36 +0000 |
commit | 792cb2621ea727020f361675f7637ce1207734c9 (patch) | |
tree | dd9fcd088ee4b6451939b385eae1899268cba0ca | |
parent | 8eb3f4c814f512aaae70b080ec7d9acff1495f5b (diff) | |
download | pango-792cb2621ea727020f361675f7637ce1207734c9.tar.gz |
Bug 508002 – change pango_layout_pixel_extents() to round logical rect
2008-01-21 Behdad Esfahbod <behdad@gnome.org>
Bug 508002 – change pango_layout_pixel_extents() to round logical rect
to be inclusive
* pango/pango-layout.c (pango_layout_get_pixel_extents),
(pango_layout_line_get_pixel_extents): Round extents to pixels
inclusively. That is, pass both ink_rect and logical_rect as first
argument to pango_extents_to_pixels().
* pango/pango-matrix.c (pango_matrix_transform_pixel_rectangle):
Fix rounding.
* pango/pango-types.h:
* docs/tmpl/glyphs.sgml:
* pango/pango-utils.c (pango_extents_to_pixels):
Rename pango_extents_to_pixels() function arguments from @ink_rect and
@logical_rect to @inclusive and @nearest. Given that this API is a
fairly new addition and not commonly used, language bindings are
encouraged to update their argument names accordingly. Moreover, they
are encouraged to wrap this function as two different calls:
extents_to_pixels_inclusive() and extents_to_pixels_nearest(), or
similar conventions that best reflect their native language.
svn path=/trunk/; revision=2548
-rw-r--r-- | ChangeLog | 24 | ||||
-rw-r--r-- | docs/tmpl/glyphs.sgml | 4 | ||||
-rw-r--r-- | pango/pango-layout.c | 19 | ||||
-rw-r--r-- | pango/pango-matrix.c | 15 | ||||
-rw-r--r-- | pango/pango-types.h | 4 | ||||
-rw-r--r-- | pango/pango-utils.c | 51 |
6 files changed, 72 insertions, 45 deletions
@@ -1,3 +1,27 @@ +2008-01-21 Behdad Esfahbod <behdad@gnome.org> + + Bug 508002 – change pango_layout_pixel_extents() to round logical rect + to be inclusive + + * pango/pango-layout.c (pango_layout_get_pixel_extents), + (pango_layout_line_get_pixel_extents): Round extents to pixels + inclusively. That is, pass both ink_rect and logical_rect as first + argument to pango_extents_to_pixels(). + + * pango/pango-matrix.c (pango_matrix_transform_pixel_rectangle): + Fix rounding. + + * pango/pango-types.h: + * docs/tmpl/glyphs.sgml: + * pango/pango-utils.c (pango_extents_to_pixels): + Rename pango_extents_to_pixels() function arguments from @ink_rect and + @logical_rect to @inclusive and @nearest. Given that this API is a + fairly new addition and not commonly used, language bindings are + encouraged to update their argument names accordingly. Moreover, they + are encouraged to wrap this function as two different calls: + extents_to_pixels_inclusive() and extents_to_pixels_nearest(), or + similar conventions that best reflect their native language. + 2008-01-16 Behdad Esfahbod <behdad@gnome.org> * pango/opentype/Makefile.am: Remove COPYING.GPL and COPYING.FTL that diff --git a/docs/tmpl/glyphs.sgml b/docs/tmpl/glyphs.sgml index 5f019c1c..fb9bd7bf 100644 --- a/docs/tmpl/glyphs.sgml +++ b/docs/tmpl/glyphs.sgml @@ -156,8 +156,8 @@ horizontal origin. </para> -@ink_rect: -@logical_rect: +@inclusive: +@nearest: <!-- ##### STRUCT PangoMatrix ##### --> diff --git a/pango/pango-layout.c b/pango/pango-layout.c index 235f0731..c1c79999 100644 --- a/pango/pango-layout.c +++ b/pango/pango-layout.c @@ -2576,12 +2576,9 @@ pango_layout_get_extents (PangoLayout *layout, * * Computes the logical and ink extents of @layout in device units. * This function just calls pango_layout_get_extents() followed by - * pango_extents_to_pixels(). - * - * See pango_extents_to_pixels() for details of how ink and logical rectangles - * are rounded to pixels. In certain situations you may want to use - * pango_layout_get_extents() directly and pass the resulting logical - * rectangle to pango_extents_to_pixels() as an ink rectangle(). + * two pango_extents_to_pixels() calls, rounding @ink_rect and @logical_rect + * such that the rounded rectangles fully contain the unrounded one (that is, + * passes them as first argument to pango_extents_to_pixels()). **/ void pango_layout_get_pixel_extents (PangoLayout *layout, @@ -2591,7 +2588,8 @@ pango_layout_get_pixel_extents (PangoLayout *layout, g_return_if_fail (PANGO_IS_LAYOUT (layout)); pango_layout_get_extents (layout, ink_rect, logical_rect); - pango_extents_to_pixels (ink_rect, logical_rect); + pango_extents_to_pixels (ink_rect, NULL); + pango_extents_to_pixels (logical_rect, NULL); } /** @@ -4610,7 +4608,9 @@ pango_layout_line_new (PangoLayout *layout) * * Computes the logical and ink extents of @layout_line in device units. * This function just calls pango_layout_line_get_extents() followed by - * pango_extents_to_pixels(). + * two pango_extents_to_pixels() calls, rounding @ink_rect and @logical_rect + * such that the rounded rectangles fully contain the unrounded one (that is, + * passes them as first argument to pango_extents_to_pixels()). **/ void pango_layout_line_get_pixel_extents (PangoLayoutLine *layout_line, @@ -4620,7 +4620,8 @@ pango_layout_line_get_pixel_extents (PangoLayoutLine *layout_line, g_return_if_fail (LINE_IS_VALID (layout_line)); pango_layout_line_get_extents (layout_line, ink_rect, logical_rect); - pango_extents_to_pixels (ink_rect, logical_rect); + pango_extents_to_pixels (ink_rect, NULL); + pango_extents_to_pixels (logical_rect, NULL); } /* diff --git a/pango/pango-matrix.c b/pango/pango-matrix.c index a8df59e3..3168be35 100644 --- a/pango/pango-matrix.c +++ b/pango/pango-matrix.c @@ -332,8 +332,9 @@ pango_matrix_transform_point (const PangoMatrix *matrix, * If you have the rectangle in Pango units and want to convert to * transformed pixel bounding box, it is more accurate to transform it first * (using this function) and pass the result to pango_extents_to_pixels(), - * as @ink_rect. However, there is a reason that you may want to convert - * to pixels first and then transform, and that is when the transformed + * first argument, for an inclusive rounded rectangle. + * However, there are valid reasons that you may want to convert + * to pixels first and then transform, for example when the transformed * coordinates may overflow in Pango units (large matrix translation for * example). * @@ -408,7 +409,7 @@ pango_matrix_transform_rectangle (const PangoMatrix *matrix, * * For better accuracy, you should use pango_matrix_transform_rectangle() on * original rectangle in Pango units and convert to pixels afterward - * using pango_extents_to_pixels() as @ink_rect. + * using pango_extents_to_pixels()'s first argument. * * Since: 1.16 **/ @@ -460,8 +461,8 @@ pango_matrix_transform_pixel_rectangle (const PangoMatrix *matrix, max_y = quad_y[i]; } - rect->x = min_x; - rect->y = min_y; - rect->width = max_x - rect->x; - rect->height = max_y - rect->y; + rect->x = floor (min_x); + rect->y = floor (min_y); + rect->width = ceil (max_x - rect->x); + rect->height = ceil (max_y - rect->y); } diff --git a/pango/pango-types.h b/pango/pango-types.h index 642a06c6..41d68e98 100644 --- a/pango/pango-types.h +++ b/pango/pango-types.h @@ -84,8 +84,8 @@ struct _PangoRectangle #define PANGO_LBEARING(rect) ((rect).x) #define PANGO_RBEARING(rect) ((rect).x + (rect).width) -void pango_extents_to_pixels (PangoRectangle *ink_rect, - PangoRectangle *logical_rect); +void pango_extents_to_pixels (PangoRectangle *inclusive, + PangoRectangle *nearest); /** * PangoDirection: diff --git a/pango/pango-utils.c b/pango/pango-utils.c index f4b52d71..580a4d3f 100644 --- a/pango/pango-utils.c +++ b/pango/pango-utils.c @@ -1655,52 +1655,53 @@ pango_units_to_double (int i) /** * pango_extents_to_pixels: - * @ink_rect: ink rectangle to convert, or %NULL. - * @logical_rect: logical rectangle to convert, or %NULL. + * @inclusive: rectangle to round to pixels inclusively, or %NULL. + * @nearest: rectangle to round to nearest pixels, or %NULL. * * Converts extents from Pango units to device units, dividing by the * %PANGO_SCALE factor and performing rounding. * - * The ink rectangle is converted by flooring the x/y coordinates and extending + * The @inclusive rectangle is converted by flooring the x/y coordinates and extending * width/height, such that the final rectangle completely includes the original * rectangle. * - * The logical rectangle is converted by rounding the coordinates - * of the rectangle to the nearest device unit. + * The @nearest rectangle is converted by rounding the coordinates + * of the rectangle to the nearest device unit (pixel). * - * Note that in certain situations you may want pass a logical extents - * rectangle to this function as @ink_rect. The rule is: if you want the - * resulting device-space rectangle to completely contain the original - * rectangle, pass it in as @ink_rect. + * The rule to which argument to use is: if you want the resulting device-space + * rectangle to completely contain the original rectangle, pass it in as @inclusive. + * If you want two touching-but-not-overlapping rectangles stay + * touching-but-not-overlapping after rounding to device units, pass them in + * as @nearest. * * Since: 1.16 **/ void -pango_extents_to_pixels (PangoRectangle *ink_rect, - PangoRectangle *logical_rect) +pango_extents_to_pixels (PangoRectangle *inclusive, + PangoRectangle *nearest) { - if (ink_rect) + if (inclusive) { - int orig_x = ink_rect->x; - int orig_y = ink_rect->y; + int orig_x = inclusive->x; + int orig_y = inclusive->y; - ink_rect->x = PANGO_PIXELS_FLOOR (ink_rect->x); - ink_rect->y = PANGO_PIXELS_FLOOR (ink_rect->y); + inclusive->x = PANGO_PIXELS_FLOOR (inclusive->x); + inclusive->y = PANGO_PIXELS_FLOOR (inclusive->y); - ink_rect->width = PANGO_PIXELS_CEIL (orig_x + ink_rect->width ) - ink_rect->x; - ink_rect->height = PANGO_PIXELS_CEIL (orig_y + ink_rect->height) - ink_rect->y; + inclusive->width = PANGO_PIXELS_CEIL (orig_x + inclusive->width ) - inclusive->x; + inclusive->height = PANGO_PIXELS_CEIL (orig_y + inclusive->height) - inclusive->y; } - if (logical_rect) + if (nearest) { - int orig_x = logical_rect->x; - int orig_y = logical_rect->y; + int orig_x = nearest->x; + int orig_y = nearest->y; - logical_rect->x = PANGO_PIXELS (logical_rect->x); - logical_rect->y = PANGO_PIXELS (logical_rect->y); + nearest->x = PANGO_PIXELS (nearest->x); + nearest->y = PANGO_PIXELS (nearest->y); - logical_rect->width = PANGO_PIXELS (orig_x + logical_rect->width ) - logical_rect->x; - logical_rect->height = PANGO_PIXELS (orig_y + logical_rect->height) - logical_rect->y; + nearest->width = PANGO_PIXELS (orig_x + nearest->width ) - nearest->x; + nearest->height = PANGO_PIXELS (orig_y + nearest->height) - nearest->y; } } |