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diff --git a/mozilla/security/nss/lib/smime/cmsarray.c b/mozilla/security/nss/lib/smime/cmsarray.c
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+/* ***** BEGIN LICENSE BLOCK *****
+ * Version: MPL 1.1/GPL 2.0/LGPL 2.1
+ *
+ * The contents of this file are subject to the Mozilla Public License Version
+ * 1.1 (the "License"); you may not use this file except in compliance with
+ * the License. You may obtain a copy of the License at
+ * http://www.mozilla.org/MPL/
+ *
+ * Software distributed under the License is distributed on an "AS IS" basis,
+ * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
+ * for the specific language governing rights and limitations under the
+ * License.
+ *
+ * The Original Code is the Netscape security libraries.
+ *
+ * The Initial Developer of the Original Code is
+ * Netscape Communications Corporation.
+ * Portions created by the Initial Developer are Copyright (C) 1994-2000
+ * the Initial Developer. All Rights Reserved.
+ *
+ * Contributor(s):
+ *
+ * Alternatively, the contents of this file may be used under the terms of
+ * either the GNU General Public License Version 2 or later (the "GPL"), or
+ * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
+ * in which case the provisions of the GPL or the LGPL are applicable instead
+ * of those above. If you wish to allow use of your version of this file only
+ * under the terms of either the GPL or the LGPL, and not to allow others to
+ * use your version of this file under the terms of the MPL, indicate your
+ * decision by deleting the provisions above and replace them with the notice
+ * and other provisions required by the GPL or the LGPL. If you do not delete
+ * the provisions above, a recipient may use your version of this file under
+ * the terms of any one of the MPL, the GPL or the LGPL.
+ *
+ * ***** END LICENSE BLOCK ***** */
+
+/*
+ * CMS array functions.
+ *
+ * $Id: cmsarray.c,v 1.5 2004/04/25 15:03:15 gerv%gerv.net Exp $
+ */
+
+#include "cmslocal.h"
+
+#include "secerr.h"
+
+/*
+ * ARRAY FUNCTIONS
+ *
+ * In NSS, arrays are rather primitive arrays of pointers.
+ * Makes it easy to walk the array, but hard to count elements
+ * and manage the storage.
+ *
+ * This is a feeble attempt to encapsulate the functionality
+ * and get rid of hundreds of lines of similar code
+ */
+
+/*
+ * NSS_CMSArray_Alloc - allocate an array in an arena
+ *
+ * This allocates space for the array of pointers
+ */
+void **
+NSS_CMSArray_Alloc(PRArenaPool *poolp, int n)
+{
+ return (void **)PORT_ArenaZAlloc(poolp, n * sizeof(void *));
+}
+
+/*
+ * NSS_CMSArray_Add - add an element to the end of an array
+ *
+ * The array of pointers is either created (if array was empty before) or grown.
+ */
+SECStatus
+NSS_CMSArray_Add(PRArenaPool *poolp, void ***array, void *obj)
+{
+ void **p;
+ int n;
+ void **dest;
+
+ PORT_Assert(array != NULL);
+ if (array == NULL)
+ return SECFailure;
+
+ if (*array == NULL) {
+ dest = (void **)PORT_ArenaAlloc(poolp, 2 * sizeof(void *));
+ n = 0;
+ } else {
+ n = 0; p = *array;
+ while (*p++)
+ n++;
+ dest = (void **)PORT_ArenaGrow (poolp,
+ *array,
+ (n + 1) * sizeof(void *),
+ (n + 2) * sizeof(void *));
+ }
+
+ if (dest == NULL)
+ return SECFailure;
+
+ dest[n] = obj;
+ dest[n+1] = NULL;
+ *array = dest;
+ return SECSuccess;
+}
+
+/*
+ * NSS_CMSArray_IsEmpty - check if array is empty
+ */
+PRBool
+NSS_CMSArray_IsEmpty(void **array)
+{
+ return (array == NULL || array[0] == NULL);
+}
+
+/*
+ * NSS_CMSArray_Count - count number of elements in array
+ */
+int
+NSS_CMSArray_Count(void **array)
+{
+ int n = 0;
+
+ if (array == NULL)
+ return 0;
+
+ while (*array++ != NULL)
+ n++;
+
+ return n;
+}
+
+/*
+ * NSS_CMSArray_Sort - sort an array in place
+ *
+ * If "secondary" or "tertiary are not NULL, it must be arrays with the same
+ * number of elements as "primary". The same reordering will get applied to it.
+ *
+ * "compare" is a function that returns
+ * < 0 when the first element is less than the second
+ * = 0 when the first element is equal to the second
+ * > 0 when the first element is greater than the second
+ * to acheive ascending ordering.
+ */
+void
+NSS_CMSArray_Sort(void **primary, int (*compare)(void *,void *), void **secondary, void **tertiary)
+{
+ int n, i, limit, lastxchg;
+ void *tmp;
+
+ n = NSS_CMSArray_Count(primary);
+
+ PORT_Assert(secondary == NULL || NSS_CMSArray_Count(secondary) == n);
+ PORT_Assert(tertiary == NULL || NSS_CMSArray_Count(tertiary) == n);
+
+ if (n <= 1) /* ordering is fine */
+ return;
+
+ /* yes, ladies and gentlemen, it's BUBBLE SORT TIME! */
+ limit = n - 1;
+ while (1) {
+ lastxchg = 0;
+ for (i = 0; i < limit; i++) {
+ if ((*compare)(primary[i], primary[i+1]) > 0) {
+ /* exchange the neighbours */
+ tmp = primary[i+1];
+ primary[i+1] = primary[i];
+ primary[i] = tmp;
+ if (secondary) { /* secondary array? */
+ tmp = secondary[i+1]; /* exchange there as well */
+ secondary[i+1] = secondary[i];
+ secondary[i] = tmp;
+ }
+ if (tertiary) { /* tertiary array? */
+ tmp = tertiary[i+1]; /* exchange there as well */
+ tertiary[i+1] = tertiary[i];
+ tertiary[i] = tmp;
+ }
+ lastxchg = i+1; /* index of the last element bubbled up */
+ }
+ }
+ if (lastxchg == 0) /* no exchanges, so array is sorted */
+ break; /* we're done */
+ limit = lastxchg; /* array is sorted up to [limit] */
+ }
+}
+
+#if 0
+
+/* array iterator stuff... not used */
+
+typedef void **NSSCMSArrayIterator;
+
+/* iterator */
+NSSCMSArrayIterator
+NSS_CMSArray_First(void **array)
+{
+ if (array == NULL || array[0] == NULL)
+ return NULL;
+ return (NSSCMSArrayIterator)&(array[0]);
+}
+
+void *
+NSS_CMSArray_Obj(NSSCMSArrayIterator iter)
+{
+ void **p = (void **)iter;
+
+ return *iter; /* which is NULL if we are at the end of the array */
+}
+
+NSSCMSArrayIterator
+NSS_CMSArray_Next(NSSCMSArrayIterator iter)
+{
+ void **p = (void **)iter;
+
+ return (NSSCMSArrayIterator)(p + 1);
+}
+
+#endif