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authorThierry Reding <treding@nvidia.com>2014-06-04 09:26:25 +0200
committerAlexandre Courbot <acourbot@nvidia.com>2014-11-04 11:30:09 +0900
commite51342b86a94c6d2f49a1d0e81440ad9081f2d4b (patch)
tree1aa710e0e27fe54a49d11ec7011a4e77219f2d45 /nvkm/subdev/fb/ramgk20a.c
parent47084a2b0c585c8fab36116eed5fa60837bdb164 (diff)
downloadnouveau-e51342b86a94c6d2f49a1d0e81440ad9081f2d4b.tar.gz
HACK: drm/nouveau: prime: Pin buffer objects to VRAM
This is currently required to work around the lack of proper SMMU support on Tegra. Ideally buffer objects could always be pinned to GART and the SMMU will take care of mapping them to a linear I/O virtual address range for importers. Signed-off-by: Thierry Reding <treding@nvidia.com>
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