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// Copyright 2006-2008 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef V8_FRAMES_INL_H_
#define V8_FRAMES_INL_H_
#include "frames.h"
#if V8_TARGET_ARCH_IA32
#include "ia32/frames-ia32.h"
#elif V8_TARGET_ARCH_X64
#include "x64/frames-x64.h"
#elif V8_TARGET_ARCH_ARM
#include "arm/frames-arm.h"
#endif
namespace v8 {
namespace internal {
inline Address StackHandler::address() const {
return reinterpret_cast<Address>(const_cast<StackHandler*>(this));
}
inline StackHandler* StackHandler::next() const {
const int offset = StackHandlerConstants::kNextOffset;
return FromAddress(Memory::Address_at(address() + offset));
}
inline bool StackHandler::includes(Address address) const {
Address start = this->address();
Address end = start + StackHandlerConstants::kSize;
return start <= address && address <= end;
}
inline void StackHandler::Iterate(ObjectVisitor* v) const {
// Stack handlers do not contain any pointers that need to be
// traversed.
}
inline StackHandler* StackHandler::FromAddress(Address address) {
return reinterpret_cast<StackHandler*>(address);
}
inline StackHandler::State StackHandler::state() const {
const int offset = StackHandlerConstants::kStateOffset;
return static_cast<State>(Memory::int_at(address() + offset));
}
inline Address StackHandler::pc() const {
const int offset = StackHandlerConstants::kPCOffset;
return Memory::Address_at(address() + offset);
}
inline void StackHandler::set_pc(Address value) {
const int offset = StackHandlerConstants::kPCOffset;
Memory::Address_at(address() + offset) = value;
}
inline StackHandler* StackFrame::top_handler() const {
return iterator_->handler();
}
inline Object* StandardFrame::GetExpression(int index) const {
return Memory::Object_at(GetExpressionAddress(index));
}
inline void StandardFrame::SetExpression(int index, Object* value) {
Memory::Object_at(GetExpressionAddress(index)) = value;
}
inline Object* StandardFrame::context() const {
const int offset = StandardFrameConstants::kContextOffset;
return Memory::Object_at(fp() + offset);
}
inline Address StandardFrame::caller_fp() const {
return Memory::Address_at(fp() + StandardFrameConstants::kCallerFPOffset);
}
inline Address StandardFrame::caller_pc() const {
return Memory::Address_at(ComputePCAddress(fp()));
}
inline Address StandardFrame::ComputePCAddress(Address fp) {
return fp + StandardFrameConstants::kCallerPCOffset;
}
inline bool StandardFrame::IsArgumentsAdaptorFrame(Address fp) {
int context = Memory::int_at(fp + StandardFrameConstants::kContextOffset);
return context == ArgumentsAdaptorFrame::SENTINEL;
}
inline bool StandardFrame::IsConstructFrame(Address fp) {
Object* marker =
Memory::Object_at(fp + StandardFrameConstants::kMarkerOffset);
return marker == Smi::FromInt(CONSTRUCT);
}
inline Object* JavaScriptFrame::receiver() const {
const int offset = JavaScriptFrameConstants::kReceiverOffset;
return Memory::Object_at(caller_sp() + offset);
}
inline void JavaScriptFrame::set_receiver(Object* value) {
const int offset = JavaScriptFrameConstants::kReceiverOffset;
Memory::Object_at(caller_sp() + offset) = value;
}
inline bool JavaScriptFrame::has_adapted_arguments() const {
return IsArgumentsAdaptorFrame(caller_fp());
}
inline Object* JavaScriptFrame::function() const {
Object* result = function_slot_object();
ASSERT(result->IsJSFunction());
return result;
}
template<typename Iterator>
inline JavaScriptFrame* JavaScriptFrameIteratorTemp<Iterator>::frame() const {
// TODO(1233797): The frame hierarchy needs to change. It's
// problematic that we can't use the safe-cast operator to cast to
// the JavaScript frame type, because we may encounter arguments
// adaptor frames.
StackFrame* frame = iterator_.frame();
ASSERT(frame->is_java_script() || frame->is_arguments_adaptor());
return static_cast<JavaScriptFrame*>(frame);
}
template<typename Iterator>
JavaScriptFrameIteratorTemp<Iterator>::JavaScriptFrameIteratorTemp(
StackFrame::Id id) {
while (!done()) {
Advance();
if (frame()->id() == id) return;
}
}
template<typename Iterator>
void JavaScriptFrameIteratorTemp<Iterator>::Advance() {
do {
iterator_.Advance();
} while (!iterator_.done() && !iterator_.frame()->is_java_script());
}
template<typename Iterator>
void JavaScriptFrameIteratorTemp<Iterator>::AdvanceToArgumentsFrame() {
if (!frame()->has_adapted_arguments()) return;
iterator_.Advance();
ASSERT(iterator_.frame()->is_arguments_adaptor());
}
template<typename Iterator>
void JavaScriptFrameIteratorTemp<Iterator>::Reset() {
iterator_.Reset();
if (!done()) Advance();
}
} } // namespace v8::internal
#endif // V8_FRAMES_INL_H_
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