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-// Copyright 2011 the V8 project authors. All rights reserved.
-// Redistribution and use in source and binary forms, with or without
-// modification, are permitted provided that the following conditions are
-// met:
-//
-// * Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-// * Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following
-// disclaimer in the documentation and/or other materials provided
-// with the distribution.
-// * Neither the name of Google Inc. nor the names of its
-// contributors may be used to endorse or promote products derived
-// from this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-#include "v8.h"
-
-#include "api.h"
-#include "bootstrapper.h"
-#include "debug.h"
-#include "execution.h"
-#include "messages.h"
-#include "platform.h"
-#include "simulator.h"
-#include "string-stream.h"
-#include "vm-state-inl.h"
-
-namespace v8 {
-namespace internal {
-
-#ifdef ENABLE_LOGGING_AND_PROFILING
-Semaphore* Top::runtime_profiler_semaphore_ = NULL;
-#endif
-ThreadLocalTop Top::thread_local_;
-Mutex* Top::break_access_ = OS::CreateMutex();
-
-NoAllocationStringAllocator* preallocated_message_space = NULL;
-
-bool capture_stack_trace_for_uncaught_exceptions = false;
-int stack_trace_for_uncaught_exceptions_frame_limit = 0;
-StackTrace::StackTraceOptions stack_trace_for_uncaught_exceptions_options =
- StackTrace::kOverview;
-
-Address top_addresses[] = {
-#define C(name) reinterpret_cast<Address>(Top::name()),
- TOP_ADDRESS_LIST(C)
- TOP_ADDRESS_LIST_PROF(C)
-#undef C
- NULL
-};
-
-
-v8::TryCatch* ThreadLocalTop::TryCatchHandler() {
- return TRY_CATCH_FROM_ADDRESS(try_catch_handler_address());
-}
-
-
-void ThreadLocalTop::Initialize() {
- c_entry_fp_ = 0;
- handler_ = 0;
-#ifdef USE_SIMULATOR
-#ifdef V8_TARGET_ARCH_ARM
- simulator_ = Simulator::current();
-#elif V8_TARGET_ARCH_MIPS
- simulator_ = assembler::mips::Simulator::current();
-#endif
-#endif
-#ifdef ENABLE_LOGGING_AND_PROFILING
- js_entry_sp_ = NULL;
- external_callback_ = NULL;
-#endif
-#ifdef ENABLE_VMSTATE_TRACKING
- current_vm_state_ = EXTERNAL;
- runtime_profiler_state_ = Top::PROF_NOT_IN_JS;
-#endif
- try_catch_handler_address_ = NULL;
- context_ = NULL;
- int id = ThreadManager::CurrentId();
- thread_id_ = (id == 0) ? ThreadManager::kInvalidId : id;
- external_caught_exception_ = false;
- failed_access_check_callback_ = NULL;
- save_context_ = NULL;
- catcher_ = NULL;
-}
-
-
-Address Top::get_address_from_id(Top::AddressId id) {
- return top_addresses[id];
-}
-
-
-char* Top::Iterate(ObjectVisitor* v, char* thread_storage) {
- ThreadLocalTop* thread = reinterpret_cast<ThreadLocalTop*>(thread_storage);
- Iterate(v, thread);
- return thread_storage + sizeof(ThreadLocalTop);
-}
-
-
-void Top::IterateThread(ThreadVisitor* v) {
- v->VisitThread(&thread_local_);
-}
-
-
-void Top::IterateThread(ThreadVisitor* v, char* t) {
- ThreadLocalTop* thread = reinterpret_cast<ThreadLocalTop*>(t);
- v->VisitThread(thread);
-}
-
-
-void Top::Iterate(ObjectVisitor* v, ThreadLocalTop* thread) {
- // Visit the roots from the top for a given thread.
- Object *pending;
- // The pending exception can sometimes be a failure. We can't show
- // that to the GC, which only understands objects.
- if (thread->pending_exception_->ToObject(&pending)) {
- v->VisitPointer(&pending);
- thread->pending_exception_ = pending; // In case GC updated it.
- }
- v->VisitPointer(&(thread->pending_message_obj_));
- v->VisitPointer(BitCast<Object**>(&(thread->pending_message_script_)));
- v->VisitPointer(BitCast<Object**>(&(thread->context_)));
- Object* scheduled;
- if (thread->scheduled_exception_->ToObject(&scheduled)) {
- v->VisitPointer(&scheduled);
- thread->scheduled_exception_ = scheduled;
- }
-
- for (v8::TryCatch* block = thread->TryCatchHandler();
- block != NULL;
- block = TRY_CATCH_FROM_ADDRESS(block->next_)) {
- v->VisitPointer(BitCast<Object**>(&(block->exception_)));
- v->VisitPointer(BitCast<Object**>(&(block->message_)));
- }
-
- // Iterate over pointers on native execution stack.
- for (StackFrameIterator it(thread); !it.done(); it.Advance()) {
- it.frame()->Iterate(v);
- }
-}
-
-
-void Top::Iterate(ObjectVisitor* v) {
- ThreadLocalTop* current_t = &thread_local_;
- Iterate(v, current_t);
-}
-
-
-void Top::InitializeThreadLocal() {
- thread_local_.Initialize();
- clear_pending_exception();
- clear_pending_message();
- clear_scheduled_exception();
-}
-
-
-// Create a dummy thread that will wait forever on a semaphore. The only
-// purpose for this thread is to have some stack area to save essential data
-// into for use by a stacks only core dump (aka minidump).
-class PreallocatedMemoryThread: public Thread {
- public:
- PreallocatedMemoryThread()
- : Thread("v8:PreallocMem"),
- keep_running_(true) {
- wait_for_ever_semaphore_ = OS::CreateSemaphore(0);
- data_ready_semaphore_ = OS::CreateSemaphore(0);
- }
-
- // When the thread starts running it will allocate a fixed number of bytes
- // on the stack and publish the location of this memory for others to use.
- void Run() {
- EmbeddedVector<char, 15 * 1024> local_buffer;
-
- // Initialize the buffer with a known good value.
- OS::StrNCpy(local_buffer, "Trace data was not generated.\n",
- local_buffer.length());
-
- // Publish the local buffer and signal its availability.
- data_ = local_buffer.start();
- length_ = local_buffer.length();
- data_ready_semaphore_->Signal();
-
- while (keep_running_) {
- // This thread will wait here until the end of time.
- wait_for_ever_semaphore_->Wait();
- }
-
- // Make sure we access the buffer after the wait to remove all possibility
- // of it being optimized away.
- OS::StrNCpy(local_buffer, "PreallocatedMemoryThread shutting down.\n",
- local_buffer.length());
- }
-
- static char* data() {
- if (data_ready_semaphore_ != NULL) {
- // Initial access is guarded until the data has been published.
- data_ready_semaphore_->Wait();
- delete data_ready_semaphore_;
- data_ready_semaphore_ = NULL;
- }
- return data_;
- }
-
- static unsigned length() {
- if (data_ready_semaphore_ != NULL) {
- // Initial access is guarded until the data has been published.
- data_ready_semaphore_->Wait();
- delete data_ready_semaphore_;
- data_ready_semaphore_ = NULL;
- }
- return length_;
- }
-
- static void StartThread() {
- if (the_thread_ != NULL) return;
-
- the_thread_ = new PreallocatedMemoryThread();
- the_thread_->Start();
- }
-
- // Stop the PreallocatedMemoryThread and release its resources.
- static void StopThread() {
- if (the_thread_ == NULL) return;
-
- the_thread_->keep_running_ = false;
- wait_for_ever_semaphore_->Signal();
-
- // Wait for the thread to terminate.
- the_thread_->Join();
-
- if (data_ready_semaphore_ != NULL) {
- delete data_ready_semaphore_;
- data_ready_semaphore_ = NULL;
- }
-
- delete wait_for_ever_semaphore_;
- wait_for_ever_semaphore_ = NULL;
-
- // Done with the thread entirely.
- delete the_thread_;
- the_thread_ = NULL;
- }
-
- private:
- // Used to make sure that the thread keeps looping even for spurious wakeups.
- bool keep_running_;
-
- // The preallocated memory thread singleton.
- static PreallocatedMemoryThread* the_thread_;
- // This semaphore is used by the PreallocatedMemoryThread to wait for ever.
- static Semaphore* wait_for_ever_semaphore_;
- // Semaphore to signal that the data has been initialized.
- static Semaphore* data_ready_semaphore_;
-
- // Location and size of the preallocated memory block.
- static char* data_;
- static unsigned length_;
-
- DISALLOW_COPY_AND_ASSIGN(PreallocatedMemoryThread);
-};
-
-PreallocatedMemoryThread* PreallocatedMemoryThread::the_thread_ = NULL;
-Semaphore* PreallocatedMemoryThread::wait_for_ever_semaphore_ = NULL;
-Semaphore* PreallocatedMemoryThread::data_ready_semaphore_ = NULL;
-char* PreallocatedMemoryThread::data_ = NULL;
-unsigned PreallocatedMemoryThread::length_ = 0;
-
-static bool initialized = false;
-
-void Top::Initialize() {
- CHECK(!initialized);
-
-#ifdef ENABLE_LOGGING_AND_PROFILING
- ASSERT(runtime_profiler_semaphore_ == NULL);
- runtime_profiler_semaphore_ = OS::CreateSemaphore(0);
-#endif
-
- InitializeThreadLocal();
-
- // Only preallocate on the first initialization.
- if (FLAG_preallocate_message_memory && (preallocated_message_space == NULL)) {
- // Start the thread which will set aside some memory.
- PreallocatedMemoryThread::StartThread();
- preallocated_message_space =
- new NoAllocationStringAllocator(PreallocatedMemoryThread::data(),
- PreallocatedMemoryThread::length());
- PreallocatedStorage::Init(PreallocatedMemoryThread::length() / 4);
- }
- initialized = true;
-}
-
-
-void Top::TearDown() {
- if (initialized) {
-#ifdef ENABLE_LOGGING_AND_PROFILING
- delete runtime_profiler_semaphore_;
- runtime_profiler_semaphore_ = NULL;
-#endif
-
- // Remove the external reference to the preallocated stack memory.
- if (preallocated_message_space != NULL) {
- delete preallocated_message_space;
- preallocated_message_space = NULL;
- }
-
- PreallocatedMemoryThread::StopThread();
- initialized = false;
- }
-}
-
-
-void Top::RegisterTryCatchHandler(v8::TryCatch* that) {
- // The ARM simulator has a separate JS stack. We therefore register
- // the C++ try catch handler with the simulator and get back an
- // address that can be used for comparisons with addresses into the
- // JS stack. When running without the simulator, the address
- // returned will be the address of the C++ try catch handler itself.
- Address address = reinterpret_cast<Address>(
- SimulatorStack::RegisterCTryCatch(reinterpret_cast<uintptr_t>(that)));
- thread_local_.set_try_catch_handler_address(address);
-}
-
-
-void Top::UnregisterTryCatchHandler(v8::TryCatch* that) {
- ASSERT(try_catch_handler() == that);
- thread_local_.set_try_catch_handler_address(
- reinterpret_cast<Address>(that->next_));
- thread_local_.catcher_ = NULL;
- SimulatorStack::UnregisterCTryCatch();
-}
-
-
-
-static int stack_trace_nesting_level = 0;
-static StringStream* incomplete_message = NULL;
-
-
-Handle<String> Top::StackTraceString() {
- if (stack_trace_nesting_level == 0) {
- stack_trace_nesting_level++;
- HeapStringAllocator allocator;
- StringStream::ClearMentionedObjectCache();
- StringStream accumulator(&allocator);
- incomplete_message = &accumulator;
- PrintStack(&accumulator);
- Handle<String> stack_trace = accumulator.ToString();
- incomplete_message = NULL;
- stack_trace_nesting_level = 0;
- return stack_trace;
- } else if (stack_trace_nesting_level == 1) {
- stack_trace_nesting_level++;
- OS::PrintError(
- "\n\nAttempt to print stack while printing stack (double fault)\n");
- OS::PrintError(
- "If you are lucky you may find a partial stack dump on stdout.\n\n");
- incomplete_message->OutputToStdOut();
- return Factory::empty_symbol();
- } else {
- OS::Abort();
- // Unreachable
- return Factory::empty_symbol();
- }
-}
-
-
-Handle<JSArray> Top::CaptureCurrentStackTrace(
- int frame_limit, StackTrace::StackTraceOptions options) {
- // Ensure no negative values.
- int limit = Max(frame_limit, 0);
- Handle<JSArray> stack_trace = Factory::NewJSArray(frame_limit);
-
- Handle<String> column_key = Factory::LookupAsciiSymbol("column");
- Handle<String> line_key = Factory::LookupAsciiSymbol("lineNumber");
- Handle<String> script_key = Factory::LookupAsciiSymbol("scriptName");
- Handle<String> name_or_source_url_key =
- Factory::LookupAsciiSymbol("nameOrSourceURL");
- Handle<String> script_name_or_source_url_key =
- Factory::LookupAsciiSymbol("scriptNameOrSourceURL");
- Handle<String> function_key = Factory::LookupAsciiSymbol("functionName");
- Handle<String> eval_key = Factory::LookupAsciiSymbol("isEval");
- Handle<String> constructor_key = Factory::LookupAsciiSymbol("isConstructor");
-
- StackTraceFrameIterator it;
- int frames_seen = 0;
- while (!it.done() && (frames_seen < limit)) {
- JavaScriptFrame* frame = it.frame();
-
- List<FrameSummary> frames(3); // Max 2 levels of inlining.
- frame->Summarize(&frames);
- for (int i = frames.length() - 1; i >= 0 && frames_seen < limit; i--) {
- // Create a JSObject to hold the information for the StackFrame.
- Handle<JSObject> stackFrame = Factory::NewJSObject(object_function());
-
- Handle<JSFunction> fun = frames[i].function();
- Handle<Script> script(Script::cast(fun->shared()->script()));
-
- if (options & StackTrace::kLineNumber) {
- int script_line_offset = script->line_offset()->value();
- int position = frames[i].code()->SourcePosition(frames[i].pc());
- int line_number = GetScriptLineNumber(script, position);
- // line_number is already shifted by the script_line_offset.
- int relative_line_number = line_number - script_line_offset;
- if (options & StackTrace::kColumnOffset && relative_line_number >= 0) {
- Handle<FixedArray> line_ends(FixedArray::cast(script->line_ends()));
- int start = (relative_line_number == 0) ? 0 :
- Smi::cast(line_ends->get(relative_line_number - 1))->value() + 1;
- int column_offset = position - start;
- if (relative_line_number == 0) {
- // For the case where the code is on the same line as the script
- // tag.
- column_offset += script->column_offset()->value();
- }
- SetLocalPropertyNoThrow(stackFrame, column_key,
- Handle<Smi>(Smi::FromInt(column_offset + 1)));
- }
- SetLocalPropertyNoThrow(stackFrame, line_key,
- Handle<Smi>(Smi::FromInt(line_number + 1)));
- }
-
- if (options & StackTrace::kScriptName) {
- Handle<Object> script_name(script->name());
- SetLocalPropertyNoThrow(stackFrame, script_key, script_name);
- }
-
- if (options & StackTrace::kScriptNameOrSourceURL) {
- Handle<Object> script_name(script->name());
- Handle<JSValue> script_wrapper = GetScriptWrapper(script);
- Handle<Object> property = GetProperty(script_wrapper,
- name_or_source_url_key);
- ASSERT(property->IsJSFunction());
- Handle<JSFunction> method = Handle<JSFunction>::cast(property);
- bool caught_exception;
- Handle<Object> result = Execution::TryCall(method, script_wrapper, 0,
- NULL, &caught_exception);
- if (caught_exception) {
- result = Factory::undefined_value();
- }
- SetLocalPropertyNoThrow(stackFrame, script_name_or_source_url_key,
- result);
- }
-
- if (options & StackTrace::kFunctionName) {
- Handle<Object> fun_name(fun->shared()->name());
- if (fun_name->ToBoolean()->IsFalse()) {
- fun_name = Handle<Object>(fun->shared()->inferred_name());
- }
- SetLocalPropertyNoThrow(stackFrame, function_key, fun_name);
- }
-
- if (options & StackTrace::kIsEval) {
- int type = Smi::cast(script->compilation_type())->value();
- Handle<Object> is_eval = (type == Script::COMPILATION_TYPE_EVAL) ?
- Factory::true_value() : Factory::false_value();
- SetLocalPropertyNoThrow(stackFrame, eval_key, is_eval);
- }
-
- if (options & StackTrace::kIsConstructor) {
- Handle<Object> is_constructor = (frames[i].is_constructor()) ?
- Factory::true_value() : Factory::false_value();
- SetLocalPropertyNoThrow(stackFrame, constructor_key, is_constructor);
- }
-
- FixedArray::cast(stack_trace->elements())->set(frames_seen, *stackFrame);
- frames_seen++;
- }
- it.Advance();
- }
-
- stack_trace->set_length(Smi::FromInt(frames_seen));
- return stack_trace;
-}
-
-
-void Top::PrintStack() {
- if (stack_trace_nesting_level == 0) {
- stack_trace_nesting_level++;
-
- StringAllocator* allocator;
- if (preallocated_message_space == NULL) {
- allocator = new HeapStringAllocator();
- } else {
- allocator = preallocated_message_space;
- }
-
- NativeAllocationChecker allocation_checker(
- !FLAG_preallocate_message_memory ?
- NativeAllocationChecker::ALLOW :
- NativeAllocationChecker::DISALLOW);
-
- StringStream::ClearMentionedObjectCache();
- StringStream accumulator(allocator);
- incomplete_message = &accumulator;
- PrintStack(&accumulator);
- accumulator.OutputToStdOut();
- accumulator.Log();
- incomplete_message = NULL;
- stack_trace_nesting_level = 0;
- if (preallocated_message_space == NULL) {
- // Remove the HeapStringAllocator created above.
- delete allocator;
- }
- } else if (stack_trace_nesting_level == 1) {
- stack_trace_nesting_level++;
- OS::PrintError(
- "\n\nAttempt to print stack while printing stack (double fault)\n");
- OS::PrintError(
- "If you are lucky you may find a partial stack dump on stdout.\n\n");
- incomplete_message->OutputToStdOut();
- }
-}
-
-
-static void PrintFrames(StringStream* accumulator,
- StackFrame::PrintMode mode) {
- StackFrameIterator it;
- for (int i = 0; !it.done(); it.Advance()) {
- it.frame()->Print(accumulator, mode, i++);
- }
-}
-
-
-void Top::PrintStack(StringStream* accumulator) {
- // The MentionedObjectCache is not GC-proof at the moment.
- AssertNoAllocation nogc;
- ASSERT(StringStream::IsMentionedObjectCacheClear());
-
- // Avoid printing anything if there are no frames.
- if (c_entry_fp(GetCurrentThread()) == 0) return;
-
- accumulator->Add(
- "\n==== Stack trace ============================================\n\n");
- PrintFrames(accumulator, StackFrame::OVERVIEW);
-
- accumulator->Add(
- "\n==== Details ================================================\n\n");
- PrintFrames(accumulator, StackFrame::DETAILS);
-
- accumulator->PrintMentionedObjectCache();
- accumulator->Add("=====================\n\n");
-}
-
-
-void Top::SetFailedAccessCheckCallback(v8::FailedAccessCheckCallback callback) {
- thread_local_.failed_access_check_callback_ = callback;
-}
-
-
-void Top::ReportFailedAccessCheck(JSObject* receiver, v8::AccessType type) {
- if (!thread_local_.failed_access_check_callback_) return;
-
- ASSERT(receiver->IsAccessCheckNeeded());
- ASSERT(Top::context());
-
- // Get the data object from access check info.
- JSFunction* constructor = JSFunction::cast(receiver->map()->constructor());
- if (!constructor->shared()->IsApiFunction()) return;
- Object* data_obj =
- constructor->shared()->get_api_func_data()->access_check_info();
- if (data_obj == Heap::undefined_value()) return;
-
- HandleScope scope;
- Handle<JSObject> receiver_handle(receiver);
- Handle<Object> data(AccessCheckInfo::cast(data_obj)->data());
- thread_local_.failed_access_check_callback_(
- v8::Utils::ToLocal(receiver_handle),
- type,
- v8::Utils::ToLocal(data));
-}
-
-
-enum MayAccessDecision {
- YES, NO, UNKNOWN
-};
-
-
-static MayAccessDecision MayAccessPreCheck(JSObject* receiver,
- v8::AccessType type) {
- // During bootstrapping, callback functions are not enabled yet.
- if (Bootstrapper::IsActive()) return YES;
-
- if (receiver->IsJSGlobalProxy()) {
- Object* receiver_context = JSGlobalProxy::cast(receiver)->context();
- if (!receiver_context->IsContext()) return NO;
-
- // Get the global context of current top context.
- // avoid using Top::global_context() because it uses Handle.
- Context* global_context = Top::context()->global()->global_context();
- if (receiver_context == global_context) return YES;
-
- if (Context::cast(receiver_context)->security_token() ==
- global_context->security_token())
- return YES;
- }
-
- return UNKNOWN;
-}
-
-
-bool Top::MayNamedAccess(JSObject* receiver, Object* key, v8::AccessType type) {
- ASSERT(receiver->IsAccessCheckNeeded());
-
- // The callers of this method are not expecting a GC.
- AssertNoAllocation no_gc;
-
- // Skip checks for hidden properties access. Note, we do not
- // require existence of a context in this case.
- if (key == Heap::hidden_symbol()) return true;
-
- // Check for compatibility between the security tokens in the
- // current lexical context and the accessed object.
- ASSERT(Top::context());
-
- MayAccessDecision decision = MayAccessPreCheck(receiver, type);
- if (decision != UNKNOWN) return decision == YES;
-
- // Get named access check callback
- JSFunction* constructor = JSFunction::cast(receiver->map()->constructor());
- if (!constructor->shared()->IsApiFunction()) return false;
-
- Object* data_obj =
- constructor->shared()->get_api_func_data()->access_check_info();
- if (data_obj == Heap::undefined_value()) return false;
-
- Object* fun_obj = AccessCheckInfo::cast(data_obj)->named_callback();
- v8::NamedSecurityCallback callback =
- v8::ToCData<v8::NamedSecurityCallback>(fun_obj);
-
- if (!callback) return false;
-
- HandleScope scope;
- Handle<JSObject> receiver_handle(receiver);
- Handle<Object> key_handle(key);
- Handle<Object> data(AccessCheckInfo::cast(data_obj)->data());
- LOG(ApiNamedSecurityCheck(key));
- bool result = false;
- {
- // Leaving JavaScript.
- VMState state(EXTERNAL);
- result = callback(v8::Utils::ToLocal(receiver_handle),
- v8::Utils::ToLocal(key_handle),
- type,
- v8::Utils::ToLocal(data));
- }
- return result;
-}
-
-
-bool Top::MayIndexedAccess(JSObject* receiver,
- uint32_t index,
- v8::AccessType type) {
- ASSERT(receiver->IsAccessCheckNeeded());
- // Check for compatibility between the security tokens in the
- // current lexical context and the accessed object.
- ASSERT(Top::context());
- // The callers of this method are not expecting a GC.
- AssertNoAllocation no_gc;
-
- MayAccessDecision decision = MayAccessPreCheck(receiver, type);
- if (decision != UNKNOWN) return decision == YES;
-
- // Get indexed access check callback
- JSFunction* constructor = JSFunction::cast(receiver->map()->constructor());
- if (!constructor->shared()->IsApiFunction()) return false;
-
- Object* data_obj =
- constructor->shared()->get_api_func_data()->access_check_info();
- if (data_obj == Heap::undefined_value()) return false;
-
- Object* fun_obj = AccessCheckInfo::cast(data_obj)->indexed_callback();
- v8::IndexedSecurityCallback callback =
- v8::ToCData<v8::IndexedSecurityCallback>(fun_obj);
-
- if (!callback) return false;
-
- HandleScope scope;
- Handle<JSObject> receiver_handle(receiver);
- Handle<Object> data(AccessCheckInfo::cast(data_obj)->data());
- LOG(ApiIndexedSecurityCheck(index));
- bool result = false;
- {
- // Leaving JavaScript.
- VMState state(EXTERNAL);
- result = callback(v8::Utils::ToLocal(receiver_handle),
- index,
- type,
- v8::Utils::ToLocal(data));
- }
- return result;
-}
-
-
-const char* Top::kStackOverflowMessage =
- "Uncaught RangeError: Maximum call stack size exceeded";
-
-
-Failure* Top::StackOverflow() {
- HandleScope scope;
- Handle<String> key = Factory::stack_overflow_symbol();
- Handle<JSObject> boilerplate =
- Handle<JSObject>::cast(GetProperty(Top::builtins(), key));
- Handle<Object> exception = Copy(boilerplate);
- // TODO(1240995): To avoid having to call JavaScript code to compute
- // the message for stack overflow exceptions which is very likely to
- // double fault with another stack overflow exception, we use a
- // precomputed message.
- DoThrow(*exception, NULL, kStackOverflowMessage);
- return Failure::Exception();
-}
-
-
-Failure* Top::TerminateExecution() {
- DoThrow(Heap::termination_exception(), NULL, NULL);
- return Failure::Exception();
-}
-
-
-Failure* Top::Throw(Object* exception, MessageLocation* location) {
- DoThrow(exception, location, NULL);
- return Failure::Exception();
-}
-
-
-Failure* Top::ReThrow(MaybeObject* exception, MessageLocation* location) {
- bool can_be_caught_externally = false;
- ShouldReportException(&can_be_caught_externally,
- is_catchable_by_javascript(exception));
- thread_local_.catcher_ = can_be_caught_externally ?
- try_catch_handler() : NULL;
-
- // Set the exception being re-thrown.
- set_pending_exception(exception);
- if (exception->IsFailure()) return exception->ToFailureUnchecked();
- return Failure::Exception();
-}
-
-
-Failure* Top::ThrowIllegalOperation() {
- return Throw(Heap::illegal_access_symbol());
-}
-
-
-void Top::ScheduleThrow(Object* exception) {
- // When scheduling a throw we first throw the exception to get the
- // error reporting if it is uncaught before rescheduling it.
- Throw(exception);
- thread_local_.scheduled_exception_ = pending_exception();
- thread_local_.external_caught_exception_ = false;
- clear_pending_exception();
-}
-
-
-Failure* Top::PromoteScheduledException() {
- MaybeObject* thrown = scheduled_exception();
- clear_scheduled_exception();
- // Re-throw the exception to avoid getting repeated error reporting.
- return ReThrow(thrown);
-}
-
-
-void Top::PrintCurrentStackTrace(FILE* out) {
- StackTraceFrameIterator it;
- while (!it.done()) {
- HandleScope scope;
- // Find code position if recorded in relocation info.
- JavaScriptFrame* frame = it.frame();
- int pos = frame->code()->SourcePosition(frame->pc());
- Handle<Object> pos_obj(Smi::FromInt(pos));
- // Fetch function and receiver.
- Handle<JSFunction> fun(JSFunction::cast(frame->function()));
- Handle<Object> recv(frame->receiver());
- // Advance to the next JavaScript frame and determine if the
- // current frame is the top-level frame.
- it.Advance();
- Handle<Object> is_top_level = it.done()
- ? Factory::true_value()
- : Factory::false_value();
- // Generate and print stack trace line.
- Handle<String> line =
- Execution::GetStackTraceLine(recv, fun, pos_obj, is_top_level);
- if (line->length() > 0) {
- line->PrintOn(out);
- fprintf(out, "\n");
- }
- }
-}
-
-
-void Top::ComputeLocation(MessageLocation* target) {
- *target = MessageLocation(Handle<Script>(Heap::empty_script()), -1, -1);
- StackTraceFrameIterator it;
- if (!it.done()) {
- JavaScriptFrame* frame = it.frame();
- JSFunction* fun = JSFunction::cast(frame->function());
- Object* script = fun->shared()->script();
- if (script->IsScript() &&
- !(Script::cast(script)->source()->IsUndefined())) {
- int pos = frame->code()->SourcePosition(frame->pc());
- // Compute the location from the function and the reloc info.
- Handle<Script> casted_script(Script::cast(script));
- *target = MessageLocation(casted_script, pos, pos + 1);
- }
- }
-}
-
-
-bool Top::ShouldReportException(bool* can_be_caught_externally,
- bool catchable_by_javascript) {
- // Find the top-most try-catch handler.
- StackHandler* handler =
- StackHandler::FromAddress(Top::handler(Top::GetCurrentThread()));
- while (handler != NULL && !handler->is_try_catch()) {
- handler = handler->next();
- }
-
- // Get the address of the external handler so we can compare the address to
- // determine which one is closer to the top of the stack.
- Address external_handler_address = thread_local_.try_catch_handler_address();
-
- // The exception has been externally caught if and only if there is
- // an external handler which is on top of the top-most try-catch
- // handler.
- *can_be_caught_externally = external_handler_address != NULL &&
- (handler == NULL || handler->address() > external_handler_address ||
- !catchable_by_javascript);
-
- if (*can_be_caught_externally) {
- // Only report the exception if the external handler is verbose.
- return try_catch_handler()->is_verbose_;
- } else {
- // Report the exception if it isn't caught by JavaScript code.
- return handler == NULL;
- }
-}
-
-
-void Top::DoThrow(MaybeObject* exception,
- MessageLocation* location,
- const char* message) {
- ASSERT(!has_pending_exception());
-
- HandleScope scope;
- Object* exception_object = Smi::FromInt(0);
- bool is_object = exception->ToObject(&exception_object);
- Handle<Object> exception_handle(exception_object);
-
- // Determine reporting and whether the exception is caught externally.
- bool catchable_by_javascript = is_catchable_by_javascript(exception);
- // Only real objects can be caught by JS.
- ASSERT(!catchable_by_javascript || is_object);
- bool can_be_caught_externally = false;
- bool should_report_exception =
- ShouldReportException(&can_be_caught_externally, catchable_by_javascript);
- bool report_exception = catchable_by_javascript && should_report_exception;
-
-#ifdef ENABLE_DEBUGGER_SUPPORT
- // Notify debugger of exception.
- if (catchable_by_javascript) {
- Debugger::OnException(exception_handle, report_exception);
- }
-#endif
-
- // Generate the message.
- Handle<Object> message_obj;
- MessageLocation potential_computed_location;
- bool try_catch_needs_message =
- can_be_caught_externally &&
- try_catch_handler()->capture_message_;
- if (report_exception || try_catch_needs_message) {
- if (location == NULL) {
- // If no location was specified we use a computed one instead
- ComputeLocation(&potential_computed_location);
- location = &potential_computed_location;
- }
- if (!Bootstrapper::IsActive()) {
- // It's not safe to try to make message objects or collect stack
- // traces while the bootstrapper is active since the infrastructure
- // may not have been properly initialized.
- Handle<String> stack_trace;
- if (FLAG_trace_exception) stack_trace = StackTraceString();
- Handle<JSArray> stack_trace_object;
- if (report_exception && capture_stack_trace_for_uncaught_exceptions) {
- stack_trace_object = Top::CaptureCurrentStackTrace(
- stack_trace_for_uncaught_exceptions_frame_limit,
- stack_trace_for_uncaught_exceptions_options);
- }
- ASSERT(is_object); // Can't use the handle unless there's a real object.
- message_obj = MessageHandler::MakeMessageObject("uncaught_exception",
- location, HandleVector<Object>(&exception_handle, 1), stack_trace,
- stack_trace_object);
- }
- }
-
- // Save the message for reporting if the the exception remains uncaught.
- thread_local_.has_pending_message_ = report_exception;
- thread_local_.pending_message_ = message;
- if (!message_obj.is_null()) {
- thread_local_.pending_message_obj_ = *message_obj;
- if (location != NULL) {
- thread_local_.pending_message_script_ = *location->script();
- thread_local_.pending_message_start_pos_ = location->start_pos();
- thread_local_.pending_message_end_pos_ = location->end_pos();
- }
- }
-
- // Do not forget to clean catcher_ if currently thrown exception cannot
- // be caught. If necessary, ReThrow will update the catcher.
- thread_local_.catcher_ = can_be_caught_externally ?
- try_catch_handler() : NULL;
-
- // NOTE: Notifying the debugger or generating the message
- // may have caused new exceptions. For now, we just ignore
- // that and set the pending exception to the original one.
- if (is_object) {
- set_pending_exception(*exception_handle);
- } else {
- // Failures are not on the heap so they neither need nor work with handles.
- ASSERT(exception_handle->IsFailure());
- set_pending_exception(exception);
- }
-}
-
-
-bool Top::IsExternallyCaught() {
- ASSERT(has_pending_exception());
-
- if ((thread_local_.catcher_ == NULL) ||
- (try_catch_handler() != thread_local_.catcher_)) {
- // When throwing the exception, we found no v8::TryCatch
- // which should care about this exception.
- return false;
- }
-
- if (!is_catchable_by_javascript(pending_exception())) {
- return true;
- }
-
- // Get the address of the external handler so we can compare the address to
- // determine which one is closer to the top of the stack.
- Address external_handler_address = thread_local_.try_catch_handler_address();
- ASSERT(external_handler_address != NULL);
-
- // The exception has been externally caught if and only if there is
- // an external handler which is on top of the top-most try-finally
- // handler.
- // There should be no try-catch blocks as they would prohibit us from
- // finding external catcher in the first place (see catcher_ check above).
- //
- // Note, that finally clause would rethrow an exception unless it's
- // aborted by jumps in control flow like return, break, etc. and we'll
- // have another chances to set proper v8::TryCatch.
- StackHandler* handler =
- StackHandler::FromAddress(Top::handler(Top::GetCurrentThread()));
- while (handler != NULL && handler->address() < external_handler_address) {
- ASSERT(!handler->is_try_catch());
- if (handler->is_try_finally()) return false;
-
- handler = handler->next();
- }
-
- return true;
-}
-
-
-void Top::ReportPendingMessages() {
- ASSERT(has_pending_exception());
- // If the pending exception is OutOfMemoryException set out_of_memory in
- // the global context. Note: We have to mark the global context here
- // since the GenerateThrowOutOfMemory stub cannot make a RuntimeCall to
- // set it.
- bool external_caught = IsExternallyCaught();
- thread_local_.external_caught_exception_ = external_caught;
- HandleScope scope;
- if (thread_local_.pending_exception_ == Failure::OutOfMemoryException()) {
- context()->mark_out_of_memory();
- } else if (thread_local_.pending_exception_ ==
- Heap::termination_exception()) {
- if (external_caught) {
- try_catch_handler()->can_continue_ = false;
- try_catch_handler()->exception_ = Heap::null_value();
- }
- } else {
- // At this point all non-object (failure) exceptions have
- // been dealt with so this shouldn't fail.
- Object* pending_exception_object = pending_exception()->ToObjectUnchecked();
- Handle<Object> exception(pending_exception_object);
- thread_local_.external_caught_exception_ = false;
- if (external_caught) {
- try_catch_handler()->can_continue_ = true;
- try_catch_handler()->exception_ = thread_local_.pending_exception_;
- if (!thread_local_.pending_message_obj_->IsTheHole()) {
- try_catch_handler()->message_ = thread_local_.pending_message_obj_;
- }
- }
- if (thread_local_.has_pending_message_) {
- thread_local_.has_pending_message_ = false;
- if (thread_local_.pending_message_ != NULL) {
- MessageHandler::ReportMessage(thread_local_.pending_message_);
- } else if (!thread_local_.pending_message_obj_->IsTheHole()) {
- Handle<Object> message_obj(thread_local_.pending_message_obj_);
- if (thread_local_.pending_message_script_ != NULL) {
- Handle<Script> script(thread_local_.pending_message_script_);
- int start_pos = thread_local_.pending_message_start_pos_;
- int end_pos = thread_local_.pending_message_end_pos_;
- MessageLocation location(script, start_pos, end_pos);
- MessageHandler::ReportMessage(&location, message_obj);
- } else {
- MessageHandler::ReportMessage(NULL, message_obj);
- }
- }
- }
- thread_local_.external_caught_exception_ = external_caught;
- set_pending_exception(*exception);
- }
- clear_pending_message();
-}
-
-
-void Top::TraceException(bool flag) {
- FLAG_trace_exception = flag;
-}
-
-
-bool Top::OptionalRescheduleException(bool is_bottom_call) {
- // Allways reschedule out of memory exceptions.
- if (!is_out_of_memory()) {
- bool is_termination_exception =
- pending_exception() == Heap::termination_exception();
-
- // Do not reschedule the exception if this is the bottom call.
- bool clear_exception = is_bottom_call;
-
- if (is_termination_exception) {
- if (is_bottom_call) {
- thread_local_.external_caught_exception_ = false;
- clear_pending_exception();
- return false;
- }
- } else if (thread_local_.external_caught_exception_) {
- // If the exception is externally caught, clear it if there are no
- // JavaScript frames on the way to the C++ frame that has the
- // external handler.
- ASSERT(thread_local_.try_catch_handler_address() != NULL);
- Address external_handler_address =
- thread_local_.try_catch_handler_address();
- JavaScriptFrameIterator it;
- if (it.done() || (it.frame()->sp() > external_handler_address)) {
- clear_exception = true;
- }
- }
-
- // Clear the exception if needed.
- if (clear_exception) {
- thread_local_.external_caught_exception_ = false;
- clear_pending_exception();
- return false;
- }
- }
-
- // Reschedule the exception.
- thread_local_.scheduled_exception_ = pending_exception();
- clear_pending_exception();
- return true;
-}
-
-
-void Top::SetCaptureStackTraceForUncaughtExceptions(
- bool capture,
- int frame_limit,
- StackTrace::StackTraceOptions options) {
- capture_stack_trace_for_uncaught_exceptions = capture;
- stack_trace_for_uncaught_exceptions_frame_limit = frame_limit;
- stack_trace_for_uncaught_exceptions_options = options;
-}
-
-
-bool Top::is_out_of_memory() {
- if (has_pending_exception()) {
- MaybeObject* e = pending_exception();
- if (e->IsFailure() && Failure::cast(e)->IsOutOfMemoryException()) {
- return true;
- }
- }
- if (has_scheduled_exception()) {
- MaybeObject* e = scheduled_exception();
- if (e->IsFailure() && Failure::cast(e)->IsOutOfMemoryException()) {
- return true;
- }
- }
- return false;
-}
-
-
-Handle<Context> Top::global_context() {
- GlobalObject* global = thread_local_.context_->global();
- return Handle<Context>(global->global_context());
-}
-
-
-Handle<Context> Top::GetCallingGlobalContext() {
- JavaScriptFrameIterator it;
-#ifdef ENABLE_DEBUGGER_SUPPORT
- if (Debug::InDebugger()) {
- while (!it.done()) {
- JavaScriptFrame* frame = it.frame();
- Context* context = Context::cast(frame->context());
- if (context->global_context() == *Debug::debug_context()) {
- it.Advance();
- } else {
- break;
- }
- }
- }
-#endif // ENABLE_DEBUGGER_SUPPORT
- if (it.done()) return Handle<Context>::null();
- JavaScriptFrame* frame = it.frame();
- Context* context = Context::cast(frame->context());
- return Handle<Context>(context->global_context());
-}
-
-
-char* Top::ArchiveThread(char* to) {
- memcpy(to, reinterpret_cast<char*>(&thread_local_), sizeof(thread_local_));
- InitializeThreadLocal();
- return to + sizeof(thread_local_);
-}
-
-
-char* Top::RestoreThread(char* from) {
- memcpy(reinterpret_cast<char*>(&thread_local_), from, sizeof(thread_local_));
- // This might be just paranoia, but it seems to be needed in case a
- // thread_local_ is restored on a separate OS thread.
-#ifdef USE_SIMULATOR
-#ifdef V8_TARGET_ARCH_ARM
- thread_local_.simulator_ = Simulator::current();
-#elif V8_TARGET_ARCH_MIPS
- thread_local_.simulator_ = assembler::mips::Simulator::current();
-#endif
-#endif
- return from + sizeof(thread_local_);
-}
-
-} } // namespace v8::internal