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-rw-r--r--deps/v8/src/scopes.h219
1 files changed, 159 insertions, 60 deletions
diff --git a/deps/v8/src/scopes.h b/deps/v8/src/scopes.h
index 2917a63bb..523a251fa 100644
--- a/deps/v8/src/scopes.h
+++ b/deps/v8/src/scopes.h
@@ -42,17 +42,14 @@ class VariableMap: public HashMap {
public:
VariableMap();
- // Dummy constructor. This constructor doesn't set up the map
- // properly so don't use it unless you have a good reason.
- explicit VariableMap(bool gotta_love_static_overloading);
-
virtual ~VariableMap();
Variable* Declare(Scope* scope,
Handle<String> name,
- Variable::Mode mode,
+ VariableMode mode,
bool is_valid_lhs,
- Variable::Kind kind);
+ Variable::Kind kind,
+ InitializationFlag initialization_flag);
Variable* Lookup(Handle<String> name);
};
@@ -64,8 +61,8 @@ class VariableMap: public HashMap {
// and setup time for scopes that don't need them.
class DynamicScopePart : public ZoneObject {
public:
- VariableMap* GetMap(Variable::Mode mode) {
- int index = mode - Variable::DYNAMIC;
+ VariableMap* GetMap(VariableMode mode) {
+ int index = mode - DYNAMIC;
ASSERT(index >= 0 && index < 3);
return &maps_[index];
}
@@ -89,28 +86,19 @@ class Scope: public ZoneObject {
// ---------------------------------------------------------------------------
// Construction
- enum Type {
- EVAL_SCOPE, // The top-level scope for an eval source.
- FUNCTION_SCOPE, // The top-level scope for a function.
- GLOBAL_SCOPE, // The top-level scope for a program or a top-level eval.
- CATCH_SCOPE, // The scope introduced by catch.
- BLOCK_SCOPE // The scope introduced by a new block.
- };
-
- Scope(Scope* outer_scope, Type type);
+ Scope(Scope* outer_scope, ScopeType type);
// Compute top scope and allocate variables. For lazy compilation the top
// scope only contains the single lazily compiled function, so this
// doesn't re-allocate variables repeatedly.
static bool Analyze(CompilationInfo* info);
- static Scope* DeserializeScopeChain(CompilationInfo* info,
- Scope* innermost_scope);
+ static Scope* DeserializeScopeChain(Context* context, Scope* global_scope);
// The scope name is only used for printing/debugging.
void SetScopeName(Handle<String> scope_name) { scope_name_ = scope_name; }
- void Initialize(bool inside_with);
+ void Initialize();
// Checks if the block scope is redundant, i.e. it does not contain any
// block scoped declarations. In that case it is removed from the scope
@@ -123,6 +111,12 @@ class Scope: public ZoneObject {
// Lookup a variable in this scope. Returns the variable or NULL if not found.
Variable* LocalLookup(Handle<String> name);
+ // This lookup corresponds to a lookup in the "intermediate" scope sitting
+ // between this scope and the outer scope. (ECMA-262, 3rd., requires that
+ // the name of named function literal is kept in an intermediate scope
+ // in between this scope and the next outer scope.)
+ Variable* LookupFunctionVar(Handle<String> name);
+
// Lookup a variable in this scope or outer scopes.
// Returns the variable or NULL if not found.
Variable* Lookup(Handle<String> name);
@@ -130,16 +124,18 @@ class Scope: public ZoneObject {
// Declare the function variable for a function literal. This variable
// is in an intermediate scope between this function scope and the the
// outer scope. Only possible for function scopes; at most one variable.
- Variable* DeclareFunctionVar(Handle<String> name);
+ Variable* DeclareFunctionVar(Handle<String> name, VariableMode mode);
// Declare a parameter in this scope. When there are duplicated
// parameters the rightmost one 'wins'. However, the implementation
// expects all parameters to be declared and from left to right.
- void DeclareParameter(Handle<String> name, Variable::Mode mode);
+ void DeclareParameter(Handle<String> name, VariableMode mode);
// Declare a local variable in this scope. If the variable has been
// declared before, the previously declared variable is returned.
- Variable* DeclareLocal(Handle<String> name, Variable::Mode mode);
+ Variable* DeclareLocal(Handle<String> name,
+ VariableMode mode,
+ InitializationFlag init_flag);
// Declare an implicit global variable in this scope which must be a
// global scope. The variable was introduced (possibly from an inner
@@ -149,7 +145,6 @@ class Scope: public ZoneObject {
// Create a new unresolved variable.
VariableProxy* NewUnresolved(Handle<String> name,
- bool inside_with,
int position = RelocInfo::kNoPosition);
// Remove a unresolved variable. During parsing, an unresolved variable
@@ -199,11 +194,42 @@ class Scope: public ZoneObject {
void RecordWithStatement() { scope_contains_with_ = true; }
// Inform the scope that the corresponding code contains an eval call.
- void RecordEvalCall() { scope_calls_eval_ = true; }
+ void RecordEvalCall() { if (!is_global_scope()) scope_calls_eval_ = true; }
+
+ // Set the strict mode flag (unless disabled by a global flag).
+ void SetLanguageMode(LanguageMode language_mode) {
+ language_mode_ = language_mode;
+ }
- // Enable strict mode for the scope (unless disabled by a global flag).
- void EnableStrictMode() {
- strict_mode_ = FLAG_strict_mode;
+ // Position in the source where this scope begins and ends.
+ //
+ // * For the scope of a with statement
+ // with (obj) stmt
+ // start position: start position of first token of 'stmt'
+ // end position: end position of last token of 'stmt'
+ // * For the scope of a block
+ // { stmts }
+ // start position: start position of '{'
+ // end position: end position of '}'
+ // * For the scope of a function literal or decalaration
+ // function fun(a,b) { stmts }
+ // start position: start position of '('
+ // end position: end position of '}'
+ // * For the scope of a catch block
+ // try { stms } catch(e) { stmts }
+ // start position: start position of '('
+ // end position: end position of ')'
+ // * For the scope of a for-statement
+ // for (let x ...) stmt
+ // start position: start position of '('
+ // end position: end position of last token of 'stmt'
+ int start_position() const { return start_position_; }
+ void set_start_position(int statement_pos) {
+ start_position_ = statement_pos;
+ }
+ int end_position() const { return end_position_; }
+ void set_end_position(int statement_pos) {
+ end_position_ = statement_pos;
}
// ---------------------------------------------------------------------------
@@ -215,14 +241,25 @@ class Scope: public ZoneObject {
bool is_global_scope() const { return type_ == GLOBAL_SCOPE; }
bool is_catch_scope() const { return type_ == CATCH_SCOPE; }
bool is_block_scope() const { return type_ == BLOCK_SCOPE; }
- bool is_strict_mode() const { return strict_mode_; }
- bool is_strict_mode_eval_scope() const {
- return is_eval_scope() && is_strict_mode();
+ bool is_with_scope() const { return type_ == WITH_SCOPE; }
+ bool is_declaration_scope() const {
+ return is_eval_scope() || is_function_scope() || is_global_scope();
+ }
+ bool is_classic_mode() const {
+ return language_mode() == CLASSIC_MODE;
+ }
+ bool is_extended_mode() const {
+ return language_mode() == EXTENDED_MODE;
+ }
+ bool is_strict_or_extended_eval_scope() const {
+ return is_eval_scope() && !is_classic_mode();
}
// Information about which scopes calls eval.
bool calls_eval() const { return scope_calls_eval_; }
- bool outer_scope_calls_eval() const { return outer_scope_calls_eval_; }
+ bool calls_non_strict_eval() {
+ return scope_calls_eval_ && is_classic_mode();
+ }
bool outer_scope_calls_non_strict_eval() const {
return outer_scope_calls_non_strict_eval_;
}
@@ -238,6 +275,12 @@ class Scope: public ZoneObject {
// ---------------------------------------------------------------------------
// Accessors.
+ // The type of this scope.
+ ScopeType type() const { return type_; }
+
+ // The language mode of this scope.
+ LanguageMode language_mode() const { return language_mode_; }
+
// The variable corresponding the 'this' value.
Variable* receiver() { return receiver_; }
@@ -264,13 +307,17 @@ class Scope: public ZoneObject {
// Declarations list.
ZoneList<Declaration*>* declarations() { return &decls_; }
+ // Inner scope list.
+ ZoneList<Scope*>* inner_scopes() { return &inner_scopes_; }
// ---------------------------------------------------------------------------
// Variable allocation.
- // Collect all used locals in this scope.
- template<class Allocator>
- void CollectUsedVariables(List<Variable*, Allocator>* locals);
+ // Collect stack and context allocated local variables in this scope. Note
+ // that the function variable - if present - is not collected and should be
+ // handled separately.
+ void CollectStackAndContextLocals(ZoneList<Variable*>* stack_locals,
+ ZoneList<Variable*>* context_locals);
// Resolve and fill in the allocation information for all variables
// in this scopes. Must be called *after* all scopes have been
@@ -280,7 +327,7 @@ class Scope: public ZoneObject {
// In the case of code compiled and run using 'eval', the context
// parameter is the context in which eval was called. In all other
// cases the context parameter is an empty handle.
- void AllocateVariables(Handle<Context> context);
+ void AllocateVariables(Scope* global_scope);
// Current number of var or const locals.
int num_var_or_const() { return num_var_or_const_; }
@@ -289,6 +336,9 @@ class Scope: public ZoneObject {
int num_stack_slots() const { return num_stack_slots_; }
int num_heap_slots() const { return num_heap_slots_; }
+ int StackLocalCount() const;
+ int ContextLocalCount() const;
+
// Make sure this scope and all outer scopes are eagerly compiled.
void ForceEagerCompilation() { force_eager_compilation_ = true; }
@@ -305,7 +355,14 @@ class Scope: public ZoneObject {
// where var declarations will be hoisted to in the implementation.
Scope* DeclarationScope();
- Handle<SerializedScopeInfo> GetSerializedScopeInfo();
+ Handle<ScopeInfo> GetScopeInfo();
+
+ // Get the chain of nested scopes within this scope for the source statement
+ // position. The scopes will be added to the list from the outermost scope to
+ // the innermost scope. Only nested block, catch or with scopes are tracked
+ // and will be returned, but no inner function scopes.
+ void GetNestedScopeChain(List<Handle<ScopeInfo> >* chain,
+ int statement_position);
// ---------------------------------------------------------------------------
// Strict mode support.
@@ -330,8 +387,6 @@ class Scope: public ZoneObject {
protected:
friend class ParserFactory;
- explicit Scope(Type type);
-
Isolate* const isolate_;
// Scope tree.
@@ -339,7 +394,7 @@ class Scope: public ZoneObject {
ZoneList<Scope*> inner_scopes_; // the immediately enclosed inner scopes
// The scope type.
- Type type_;
+ ScopeType type_;
// Debugging support.
Handle<String> scope_name_;
@@ -379,14 +434,15 @@ class Scope: public ZoneObject {
// This scope or a nested catch scope or with scope contain an 'eval' call. At
// the 'eval' call site this scope is the declaration scope.
bool scope_calls_eval_;
- // This scope is a strict mode scope.
- bool strict_mode_;
+ // The language mode of this scope.
+ LanguageMode language_mode_;
+ // Source positions.
+ int start_position_;
+ int end_position_;
// Computed via PropagateScopeInfo.
- bool outer_scope_calls_eval_;
bool outer_scope_calls_non_strict_eval_;
bool inner_scope_calls_eval_;
- bool outer_scope_is_eval_scope_;
bool force_eager_compilation_;
// True if it doesn't need scope resolution (e.g., if the scope was
@@ -396,32 +452,75 @@ class Scope: public ZoneObject {
// Computed as variables are declared.
int num_var_or_const_;
- // Computed via AllocateVariables; function scopes only.
+ // Computed via AllocateVariables; function, block and catch scopes only.
int num_stack_slots_;
int num_heap_slots_;
- // Serialized scopes support.
- Handle<SerializedScopeInfo> scope_info_;
+ // Serialized scope info support.
+ Handle<ScopeInfo> scope_info_;
bool already_resolved() { return already_resolved_; }
// Create a non-local variable with a given name.
// These variables are looked up dynamically at runtime.
- Variable* NonLocal(Handle<String> name, Variable::Mode mode);
+ Variable* NonLocal(Handle<String> name, VariableMode mode);
// Variable resolution.
+ // Possible results of a recursive variable lookup telling if and how a
+ // variable is bound. These are returned in the output parameter *binding_kind
+ // of the LookupRecursive function.
+ enum BindingKind {
+ // The variable reference could be statically resolved to a variable binding
+ // which is returned. There is no 'with' statement between the reference and
+ // the binding and no scope between the reference scope (inclusive) and
+ // binding scope (exclusive) makes a non-strict 'eval' call.
+ BOUND,
+
+ // The variable reference could be statically resolved to a variable binding
+ // which is returned. There is no 'with' statement between the reference and
+ // the binding, but some scope between the reference scope (inclusive) and
+ // binding scope (exclusive) makes a non-strict 'eval' call, that might
+ // possibly introduce variable bindings shadowing the found one. Thus the
+ // found variable binding is just a guess.
+ BOUND_EVAL_SHADOWED,
+
+ // The variable reference could not be statically resolved to any binding
+ // and thus should be considered referencing a global variable. NULL is
+ // returned. The variable reference is not inside any 'with' statement and
+ // no scope between the reference scope (inclusive) and global scope
+ // (exclusive) makes a non-strict 'eval' call.
+ UNBOUND,
+
+ // The variable reference could not be statically resolved to any binding
+ // NULL is returned. The variable reference is not inside any 'with'
+ // statement, but some scope between the reference scope (inclusive) and
+ // global scope (exclusive) makes a non-strict 'eval' call, that might
+ // possibly introduce a variable binding. Thus the reference should be
+ // considered referencing a global variable unless it is shadowed by an
+ // 'eval' introduced binding.
+ UNBOUND_EVAL_SHADOWED,
+
+ // The variable could not be statically resolved and needs to be looked up
+ // dynamically. NULL is returned. There are two possible reasons:
+ // * A 'with' statement has been encountered and there is no variable
+ // binding for the name between the variable reference and the 'with'.
+ // The variable potentially references a property of the 'with' object.
+ // * The code is being executed as part of a call to 'eval' and the calling
+ // context chain contains either a variable binding for the name or it
+ // contains a 'with' context.
+ DYNAMIC_LOOKUP
+ };
+
+ // Lookup a variable reference given by name recursively starting with this
+ // scope. If the code is executed because of a call to 'eval', the context
+ // parameter should be set to the calling context of 'eval'.
Variable* LookupRecursive(Handle<String> name,
- bool from_inner_function,
- Variable** invalidated_local);
+ BindingKind* binding_kind);
void ResolveVariable(Scope* global_scope,
- Handle<Context> context,
VariableProxy* proxy);
- void ResolveVariablesRecursively(Scope* global_scope,
- Handle<Context> context);
+ void ResolveVariablesRecursively(Scope* global_scope);
// Scope analysis.
- bool PropagateScopeInfo(bool outer_scope_calls_eval,
- bool outer_scope_calls_non_strict_eval,
- bool outer_scope_is_eval_scope);
+ bool PropagateScopeInfo(bool outer_scope_calls_non_strict_eval);
bool HasTrivialContext() const;
// Predicates.
@@ -438,8 +537,8 @@ class Scope: public ZoneObject {
void AllocateVariablesRecursively();
private:
- // Construct a function or block scope based on the scope info.
- Scope(Scope* inner_scope, Type type, Handle<SerializedScopeInfo> scope_info);
+ // Construct a scope based on the scope info.
+ Scope(Scope* inner_scope, ScopeType type, Handle<ScopeInfo> scope_info);
// Construct a catch scope with a binding for the name.
Scope(Scope* inner_scope, Handle<String> catch_variable_name);
@@ -451,9 +550,9 @@ class Scope: public ZoneObject {
}
}
- void SetDefaults(Type type,
+ void SetDefaults(ScopeType type,
Scope* outer_scope,
- Handle<SerializedScopeInfo> scope_info);
+ Handle<ScopeInfo> scope_info);
};
} } // namespace v8::internal