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-rw-r--r--deps/v8/src/scopes.cc676
1 files changed, 333 insertions, 343 deletions
diff --git a/deps/v8/src/scopes.cc b/deps/v8/src/scopes.cc
index d5a7a9f9c..e05ca1725 100644
--- a/deps/v8/src/scopes.cc
+++ b/deps/v8/src/scopes.cc
@@ -55,7 +55,7 @@ class ZoneAllocator: public Allocator {
};
-static ZoneAllocator LocalsMapAllocator;
+static ZoneAllocator* LocalsMapAllocator = ::new ZoneAllocator();
// ----------------------------------------------------------------------------
@@ -76,23 +76,27 @@ static bool Match(void* key1, void* key2) {
}
-// Dummy constructor
-VariableMap::VariableMap(bool gotta_love_static_overloading) : HashMap() {}
-
-VariableMap::VariableMap() : HashMap(Match, &LocalsMapAllocator, 8) {}
+VariableMap::VariableMap() : HashMap(Match, LocalsMapAllocator, 8) {}
VariableMap::~VariableMap() {}
-Variable* VariableMap::Declare(Scope* scope,
- Handle<String> name,
- Variable::Mode mode,
- bool is_valid_lhs,
- Variable::Kind kind) {
+Variable* VariableMap::Declare(
+ Scope* scope,
+ Handle<String> name,
+ VariableMode mode,
+ bool is_valid_lhs,
+ Variable::Kind kind,
+ InitializationFlag initialization_flag) {
HashMap::Entry* p = HashMap::Lookup(name.location(), name->Hash(), true);
if (p->value == NULL) {
// The variable has not been declared yet -> insert it.
ASSERT(p->key == name.location());
- p->value = new Variable(scope, name, mode, is_valid_lhs, kind);
+ p->value = new Variable(scope,
+ name,
+ mode,
+ is_valid_lhs,
+ kind,
+ initialization_flag);
}
return reinterpret_cast<Variable*>(p->value);
}
@@ -112,22 +116,7 @@ Variable* VariableMap::Lookup(Handle<String> name) {
// ----------------------------------------------------------------------------
// Implementation of Scope
-
-// Dummy constructor
-Scope::Scope(Type type)
- : isolate_(Isolate::Current()),
- inner_scopes_(0),
- variables_(false),
- temps_(0),
- params_(0),
- unresolved_(0),
- decls_(0),
- already_resolved_(false) {
- SetDefaults(type, NULL, Handle<SerializedScopeInfo>::null());
-}
-
-
-Scope::Scope(Scope* outer_scope, Type type)
+Scope::Scope(Scope* outer_scope, ScopeType type)
: isolate_(Isolate::Current()),
inner_scopes_(4),
variables_(),
@@ -136,18 +125,18 @@ Scope::Scope(Scope* outer_scope, Type type)
unresolved_(16),
decls_(4),
already_resolved_(false) {
- SetDefaults(type, outer_scope, Handle<SerializedScopeInfo>::null());
+ SetDefaults(type, outer_scope, Handle<ScopeInfo>::null());
// At some point we might want to provide outer scopes to
// eval scopes (by walking the stack and reading the scope info).
// In that case, the ASSERT below needs to be adjusted.
- ASSERT((type == GLOBAL_SCOPE || type == EVAL_SCOPE) == (outer_scope == NULL));
+ ASSERT_EQ(type == GLOBAL_SCOPE, outer_scope == NULL);
ASSERT(!HasIllegalRedeclaration());
}
Scope::Scope(Scope* inner_scope,
- Type type,
- Handle<SerializedScopeInfo> scope_info)
+ ScopeType type,
+ Handle<ScopeInfo> scope_info)
: isolate_(Isolate::Current()),
inner_scopes_(4),
variables_(),
@@ -156,10 +145,14 @@ Scope::Scope(Scope* inner_scope,
unresolved_(16),
decls_(4),
already_resolved_(true) {
- ASSERT(!scope_info.is_null());
SetDefaults(type, NULL, scope_info);
- if (scope_info->HasHeapAllocatedLocals()) {
- num_heap_slots_ = scope_info_->NumberOfContextSlots();
+ if (!scope_info.is_null()) {
+ num_heap_slots_ = scope_info_->ContextLength();
+ if (*scope_info != ScopeInfo::Empty()) {
+ language_mode_ = scope_info->language_mode();
+ }
+ } else if (is_with_scope()) {
+ num_heap_slots_ = Context::MIN_CONTEXT_SLOTS;
}
AddInnerScope(inner_scope);
}
@@ -174,21 +167,23 @@ Scope::Scope(Scope* inner_scope, Handle<String> catch_variable_name)
unresolved_(0),
decls_(0),
already_resolved_(true) {
- SetDefaults(CATCH_SCOPE, NULL, Handle<SerializedScopeInfo>::null());
+ SetDefaults(CATCH_SCOPE, NULL, Handle<ScopeInfo>::null());
AddInnerScope(inner_scope);
++num_var_or_const_;
+ num_heap_slots_ = Context::MIN_CONTEXT_SLOTS;
Variable* variable = variables_.Declare(this,
catch_variable_name,
- Variable::VAR,
+ VAR,
true, // Valid left-hand side.
- Variable::NORMAL);
+ Variable::NORMAL,
+ kCreatedInitialized);
AllocateHeapSlot(variable);
}
-void Scope::SetDefaults(Type type,
+void Scope::SetDefaults(ScopeType type,
Scope* outer_scope,
- Handle<SerializedScopeInfo> scope_info) {
+ Handle<ScopeInfo> scope_info) {
outer_scope_ = outer_scope;
type_ = type;
scope_name_ = isolate_->factory()->empty_symbol();
@@ -201,53 +196,57 @@ void Scope::SetDefaults(Type type,
scope_contains_with_ = false;
scope_calls_eval_ = false;
// Inherit the strict mode from the parent scope.
- strict_mode_ = (outer_scope != NULL) && outer_scope->strict_mode_;
- outer_scope_calls_eval_ = false;
+ language_mode_ = (outer_scope != NULL)
+ ? outer_scope->language_mode_ : CLASSIC_MODE;
outer_scope_calls_non_strict_eval_ = false;
inner_scope_calls_eval_ = false;
- outer_scope_is_eval_scope_ = false;
force_eager_compilation_ = false;
num_var_or_const_ = 0;
num_stack_slots_ = 0;
num_heap_slots_ = 0;
scope_info_ = scope_info;
+ start_position_ = RelocInfo::kNoPosition;
+ end_position_ = RelocInfo::kNoPosition;
+ if (!scope_info.is_null()) {
+ scope_calls_eval_ = scope_info->CallsEval();
+ language_mode_ = scope_info->language_mode();
+ }
}
-Scope* Scope::DeserializeScopeChain(CompilationInfo* info,
- Scope* global_scope) {
+Scope* Scope::DeserializeScopeChain(Context* context, Scope* global_scope) {
// Reconstruct the outer scope chain from a closure's context chain.
- ASSERT(!info->closure().is_null());
- Context* context = info->closure()->context();
Scope* current_scope = NULL;
Scope* innermost_scope = NULL;
bool contains_with = false;
while (!context->IsGlobalContext()) {
if (context->IsWithContext()) {
+ Scope* with_scope = new Scope(current_scope,
+ WITH_SCOPE,
+ Handle<ScopeInfo>::null());
+ current_scope = with_scope;
// All the inner scopes are inside a with.
contains_with = true;
for (Scope* s = innermost_scope; s != NULL; s = s->outer_scope()) {
s->scope_inside_with_ = true;
}
+ } else if (context->IsFunctionContext()) {
+ ScopeInfo* scope_info = context->closure()->shared()->scope_info();
+ current_scope = new Scope(current_scope,
+ FUNCTION_SCOPE,
+ Handle<ScopeInfo>(scope_info));
+ } else if (context->IsBlockContext()) {
+ ScopeInfo* scope_info = ScopeInfo::cast(context->extension());
+ current_scope = new Scope(current_scope,
+ BLOCK_SCOPE,
+ Handle<ScopeInfo>(scope_info));
} else {
- if (context->IsFunctionContext()) {
- SerializedScopeInfo* scope_info =
- context->closure()->shared()->scope_info();
- current_scope = new Scope(current_scope, FUNCTION_SCOPE,
- Handle<SerializedScopeInfo>(scope_info));
- } else if (context->IsBlockContext()) {
- SerializedScopeInfo* scope_info =
- SerializedScopeInfo::cast(context->extension());
- current_scope = new Scope(current_scope, BLOCK_SCOPE,
- Handle<SerializedScopeInfo>(scope_info));
- } else {
- ASSERT(context->IsCatchContext());
- String* name = String::cast(context->extension());
- current_scope = new Scope(current_scope, Handle<String>(name));
- }
- if (contains_with) current_scope->RecordWithStatement();
- if (innermost_scope == NULL) innermost_scope = current_scope;
+ ASSERT(context->IsCatchContext());
+ String* name = String::cast(context->extension());
+ current_scope = new Scope(current_scope, Handle<String>(name));
}
+ if (contains_with) current_scope->RecordWithStatement();
+ if (innermost_scope == NULL) innermost_scope = current_scope;
// Forget about a with when we move to a context for a different function.
if (context->previous()->closure() != context->closure()) {
@@ -257,39 +256,48 @@ Scope* Scope::DeserializeScopeChain(CompilationInfo* info,
}
global_scope->AddInnerScope(current_scope);
+ global_scope->PropagateScopeInfo(false);
return (innermost_scope == NULL) ? global_scope : innermost_scope;
}
bool Scope::Analyze(CompilationInfo* info) {
ASSERT(info->function() != NULL);
- Scope* top = info->function()->scope();
+ Scope* scope = info->function()->scope();
+ Scope* top = scope;
+
+ // Traverse the scope tree up to the first unresolved scope or the global
+ // scope and start scope resolution and variable allocation from that scope.
+ while (!top->is_global_scope() &&
+ !top->outer_scope()->already_resolved()) {
+ top = top->outer_scope();
+ }
- while (top->outer_scope() != NULL) top = top->outer_scope();
- top->AllocateVariables(info->calling_context());
+ // Allocated the variables.
+ top->AllocateVariables(info->global_scope());
#ifdef DEBUG
if (info->isolate()->bootstrapper()->IsActive()
? FLAG_print_builtin_scopes
: FLAG_print_scopes) {
- info->function()->scope()->Print();
+ scope->Print();
}
#endif
- info->SetScope(info->function()->scope());
+ info->SetScope(scope);
return true; // Can not fail.
}
-void Scope::Initialize(bool inside_with) {
+void Scope::Initialize() {
ASSERT(!already_resolved());
// Add this scope as a new inner scope of the outer scope.
if (outer_scope_ != NULL) {
outer_scope_->inner_scopes_.Add(this);
- scope_inside_with_ = outer_scope_->scope_inside_with_ || inside_with;
+ scope_inside_with_ = outer_scope_->scope_inside_with_ || is_with_scope();
} else {
- scope_inside_with_ = inside_with;
+ scope_inside_with_ = is_with_scope();
}
// Declare convenience variables.
@@ -300,21 +308,19 @@ void Scope::Initialize(bool inside_with) {
// instead load them directly from the stack. Currently, the only
// such parameter is 'this' which is passed on the stack when
// invoking scripts
- if (is_catch_scope() || is_block_scope()) {
- ASSERT(outer_scope() != NULL);
- receiver_ = outer_scope()->receiver();
- } else {
- ASSERT(is_function_scope() ||
- is_global_scope() ||
- is_eval_scope());
+ if (is_declaration_scope()) {
Variable* var =
variables_.Declare(this,
isolate_->factory()->this_symbol(),
- Variable::VAR,
+ VAR,
false,
- Variable::THIS);
+ Variable::THIS,
+ kCreatedInitialized);
var->AllocateTo(Variable::PARAMETER, -1);
receiver_ = var;
+ } else {
+ ASSERT(outer_scope() != NULL);
+ receiver_ = outer_scope()->receiver();
}
if (is_function_scope()) {
@@ -323,9 +329,10 @@ void Scope::Initialize(bool inside_with) {
// allocated during variable allocation.
variables_.Declare(this,
isolate_->factory()->arguments_symbol(),
- Variable::VAR,
+ VAR,
true,
- Variable::ARGUMENTS);
+ Variable::ARGUMENTS,
+ kCreatedInitialized);
}
}
@@ -365,34 +372,50 @@ Variable* Scope::LocalLookup(Handle<String> name) {
return result;
}
// If we have a serialized scope info, we might find the variable there.
- //
- // We should never lookup 'arguments' in this scope as it is implicitly
- // present in every scope.
- ASSERT(*name != *isolate_->factory()->arguments_symbol());
// There should be no local slot with the given name.
ASSERT(scope_info_->StackSlotIndex(*name) < 0);
// Check context slot lookup.
- Variable::Mode mode;
- int index = scope_info_->ContextSlotIndex(*name, &mode);
+ VariableMode mode;
+ InitializationFlag init_flag;
+ int index = scope_info_->ContextSlotIndex(*name, &mode, &init_flag);
if (index < 0) {
// Check parameters.
- mode = Variable::VAR;
+ mode = VAR;
+ init_flag = kCreatedInitialized;
index = scope_info_->ParameterIndex(*name);
- if (index < 0) {
- // Check the function name.
- index = scope_info_->FunctionContextSlotIndex(*name);
- if (index < 0) return NULL;
- }
+ if (index < 0) return NULL;
}
Variable* var =
- variables_.Declare(this, name, mode, true, Variable::NORMAL);
+ variables_.Declare(this,
+ name,
+ mode,
+ true,
+ Variable::NORMAL,
+ init_flag);
var->AllocateTo(Variable::CONTEXT, index);
return var;
}
+Variable* Scope::LookupFunctionVar(Handle<String> name) {
+ if (function_ != NULL && function_->name().is_identical_to(name)) {
+ return function_->var();
+ } else if (!scope_info_.is_null()) {
+ // If we are backed by a scope info, try to lookup the variable there.
+ VariableMode mode;
+ int index = scope_info_->FunctionContextSlotIndex(*name, &mode);
+ if (index < 0) return NULL;
+ Variable* var = DeclareFunctionVar(name, mode);
+ var->AllocateTo(Variable::CONTEXT, index);
+ return var;
+ } else {
+ return NULL;
+ }
+}
+
+
Variable* Scope::Lookup(Handle<String> name) {
for (Scope* scope = this;
scope != NULL;
@@ -404,54 +427,59 @@ Variable* Scope::Lookup(Handle<String> name) {
}
-Variable* Scope::DeclareFunctionVar(Handle<String> name) {
+Variable* Scope::DeclareFunctionVar(Handle<String> name, VariableMode mode) {
ASSERT(is_function_scope() && function_ == NULL);
- Variable* function_var =
- new Variable(this, name, Variable::CONST, true, Variable::NORMAL);
+ Variable* function_var = new Variable(
+ this, name, mode, true, Variable::NORMAL, kCreatedInitialized);
function_ = new(isolate_->zone()) VariableProxy(isolate_, function_var);
return function_var;
}
-void Scope::DeclareParameter(Handle<String> name, Variable::Mode mode) {
+void Scope::DeclareParameter(Handle<String> name, VariableMode mode) {
ASSERT(!already_resolved());
ASSERT(is_function_scope());
- Variable* var =
- variables_.Declare(this, name, mode, true, Variable::NORMAL);
+ Variable* var = variables_.Declare(
+ this, name, mode, true, Variable::NORMAL, kCreatedInitialized);
params_.Add(var);
}
-Variable* Scope::DeclareLocal(Handle<String> name, Variable::Mode mode) {
+Variable* Scope::DeclareLocal(Handle<String> name,
+ VariableMode mode,
+ InitializationFlag init_flag) {
ASSERT(!already_resolved());
// This function handles VAR and CONST modes. DYNAMIC variables are
// introduces during variable allocation, INTERNAL variables are allocated
// explicitly, and TEMPORARY variables are allocated via NewTemporary().
- ASSERT(mode == Variable::VAR ||
- mode == Variable::CONST ||
- mode == Variable::LET);
+ ASSERT(mode == VAR ||
+ mode == CONST ||
+ mode == CONST_HARMONY ||
+ mode == LET);
++num_var_or_const_;
- return variables_.Declare(this, name, mode, true, Variable::NORMAL);
+ return
+ variables_.Declare(this, name, mode, true, Variable::NORMAL, init_flag);
}
Variable* Scope::DeclareGlobal(Handle<String> name) {
ASSERT(is_global_scope());
- return variables_.Declare(this, name, Variable::DYNAMIC_GLOBAL,
+ return variables_.Declare(this,
+ name,
+ DYNAMIC_GLOBAL,
true,
- Variable::NORMAL);
+ Variable::NORMAL,
+ kCreatedInitialized);
}
-VariableProxy* Scope::NewUnresolved(Handle<String> name,
- bool inside_with,
- int position) {
+VariableProxy* Scope::NewUnresolved(Handle<String> name, int position) {
// Note that we must not share the unresolved variables with
// the same name because they may be removed selectively via
// RemoveUnresolved().
ASSERT(!already_resolved());
VariableProxy* proxy = new(isolate_->zone()) VariableProxy(
- isolate_, name, false, inside_with, position);
+ isolate_, name, false, position);
unresolved_.Add(proxy);
return proxy;
}
@@ -473,9 +501,10 @@ Variable* Scope::NewTemporary(Handle<String> name) {
ASSERT(!already_resolved());
Variable* var = new Variable(this,
name,
- Variable::TEMPORARY,
+ TEMPORARY,
true,
- Variable::NORMAL);
+ Variable::NORMAL,
+ kCreatedInitialized);
temps_.Add(var);
return var;
}
@@ -505,81 +534,68 @@ Declaration* Scope::CheckConflictingVarDeclarations() {
int length = decls_.length();
for (int i = 0; i < length; i++) {
Declaration* decl = decls_[i];
- if (decl->mode() != Variable::VAR) continue;
+ if (decl->mode() != VAR) continue;
Handle<String> name = decl->proxy()->name();
- bool cond = true;
- for (Scope* scope = decl->scope(); cond ; scope = scope->outer_scope_) {
+
+ // Iterate through all scopes until and including the declaration scope.
+ Scope* previous = NULL;
+ Scope* current = decl->scope();
+ do {
// There is a conflict if there exists a non-VAR binding.
- Variable* other_var = scope->variables_.Lookup(name);
- if (other_var != NULL && other_var->mode() != Variable::VAR) {
+ Variable* other_var = current->variables_.Lookup(name);
+ if (other_var != NULL && other_var->mode() != VAR) {
return decl;
}
-
- // Include declaration scope in the iteration but stop after.
- if (!scope->is_block_scope() && !scope->is_catch_scope()) cond = false;
- }
+ previous = current;
+ current = current->outer_scope_;
+ } while (!previous->is_declaration_scope());
}
return NULL;
}
-template<class Allocator>
-void Scope::CollectUsedVariables(List<Variable*, Allocator>* locals) {
- // Collect variables in this scope.
- // Note that the function_ variable - if present - is not
- // collected here but handled separately in ScopeInfo
- // which is the current user of this function).
+void Scope::CollectStackAndContextLocals(ZoneList<Variable*>* stack_locals,
+ ZoneList<Variable*>* context_locals) {
+ ASSERT(stack_locals != NULL);
+ ASSERT(context_locals != NULL);
+
+ // Collect temporaries which are always allocated on the stack.
for (int i = 0; i < temps_.length(); i++) {
Variable* var = temps_[i];
if (var->is_used()) {
- locals->Add(var);
+ ASSERT(var->IsStackLocal());
+ stack_locals->Add(var);
}
}
+
+ // Collect declared local variables.
for (VariableMap::Entry* p = variables_.Start();
p != NULL;
p = variables_.Next(p)) {
Variable* var = reinterpret_cast<Variable*>(p->value);
if (var->is_used()) {
- locals->Add(var);
+ if (var->IsStackLocal()) {
+ stack_locals->Add(var);
+ } else if (var->IsContextSlot()) {
+ context_locals->Add(var);
+ }
}
}
}
-// Make sure the method gets instantiated by the template system.
-template void Scope::CollectUsedVariables(
- List<Variable*, FreeStoreAllocationPolicy>* locals);
-template void Scope::CollectUsedVariables(
- List<Variable*, PreallocatedStorage>* locals);
-template void Scope::CollectUsedVariables(
- List<Variable*, ZoneListAllocationPolicy>* locals);
-
-
-void Scope::AllocateVariables(Handle<Context> context) {
- ASSERT(outer_scope_ == NULL); // eval or global scopes only
-
+void Scope::AllocateVariables(Scope* global_scope) {
// 1) Propagate scope information.
- // If we are in an eval scope, we may have other outer scopes about
- // which we don't know anything at this point. Thus we must be conservative
- // and assume they may invoke eval themselves. Eventually we could capture
- // this information in the ScopeInfo and then use it here (by traversing
- // the call chain stack, at compile time).
-
- bool eval_scope = is_eval_scope();
- bool outer_scope_calls_eval = false;
bool outer_scope_calls_non_strict_eval = false;
- if (!is_global_scope()) {
- context->ComputeEvalScopeInfo(&outer_scope_calls_eval,
- &outer_scope_calls_non_strict_eval);
+ if (outer_scope_ != NULL) {
+ outer_scope_calls_non_strict_eval =
+ outer_scope_->outer_scope_calls_non_strict_eval() |
+ outer_scope_->calls_non_strict_eval();
}
- PropagateScopeInfo(outer_scope_calls_eval,
- outer_scope_calls_non_strict_eval,
- eval_scope);
+ PropagateScopeInfo(outer_scope_calls_non_strict_eval);
// 2) Resolve variables.
- Scope* global_scope = NULL;
- if (is_global_scope()) global_scope = this;
- ResolveVariablesRecursively(global_scope, context);
+ ResolveVariablesRecursively(global_scope);
// 3) Allocate variables.
AllocateVariablesRecursively();
@@ -627,30 +643,48 @@ int Scope::ContextChainLength(Scope* scope) {
Scope* Scope::DeclarationScope() {
Scope* scope = this;
- while (scope->is_catch_scope() ||
- scope->is_block_scope()) {
+ while (!scope->is_declaration_scope()) {
scope = scope->outer_scope();
}
return scope;
}
-Handle<SerializedScopeInfo> Scope::GetSerializedScopeInfo() {
+Handle<ScopeInfo> Scope::GetScopeInfo() {
if (scope_info_.is_null()) {
- scope_info_ = SerializedScopeInfo::Create(this);
+ scope_info_ = ScopeInfo::Create(this);
}
return scope_info_;
}
+void Scope::GetNestedScopeChain(
+ List<Handle<ScopeInfo> >* chain,
+ int position) {
+ if (!is_eval_scope()) chain->Add(Handle<ScopeInfo>(GetScopeInfo()));
+
+ for (int i = 0; i < inner_scopes_.length(); i++) {
+ Scope* scope = inner_scopes_[i];
+ int beg_pos = scope->start_position();
+ int end_pos = scope->end_position();
+ ASSERT(beg_pos >= 0 && end_pos >= 0);
+ if (beg_pos <= position && position < end_pos) {
+ scope->GetNestedScopeChain(chain, position);
+ return;
+ }
+ }
+}
+
+
#ifdef DEBUG
-static const char* Header(Scope::Type type) {
+static const char* Header(ScopeType type) {
switch (type) {
- case Scope::EVAL_SCOPE: return "eval";
- case Scope::FUNCTION_SCOPE: return "function";
- case Scope::GLOBAL_SCOPE: return "global";
- case Scope::CATCH_SCOPE: return "catch";
- case Scope::BLOCK_SCOPE: return "block";
+ case EVAL_SCOPE: return "eval";
+ case FUNCTION_SCOPE: return "function";
+ case GLOBAL_SCOPE: return "global";
+ case CATCH_SCOPE: return "catch";
+ case BLOCK_SCOPE: return "block";
+ case WITH_SCOPE: return "with";
}
UNREACHABLE();
return NULL;
@@ -695,9 +729,9 @@ static void PrintVar(int indent, Variable* var) {
PrintName(var->name());
PrintF("; // ");
PrintLocation(var);
- if (var->is_accessed_from_inner_scope()) {
+ if (var->has_forced_context_allocation()) {
if (!var->IsUnallocated()) PrintF(", ");
- PrintF("inner scope access");
+ PrintF("forced context allocation");
}
PrintF("\n");
}
@@ -746,18 +780,23 @@ void Scope::Print(int n) {
if (HasTrivialOuterContext()) {
Indent(n1, "// scope has trivial outer context\n");
}
- if (is_strict_mode()) Indent(n1, "// strict mode scope\n");
+ switch (language_mode()) {
+ case CLASSIC_MODE:
+ break;
+ case STRICT_MODE:
+ Indent(n1, "// strict mode scope\n");
+ break;
+ case EXTENDED_MODE:
+ Indent(n1, "// extended mode scope\n");
+ break;
+ }
if (scope_inside_with_) Indent(n1, "// scope inside 'with'\n");
if (scope_contains_with_) Indent(n1, "// scope contains 'with'\n");
if (scope_calls_eval_) Indent(n1, "// scope calls 'eval'\n");
- if (outer_scope_calls_eval_) Indent(n1, "// outer scope calls 'eval'\n");
if (outer_scope_calls_non_strict_eval_) {
Indent(n1, "// outer scope calls 'eval' in non-strict context\n");
}
if (inner_scope_calls_eval_) Indent(n1, "// inner scope calls 'eval'\n");
- if (outer_scope_is_eval_scope_) {
- Indent(n1, "// outer scope is 'eval' scope\n");
- }
if (num_stack_slots_ > 0) { Indent(n1, "// ");
PrintF("%d stack slots\n", num_stack_slots_); }
if (num_heap_slots_ > 0) { Indent(n1, "// ");
@@ -779,9 +818,9 @@ void Scope::Print(int n) {
Indent(n1, "// dynamic vars\n");
if (dynamics_ != NULL) {
- PrintMap(n1, dynamics_->GetMap(Variable::DYNAMIC));
- PrintMap(n1, dynamics_->GetMap(Variable::DYNAMIC_LOCAL));
- PrintMap(n1, dynamics_->GetMap(Variable::DYNAMIC_GLOBAL));
+ PrintMap(n1, dynamics_->GetMap(DYNAMIC));
+ PrintMap(n1, dynamics_->GetMap(DYNAMIC_LOCAL));
+ PrintMap(n1, dynamics_->GetMap(DYNAMIC_GLOBAL));
}
// Print inner scopes (disable by providing negative n).
@@ -797,13 +836,20 @@ void Scope::Print(int n) {
#endif // DEBUG
-Variable* Scope::NonLocal(Handle<String> name, Variable::Mode mode) {
+Variable* Scope::NonLocal(Handle<String> name, VariableMode mode) {
if (dynamics_ == NULL) dynamics_ = new DynamicScopePart();
VariableMap* map = dynamics_->GetMap(mode);
Variable* var = map->Lookup(name);
if (var == NULL) {
// Declare a new non-local.
- var = map->Declare(NULL, name, mode, true, Variable::NORMAL);
+ InitializationFlag init_flag = (mode == VAR)
+ ? kCreatedInitialized : kNeedsInitialization;
+ var = map->Declare(NULL,
+ name,
+ mode,
+ true,
+ Variable::NORMAL,
+ init_flag);
// Allocate it by giving it a dynamic lookup.
var->AllocateTo(Variable::LOOKUP, -1);
}
@@ -811,80 +857,61 @@ Variable* Scope::NonLocal(Handle<String> name, Variable::Mode mode) {
}
-// Lookup a variable starting with this scope. The result is either
-// the statically resolved variable belonging to an outer scope, or
-// NULL. It may be NULL because a) we couldn't find a variable, or b)
-// because the variable is just a guess (and may be shadowed by
-// another variable that is introduced dynamically via an 'eval' call
-// or a 'with' statement).
Variable* Scope::LookupRecursive(Handle<String> name,
- bool from_inner_scope,
- Variable** invalidated_local) {
- // If we find a variable, but the current scope calls 'eval', the found
- // variable may not be the correct one (the 'eval' may introduce a
- // property with the same name). In that case, remember that the variable
- // found is just a guess.
- bool guess = scope_calls_eval_;
-
+ BindingKind* binding_kind) {
+ ASSERT(binding_kind != NULL);
// Try to find the variable in this scope.
Variable* var = LocalLookup(name);
+ // We found a variable and we are done. (Even if there is an 'eval' in
+ // this scope which introduces the same variable again, the resulting
+ // variable remains the same.)
if (var != NULL) {
- // We found a variable. If this is not an inner lookup, we are done.
- // (Even if there is an 'eval' in this scope which introduces the
- // same variable again, the resulting variable remains the same.
- // Note that enclosing 'with' statements are handled at the call site.)
- if (!from_inner_scope)
- return var;
-
- } else {
- // We did not find a variable locally. Check against the function variable,
- // if any. We can do this for all scopes, since the function variable is
- // only present - if at all - for function scopes.
- //
- // This lookup corresponds to a lookup in the "intermediate" scope sitting
- // between this scope and the outer scope. (ECMA-262, 3rd., requires that
- // the name of named function literal is kept in an intermediate scope
- // in between this scope and the next outer scope.)
- if (function_ != NULL && function_->name().is_identical_to(name)) {
- var = function_->var();
-
- } else if (outer_scope_ != NULL) {
- var = outer_scope_->LookupRecursive(name, true, invalidated_local);
- // We may have found a variable in an outer scope. However, if
- // the current scope is inside a 'with', the actual variable may
- // be a property introduced via the 'with' statement. Then, the
- // variable we may have found is just a guess.
- if (scope_inside_with_)
- guess = true;
- }
-
- // If we did not find a variable, we are done.
- if (var == NULL)
- return NULL;
+ *binding_kind = BOUND;
+ return var;
}
- ASSERT(var != NULL);
-
- // If this is a lookup from an inner scope, mark the variable.
- if (from_inner_scope) {
- var->MarkAsAccessedFromInnerScope();
+ // We did not find a variable locally. Check against the function variable,
+ // if any. We can do this for all scopes, since the function variable is
+ // only present - if at all - for function scopes.
+ *binding_kind = UNBOUND;
+ var = LookupFunctionVar(name);
+ if (var != NULL) {
+ *binding_kind = BOUND;
+ } else if (outer_scope_ != NULL) {
+ var = outer_scope_->LookupRecursive(name, binding_kind);
+ if (*binding_kind == BOUND && (is_function_scope() || is_with_scope())) {
+ var->ForceContextAllocation();
+ }
+ } else {
+ ASSERT(is_global_scope());
}
- // If the variable we have found is just a guess, invalidate the
- // result. If the found variable is local, record that fact so we
- // can generate fast code to get it if it is not shadowed by eval.
- if (guess) {
- if (!var->is_global()) *invalidated_local = var;
- var = NULL;
+ if (is_with_scope()) {
+ // The current scope is a with scope, so the variable binding can not be
+ // statically resolved. However, note that it was necessary to do a lookup
+ // in the outer scope anyway, because if a binding exists in an outer scope,
+ // the associated variable has to be marked as potentially being accessed
+ // from inside of an inner with scope (the property may not be in the 'with'
+ // object).
+ *binding_kind = DYNAMIC_LOOKUP;
+ return NULL;
+ } else if (calls_non_strict_eval()) {
+ // A variable binding may have been found in an outer scope, but the current
+ // scope makes a non-strict 'eval' call, so the found variable may not be
+ // the correct one (the 'eval' may introduce a binding with the same name).
+ // In that case, change the lookup result to reflect this situation.
+ if (*binding_kind == BOUND) {
+ *binding_kind = BOUND_EVAL_SHADOWED;
+ } else if (*binding_kind == UNBOUND) {
+ *binding_kind = UNBOUND_EVAL_SHADOWED;
+ }
}
-
return var;
}
void Scope::ResolveVariable(Scope* global_scope,
- Handle<Context> context,
VariableProxy* proxy) {
ASSERT(global_scope == NULL || global_scope->is_global_scope());
@@ -893,116 +920,73 @@ void Scope::ResolveVariable(Scope* global_scope,
if (proxy->var() != NULL) return;
// Otherwise, try to resolve the variable.
- Variable* invalidated_local = NULL;
- Variable* var = LookupRecursive(proxy->name(), false, &invalidated_local);
-
- if (proxy->inside_with()) {
- // If we are inside a local 'with' statement, all bets are off
- // and we cannot resolve the proxy to a local variable even if
- // we found an outer matching variable.
- // Note that we must do a lookup anyway, because if we find one,
- // we must mark that variable as potentially accessed from this
- // inner scope (the property may not be in the 'with' object).
- var = NonLocal(proxy->name(), Variable::DYNAMIC);
-
- } else {
- // We are not inside a local 'with' statement.
-
- if (var == NULL) {
- // We did not find the variable. We have a global variable
- // if we are in the global scope (we know already that we
- // are outside a 'with' statement) or if there is no way
- // that the variable might be introduced dynamically (through
- // a local or outer eval() call, or an outer 'with' statement),
- // or we don't know about the outer scope (because we are
- // in an eval scope).
- if (is_global_scope() ||
- !(scope_inside_with_ || outer_scope_is_eval_scope_ ||
- scope_calls_eval_ || outer_scope_calls_eval_)) {
- // We must have a global variable.
- ASSERT(global_scope != NULL);
- var = global_scope->DeclareGlobal(proxy->name());
-
- } else if (scope_inside_with_) {
- // If we are inside a with statement we give up and look up
- // the variable at runtime.
- var = NonLocal(proxy->name(), Variable::DYNAMIC);
-
- } else if (invalidated_local != NULL) {
- // No with statements are involved and we found a local
- // variable that might be shadowed by eval introduced
- // variables.
- var = NonLocal(proxy->name(), Variable::DYNAMIC_LOCAL);
- var->set_local_if_not_shadowed(invalidated_local);
-
- } else if (outer_scope_is_eval_scope_) {
- // No with statements and we did not find a local and the code
- // is executed with a call to eval. The context contains
- // scope information that we can use to determine if the
- // variable is global if it is not shadowed by eval-introduced
- // variables.
- if (context->GlobalIfNotShadowedByEval(proxy->name())) {
- var = NonLocal(proxy->name(), Variable::DYNAMIC_GLOBAL);
-
- } else {
- var = NonLocal(proxy->name(), Variable::DYNAMIC);
- }
+ BindingKind binding_kind;
+ Variable* var = LookupRecursive(proxy->name(), &binding_kind);
+ switch (binding_kind) {
+ case BOUND:
+ // We found a variable binding.
+ break;
+ case BOUND_EVAL_SHADOWED:
+ // We found a variable variable binding that might be shadowed
+ // by 'eval' introduced variable bindings.
+ if (var->is_global()) {
+ var = NonLocal(proxy->name(), DYNAMIC_GLOBAL);
} else {
- // No with statements and we did not find a local and the code
- // is not executed with a call to eval. We know that this
- // variable is global unless it is shadowed by eval-introduced
- // variables.
- var = NonLocal(proxy->name(), Variable::DYNAMIC_GLOBAL);
+ Variable* invalidated = var;
+ var = NonLocal(proxy->name(), DYNAMIC_LOCAL);
+ var->set_local_if_not_shadowed(invalidated);
}
- }
+ break;
+
+ case UNBOUND:
+ // No binding has been found. Declare a variable in global scope.
+ ASSERT(global_scope != NULL);
+ var = global_scope->DeclareGlobal(proxy->name());
+ break;
+
+ case UNBOUND_EVAL_SHADOWED:
+ // No binding has been found. But some scope makes a
+ // non-strict 'eval' call.
+ var = NonLocal(proxy->name(), DYNAMIC_GLOBAL);
+ break;
+
+ case DYNAMIC_LOOKUP:
+ // The variable could not be resolved statically.
+ var = NonLocal(proxy->name(), DYNAMIC);
+ break;
}
+ ASSERT(var != NULL);
proxy->BindTo(var);
}
-void Scope::ResolveVariablesRecursively(Scope* global_scope,
- Handle<Context> context) {
+void Scope::ResolveVariablesRecursively(Scope* global_scope) {
ASSERT(global_scope == NULL || global_scope->is_global_scope());
// Resolve unresolved variables for this scope.
for (int i = 0; i < unresolved_.length(); i++) {
- ResolveVariable(global_scope, context, unresolved_[i]);
+ ResolveVariable(global_scope, unresolved_[i]);
}
// Resolve unresolved variables for inner scopes.
for (int i = 0; i < inner_scopes_.length(); i++) {
- inner_scopes_[i]->ResolveVariablesRecursively(global_scope, context);
+ inner_scopes_[i]->ResolveVariablesRecursively(global_scope);
}
}
-bool Scope::PropagateScopeInfo(bool outer_scope_calls_eval,
- bool outer_scope_calls_non_strict_eval,
- bool outer_scope_is_eval_scope) {
- if (outer_scope_calls_eval) {
- outer_scope_calls_eval_ = true;
- }
-
+bool Scope::PropagateScopeInfo(bool outer_scope_calls_non_strict_eval ) {
if (outer_scope_calls_non_strict_eval) {
outer_scope_calls_non_strict_eval_ = true;
}
- if (outer_scope_is_eval_scope) {
- outer_scope_is_eval_scope_ = true;
- }
-
- bool calls_eval = scope_calls_eval_ || outer_scope_calls_eval_;
- bool is_eval = is_eval_scope() || outer_scope_is_eval_scope_;
bool calls_non_strict_eval =
- (scope_calls_eval_ && !is_strict_mode()) ||
- outer_scope_calls_non_strict_eval_;
+ this->calls_non_strict_eval() || outer_scope_calls_non_strict_eval_;
for (int i = 0; i < inner_scopes_.length(); i++) {
Scope* inner_scope = inner_scopes_[i];
- if (inner_scope->PropagateScopeInfo(calls_eval,
- calls_non_strict_eval,
- is_eval)) {
+ if (inner_scope->PropagateScopeInfo(calls_non_strict_eval)) {
inner_scope_calls_eval_ = true;
}
if (inner_scope->force_eager_compilation_) {
@@ -1019,7 +1003,7 @@ bool Scope::MustAllocate(Variable* var) {
// via an eval() call. This is only possible if the variable has a
// visible name.
if ((var->is_this() || var->name()->length() > 0) &&
- (var->is_accessed_from_inner_scope() ||
+ (var->has_forced_context_allocation() ||
scope_calls_eval_ ||
inner_scope_calls_eval_ ||
scope_contains_with_ ||
@@ -1040,9 +1024,9 @@ bool Scope::MustAllocateInContext(Variable* var) {
//
// Exceptions: temporary variables are never allocated in a context;
// catch-bound variables are always allocated in a context.
- if (var->mode() == Variable::TEMPORARY) return false;
+ if (var->mode() == TEMPORARY) return false;
if (is_catch_scope() || is_block_scope()) return true;
- return var->is_accessed_from_inner_scope() ||
+ return var->has_forced_context_allocation() ||
scope_calls_eval_ ||
inner_scope_calls_eval_ ||
scope_contains_with_ ||
@@ -1095,7 +1079,7 @@ void Scope::AllocateParameterLocals() {
// In strict mode 'arguments' does not alias formal parameters.
// Therefore in strict mode we allocate parameters as if 'arguments'
// were not used.
- uses_nonstrict_arguments = !is_strict_mode();
+ uses_nonstrict_arguments = is_classic_mode();
}
// The same parameter may occur multiple times in the parameters_ list.
@@ -1106,9 +1090,8 @@ void Scope::AllocateParameterLocals() {
Variable* var = params_[i];
ASSERT(var->scope() == this);
if (uses_nonstrict_arguments) {
- // Give the parameter a use from an inner scope, to force allocation
- // to the context.
- var->MarkAsAccessedFromInnerScope();
+ // Force context allocation of the parameter.
+ var->ForceContextAllocation();
}
if (MustAllocate(var)) {
@@ -1183,21 +1166,15 @@ void Scope::AllocateVariablesRecursively() {
if (is_function_scope()) AllocateParameterLocals();
AllocateNonParameterLocals();
- // Allocate context if necessary.
- bool must_have_local_context = false;
- if (scope_calls_eval_ || scope_contains_with_) {
- // The context for the eval() call or 'with' statement in this scope.
- // Unless we are in the global or an eval scope, we need a local
- // context even if we didn't statically allocate any locals in it,
- // and the compiler will access the context variable. If we are
- // not in an inner scope, the scope is provided from the outside.
- must_have_local_context = is_function_scope();
- }
+ // Force allocation of a context for this scope if necessary. For a 'with'
+ // scope and for a function scope that makes an 'eval' call we need a context,
+ // even if no local variables were statically allocated in the scope.
+ bool must_have_context = is_with_scope() ||
+ (is_function_scope() && calls_eval());
// If we didn't allocate any locals in the local context, then we only
- // need the minimal number of slots if we must have a local context.
- if (num_heap_slots_ == Context::MIN_CONTEXT_SLOTS &&
- !must_have_local_context) {
+ // need the minimal number of slots if we must have a context.
+ if (num_heap_slots_ == Context::MIN_CONTEXT_SLOTS && !must_have_context) {
num_heap_slots_ = 0;
}
@@ -1205,4 +1182,17 @@ void Scope::AllocateVariablesRecursively() {
ASSERT(num_heap_slots_ == 0 || num_heap_slots_ >= Context::MIN_CONTEXT_SLOTS);
}
+
+int Scope::StackLocalCount() const {
+ return num_stack_slots() -
+ (function_ != NULL && function_->var()->IsStackLocal() ? 1 : 0);
+}
+
+
+int Scope::ContextLocalCount() const {
+ if (num_heap_slots() == 0) return 0;
+ return num_heap_slots() - Context::MIN_CONTEXT_SLOTS -
+ (function_ != NULL && function_->var()->IsContextSlot() ? 1 : 0);
+}
+
} } // namespace v8::internal