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Diffstat (limited to 'deps/v8/src/jump-target.h')
-rw-r--r-- | deps/v8/src/jump-target.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/deps/v8/src/jump-target.h b/deps/v8/src/jump-target.h index db7c11553..db523b55b 100644 --- a/deps/v8/src/jump-target.h +++ b/deps/v8/src/jump-target.h @@ -117,12 +117,17 @@ class JumpTarget : public ZoneObject { // Shadows are dynamically allocated. // the target and the fall-through. virtual void Branch(Condition cc, Hint hint = no_hint); virtual void Branch(Condition cc, Result* arg, Hint hint = no_hint); + virtual void Branch(Condition cc, + Result* arg0, + Result* arg1, + Hint hint = no_hint); // Bind a jump target. If there is no current frame at the binding // site, there must be at least one frame reaching via a forward // jump. virtual void Bind(); virtual void Bind(Result* arg); + virtual void Bind(Result* arg0, Result* arg1); // Emit a call to a jump target. There must be a current frame at // the call. The frame at the target is the same as the current |