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diff --git a/deps/v8/src/heap/incremental-marking-inl.h b/deps/v8/src/heap/incremental-marking-inl.h
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+++ b/deps/v8/src/heap/incremental-marking-inl.h
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+// Copyright 2012 the V8 project authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef V8_HEAP_INCREMENTAL_MARKING_INL_H_
+#define V8_HEAP_INCREMENTAL_MARKING_INL_H_
+
+#include "src/heap/incremental-marking.h"
+
+namespace v8 {
+namespace internal {
+
+
+bool IncrementalMarking::BaseRecordWrite(HeapObject* obj, Object** slot,
+ Object* value) {
+ HeapObject* value_heap_obj = HeapObject::cast(value);
+ MarkBit value_bit = Marking::MarkBitFrom(value_heap_obj);
+ if (Marking::IsWhite(value_bit)) {
+ MarkBit obj_bit = Marking::MarkBitFrom(obj);
+ if (Marking::IsBlack(obj_bit)) {
+ MemoryChunk* chunk = MemoryChunk::FromAddress(obj->address());
+ if (chunk->IsFlagSet(MemoryChunk::HAS_PROGRESS_BAR)) {
+ if (chunk->IsLeftOfProgressBar(slot)) {
+ WhiteToGreyAndPush(value_heap_obj, value_bit);
+ RestartIfNotMarking();
+ } else {
+ return false;
+ }
+ } else {
+ BlackToGreyAndUnshift(obj, obj_bit);
+ RestartIfNotMarking();
+ return false;
+ }
+ } else {
+ return false;
+ }
+ }
+ if (!is_compacting_) return false;
+ MarkBit obj_bit = Marking::MarkBitFrom(obj);
+ return Marking::IsBlack(obj_bit);
+}
+
+
+void IncrementalMarking::RecordWrite(HeapObject* obj, Object** slot,
+ Object* value) {
+ if (IsMarking() && value->IsHeapObject()) {
+ RecordWriteSlow(obj, slot, value);
+ }
+}
+
+
+void IncrementalMarking::RecordWriteOfCodeEntry(JSFunction* host, Object** slot,
+ Code* value) {
+ if (IsMarking()) RecordWriteOfCodeEntrySlow(host, slot, value);
+}
+
+
+void IncrementalMarking::RecordWriteIntoCode(HeapObject* obj, RelocInfo* rinfo,
+ Object* value) {
+ if (IsMarking() && value->IsHeapObject()) {
+ RecordWriteIntoCodeSlow(obj, rinfo, value);
+ }
+}
+
+
+void IncrementalMarking::RecordWrites(HeapObject* obj) {
+ if (IsMarking()) {
+ MarkBit obj_bit = Marking::MarkBitFrom(obj);
+ if (Marking::IsBlack(obj_bit)) {
+ MemoryChunk* chunk = MemoryChunk::FromAddress(obj->address());
+ if (chunk->IsFlagSet(MemoryChunk::HAS_PROGRESS_BAR)) {
+ chunk->set_progress_bar(0);
+ }
+ BlackToGreyAndUnshift(obj, obj_bit);
+ RestartIfNotMarking();
+ }
+ }
+}
+
+
+void IncrementalMarking::BlackToGreyAndUnshift(HeapObject* obj,
+ MarkBit mark_bit) {
+ DCHECK(Marking::MarkBitFrom(obj) == mark_bit);
+ DCHECK(obj->Size() >= 2 * kPointerSize);
+ DCHECK(IsMarking());
+ Marking::BlackToGrey(mark_bit);
+ int obj_size = obj->Size();
+ MemoryChunk::IncrementLiveBytesFromGC(obj->address(), -obj_size);
+ bytes_scanned_ -= obj_size;
+ int64_t old_bytes_rescanned = bytes_rescanned_;
+ bytes_rescanned_ = old_bytes_rescanned + obj_size;
+ if ((bytes_rescanned_ >> 20) != (old_bytes_rescanned >> 20)) {
+ if (bytes_rescanned_ > 2 * heap_->PromotedSpaceSizeOfObjects()) {
+ // If we have queued twice the heap size for rescanning then we are
+ // going around in circles, scanning the same objects again and again
+ // as the program mutates the heap faster than we can incrementally
+ // trace it. In this case we switch to non-incremental marking in
+ // order to finish off this marking phase.
+ if (FLAG_trace_gc) {
+ PrintPID("Hurrying incremental marking because of lack of progress\n");
+ }
+ marking_speed_ = kMaxMarkingSpeed;
+ }
+ }
+
+ marking_deque_.UnshiftGrey(obj);
+}
+
+
+void IncrementalMarking::WhiteToGreyAndPush(HeapObject* obj, MarkBit mark_bit) {
+ Marking::WhiteToGrey(mark_bit);
+ marking_deque_.PushGrey(obj);
+}
+}
+} // namespace v8::internal
+
+#endif // V8_HEAP_INCREMENTAL_MARKING_INL_H_