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-rw-r--r--deps/v8/src/execution.cc391
1 files changed, 244 insertions, 147 deletions
diff --git a/deps/v8/src/execution.cc b/deps/v8/src/execution.cc
index de8f0a466..990eca2e5 100644
--- a/deps/v8/src/execution.cc
+++ b/deps/v8/src/execution.cc
@@ -1,4 +1,4 @@
-// Copyright 2006-2008 the V8 project authors. All rights reserved.
+// Copyright 2011 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@@ -31,7 +31,7 @@
#include "api.h"
#include "bootstrapper.h"
-#include "codegen-inl.h"
+#include "codegen.h"
#include "debug.h"
#include "runtime-profiler.h"
#include "simulator.h"
@@ -42,14 +42,39 @@ namespace v8 {
namespace internal {
+StackGuard::StackGuard()
+ : isolate_(NULL) {
+}
+
+
+void StackGuard::set_interrupt_limits(const ExecutionAccess& lock) {
+ ASSERT(isolate_ != NULL);
+ // Ignore attempts to interrupt when interrupts are postponed.
+ if (should_postpone_interrupts(lock)) return;
+ thread_local_.jslimit_ = kInterruptLimit;
+ thread_local_.climit_ = kInterruptLimit;
+ isolate_->heap()->SetStackLimits();
+}
+
+
+void StackGuard::reset_limits(const ExecutionAccess& lock) {
+ ASSERT(isolate_ != NULL);
+ thread_local_.jslimit_ = thread_local_.real_jslimit_;
+ thread_local_.climit_ = thread_local_.real_climit_;
+ isolate_->heap()->SetStackLimits();
+}
+
+
static Handle<Object> Invoke(bool construct,
Handle<JSFunction> func,
Handle<Object> receiver,
int argc,
Object*** args,
bool* has_pending_exception) {
+ Isolate* isolate = func->GetIsolate();
+
// Entering JavaScript.
- VMState state(JS);
+ VMState state(isolate, JS);
// Placeholder for return value.
MaybeObject* value = reinterpret_cast<Object*>(kZapValue);
@@ -85,7 +110,7 @@ static Handle<Object> Invoke(bool construct,
{
// Save and restore context around invocation and block the
// allocation of handles without explicit handle scopes.
- SaveContext save;
+ SaveContext save(isolate);
NoHandleAllocation na;
JSEntryFunction entry = FUNCTION_CAST<JSEntryFunction>(code->entry());
@@ -103,35 +128,41 @@ static Handle<Object> Invoke(bool construct,
// Update the pending exception flag and return the value.
*has_pending_exception = value->IsException();
- ASSERT(*has_pending_exception == Top::has_pending_exception());
+ ASSERT(*has_pending_exception == Isolate::Current()->has_pending_exception());
if (*has_pending_exception) {
- Top::ReportPendingMessages();
- if (Top::pending_exception() == Failure::OutOfMemoryException()) {
- if (!HandleScopeImplementer::instance()->ignore_out_of_memory()) {
+ isolate->ReportPendingMessages();
+ if (isolate->pending_exception() == Failure::OutOfMemoryException()) {
+ if (!isolate->handle_scope_implementer()->ignore_out_of_memory()) {
V8::FatalProcessOutOfMemory("JS", true);
}
}
return Handle<Object>();
} else {
- Top::clear_pending_message();
+ isolate->clear_pending_message();
}
- return Handle<Object>(value->ToObjectUnchecked());
+ return Handle<Object>(value->ToObjectUnchecked(), isolate);
}
-Handle<Object> Execution::Call(Handle<JSFunction> func,
+Handle<Object> Execution::Call(Handle<Object> callable,
Handle<Object> receiver,
int argc,
Object*** args,
bool* pending_exception) {
+ if (!callable->IsJSFunction()) {
+ callable = TryGetFunctionDelegate(callable, pending_exception);
+ if (*pending_exception) return callable;
+ }
+ Handle<JSFunction> func = Handle<JSFunction>::cast(callable);
return Invoke(false, func, receiver, argc, args, pending_exception);
}
Handle<Object> Execution::New(Handle<JSFunction> func, int argc,
Object*** args, bool* pending_exception) {
- return Invoke(true, func, Top::global(), argc, args, pending_exception);
+ return Invoke(true, func, Isolate::Current()->global(), argc, args,
+ pending_exception);
}
@@ -153,59 +184,71 @@ Handle<Object> Execution::TryCall(Handle<JSFunction> func,
if (*caught_exception) {
ASSERT(catcher.HasCaught());
- ASSERT(Top::has_pending_exception());
- ASSERT(Top::external_caught_exception());
- if (Top::pending_exception() == Heap::termination_exception()) {
- result = Factory::termination_exception();
+ Isolate* isolate = Isolate::Current();
+ ASSERT(isolate->has_pending_exception());
+ ASSERT(isolate->external_caught_exception());
+ if (isolate->pending_exception() ==
+ isolate->heap()->termination_exception()) {
+ result = isolate->factory()->termination_exception();
} else {
result = v8::Utils::OpenHandle(*catcher.Exception());
}
- Top::OptionalRescheduleException(true);
+ isolate->OptionalRescheduleException(true);
}
- ASSERT(!Top::has_pending_exception());
- ASSERT(!Top::external_caught_exception());
+ ASSERT(!Isolate::Current()->has_pending_exception());
+ ASSERT(!Isolate::Current()->external_caught_exception());
return result;
}
Handle<Object> Execution::GetFunctionDelegate(Handle<Object> object) {
ASSERT(!object->IsJSFunction());
+ Isolate* isolate = Isolate::Current();
+ Factory* factory = isolate->factory();
// If you return a function from here, it will be called when an
// attempt is made to call the given object as a function.
- // Regular expressions can be called as functions in both Firefox
- // and Safari so we allow it too.
- if (object->IsJSRegExp()) {
- Handle<String> exec = Factory::exec_symbol();
- // TODO(lrn): Bug 617. We should use the default function here, not the
- // one on the RegExp object.
- Object* exec_function;
- { MaybeObject* maybe_exec_function = object->GetProperty(*exec);
- // This can lose an exception, but the alternative is to put a failure
- // object in a handle, which is not GC safe.
- if (!maybe_exec_function->ToObject(&exec_function)) {
- return Factory::undefined_value();
- }
- }
- return Handle<Object>(exec_function);
+ // Objects created through the API can have an instance-call handler
+ // that should be used when calling the object as a function.
+ if (object->IsHeapObject() &&
+ HeapObject::cast(*object)->map()->has_instance_call_handler()) {
+ return Handle<JSFunction>(
+ isolate->global_context()->call_as_function_delegate());
}
+ return factory->undefined_value();
+}
+
+
+Handle<Object> Execution::TryGetFunctionDelegate(Handle<Object> object,
+ bool* has_pending_exception) {
+ ASSERT(!object->IsJSFunction());
+ Isolate* isolate = Isolate::Current();
+
// Objects created through the API can have an instance-call handler
// that should be used when calling the object as a function.
if (object->IsHeapObject() &&
HeapObject::cast(*object)->map()->has_instance_call_handler()) {
return Handle<JSFunction>(
- Top::global_context()->call_as_function_delegate());
+ isolate->global_context()->call_as_function_delegate());
}
- return Factory::undefined_value();
+ // If the Object doesn't have an instance-call handler we should
+ // throw a non-callable exception.
+ i::Handle<i::Object> error_obj = isolate->factory()->NewTypeError(
+ "called_non_callable", i::HandleVector<i::Object>(&object, 1));
+ isolate->Throw(*error_obj);
+ *has_pending_exception = true;
+
+ return isolate->factory()->undefined_value();
}
Handle<Object> Execution::GetConstructorDelegate(Handle<Object> object) {
ASSERT(!object->IsJSFunction());
+ Isolate* isolate = Isolate::Current();
// If you return a function from here, it will be called when an
// attempt is made to call the given object as a constructor.
@@ -215,26 +258,50 @@ Handle<Object> Execution::GetConstructorDelegate(Handle<Object> object) {
if (object->IsHeapObject() &&
HeapObject::cast(*object)->map()->has_instance_call_handler()) {
return Handle<JSFunction>(
- Top::global_context()->call_as_constructor_delegate());
+ isolate->global_context()->call_as_constructor_delegate());
}
- return Factory::undefined_value();
+ return isolate->factory()->undefined_value();
}
-// Static state for stack guards.
-StackGuard::ThreadLocal StackGuard::thread_local_;
+Handle<Object> Execution::TryGetConstructorDelegate(
+ Handle<Object> object,
+ bool* has_pending_exception) {
+ ASSERT(!object->IsJSFunction());
+ Isolate* isolate = Isolate::Current();
+
+ // If you return a function from here, it will be called when an
+ // attempt is made to call the given object as a constructor.
+
+ // Objects created through the API can have an instance-call handler
+ // that should be used when calling the object as a function.
+ if (object->IsHeapObject() &&
+ HeapObject::cast(*object)->map()->has_instance_call_handler()) {
+ return Handle<JSFunction>(
+ isolate->global_context()->call_as_constructor_delegate());
+ }
+
+ // If the Object doesn't have an instance-call handler we should
+ // throw a non-callable exception.
+ i::Handle<i::Object> error_obj = isolate->factory()->NewTypeError(
+ "called_non_callable", i::HandleVector<i::Object>(&object, 1));
+ isolate->Throw(*error_obj);
+ *has_pending_exception = true;
+
+ return isolate->factory()->undefined_value();
+}
bool StackGuard::IsStackOverflow() {
- ExecutionAccess access;
+ ExecutionAccess access(isolate_);
return (thread_local_.jslimit_ != kInterruptLimit &&
thread_local_.climit_ != kInterruptLimit);
}
void StackGuard::EnableInterrupts() {
- ExecutionAccess access;
+ ExecutionAccess access(isolate_);
if (has_pending_interrupts(access)) {
set_interrupt_limits(access);
}
@@ -242,10 +309,10 @@ void StackGuard::EnableInterrupts() {
void StackGuard::SetStackLimit(uintptr_t limit) {
- ExecutionAccess access;
+ ExecutionAccess access(isolate_);
// If the current limits are special (eg due to a pending interrupt) then
// leave them alone.
- uintptr_t jslimit = SimulatorStack::JsLimitFromCLimit(limit);
+ uintptr_t jslimit = SimulatorStack::JsLimitFromCLimit(isolate_, limit);
if (thread_local_.jslimit_ == thread_local_.real_jslimit_) {
thread_local_.jslimit_ = jslimit;
}
@@ -258,92 +325,92 @@ void StackGuard::SetStackLimit(uintptr_t limit) {
void StackGuard::DisableInterrupts() {
- ExecutionAccess access;
+ ExecutionAccess access(isolate_);
reset_limits(access);
}
bool StackGuard::IsInterrupted() {
- ExecutionAccess access;
+ ExecutionAccess access(isolate_);
return thread_local_.interrupt_flags_ & INTERRUPT;
}
void StackGuard::Interrupt() {
- ExecutionAccess access;
+ ExecutionAccess access(isolate_);
thread_local_.interrupt_flags_ |= INTERRUPT;
set_interrupt_limits(access);
}
bool StackGuard::IsPreempted() {
- ExecutionAccess access;
+ ExecutionAccess access(isolate_);
return thread_local_.interrupt_flags_ & PREEMPT;
}
void StackGuard::Preempt() {
- ExecutionAccess access;
+ ExecutionAccess access(isolate_);
thread_local_.interrupt_flags_ |= PREEMPT;
set_interrupt_limits(access);
}
bool StackGuard::IsTerminateExecution() {
- ExecutionAccess access;
+ ExecutionAccess access(isolate_);
return thread_local_.interrupt_flags_ & TERMINATE;
}
void StackGuard::TerminateExecution() {
- ExecutionAccess access;
+ ExecutionAccess access(isolate_);
thread_local_.interrupt_flags_ |= TERMINATE;
set_interrupt_limits(access);
}
bool StackGuard::IsRuntimeProfilerTick() {
- ExecutionAccess access;
+ ExecutionAccess access(isolate_);
return thread_local_.interrupt_flags_ & RUNTIME_PROFILER_TICK;
}
void StackGuard::RequestRuntimeProfilerTick() {
// Ignore calls if we're not optimizing or if we can't get the lock.
- if (FLAG_opt && ExecutionAccess::TryLock()) {
+ if (FLAG_opt && ExecutionAccess::TryLock(isolate_)) {
thread_local_.interrupt_flags_ |= RUNTIME_PROFILER_TICK;
if (thread_local_.postpone_interrupts_nesting_ == 0) {
thread_local_.jslimit_ = thread_local_.climit_ = kInterruptLimit;
- Heap::SetStackLimits();
+ isolate_->heap()->SetStackLimits();
}
- ExecutionAccess::Unlock();
+ ExecutionAccess::Unlock(isolate_);
}
}
#ifdef ENABLE_DEBUGGER_SUPPORT
bool StackGuard::IsDebugBreak() {
- ExecutionAccess access;
+ ExecutionAccess access(isolate_);
return thread_local_.interrupt_flags_ & DEBUGBREAK;
}
void StackGuard::DebugBreak() {
- ExecutionAccess access;
+ ExecutionAccess access(isolate_);
thread_local_.interrupt_flags_ |= DEBUGBREAK;
set_interrupt_limits(access);
}
bool StackGuard::IsDebugCommand() {
- ExecutionAccess access;
+ ExecutionAccess access(isolate_);
return thread_local_.interrupt_flags_ & DEBUGCOMMAND;
}
void StackGuard::DebugCommand() {
if (FLAG_debugger_auto_break) {
- ExecutionAccess access;
+ ExecutionAccess access(isolate_);
thread_local_.interrupt_flags_ |= DEBUGCOMMAND;
set_interrupt_limits(access);
}
@@ -351,7 +418,7 @@ void StackGuard::DebugCommand() {
#endif
void StackGuard::Continue(InterruptFlag after_what) {
- ExecutionAccess access;
+ ExecutionAccess access(isolate_);
thread_local_.interrupt_flags_ &= ~static_cast<int>(after_what);
if (!should_postpone_interrupts(access) && !has_pending_interrupts(access)) {
reset_limits(access);
@@ -359,36 +426,34 @@ void StackGuard::Continue(InterruptFlag after_what) {
}
-int StackGuard::ArchiveSpacePerThread() {
- return sizeof(ThreadLocal);
-}
-
-
char* StackGuard::ArchiveStackGuard(char* to) {
- ExecutionAccess access;
+ ExecutionAccess access(isolate_);
memcpy(to, reinterpret_cast<char*>(&thread_local_), sizeof(ThreadLocal));
ThreadLocal blank;
+
+ // Set the stack limits using the old thread_local_.
+ // TODO(isolates): This was the old semantics of constructing a ThreadLocal
+ // (as the ctor called SetStackLimits, which looked at the
+ // current thread_local_ from StackGuard)-- but is this
+ // really what was intended?
+ isolate_->heap()->SetStackLimits();
thread_local_ = blank;
+
return to + sizeof(ThreadLocal);
}
char* StackGuard::RestoreStackGuard(char* from) {
- ExecutionAccess access;
+ ExecutionAccess access(isolate_);
memcpy(reinterpret_cast<char*>(&thread_local_), from, sizeof(ThreadLocal));
- Heap::SetStackLimits();
+ isolate_->heap()->SetStackLimits();
return from + sizeof(ThreadLocal);
}
-static internal::Thread::LocalStorageKey stack_limit_key =
- internal::Thread::CreateThreadLocalKey();
-
-
void StackGuard::FreeThreadResources() {
- Thread::SetThreadLocal(
- stack_limit_key,
- reinterpret_cast<void*>(thread_local_.real_climit_));
+ Isolate::CurrentPerIsolateThreadData()->set_stack_limit(
+ thread_local_.real_climit_);
}
@@ -400,52 +465,58 @@ void StackGuard::ThreadLocal::Clear() {
nesting_ = 0;
postpone_interrupts_nesting_ = 0;
interrupt_flags_ = 0;
- Heap::SetStackLimits();
}
-void StackGuard::ThreadLocal::Initialize() {
+bool StackGuard::ThreadLocal::Initialize(Isolate* isolate) {
+ bool should_set_stack_limits = false;
if (real_climit_ == kIllegalLimit) {
// Takes the address of the limit variable in order to find out where
// the top of stack is right now.
const uintptr_t kLimitSize = FLAG_stack_size * KB;
uintptr_t limit = reinterpret_cast<uintptr_t>(&limit) - kLimitSize;
ASSERT(reinterpret_cast<uintptr_t>(&limit) > kLimitSize);
- real_jslimit_ = SimulatorStack::JsLimitFromCLimit(limit);
- jslimit_ = SimulatorStack::JsLimitFromCLimit(limit);
+ real_jslimit_ = SimulatorStack::JsLimitFromCLimit(isolate, limit);
+ jslimit_ = SimulatorStack::JsLimitFromCLimit(isolate, limit);
real_climit_ = limit;
climit_ = limit;
- Heap::SetStackLimits();
+ should_set_stack_limits = true;
}
nesting_ = 0;
postpone_interrupts_nesting_ = 0;
interrupt_flags_ = 0;
+ return should_set_stack_limits;
}
void StackGuard::ClearThread(const ExecutionAccess& lock) {
thread_local_.Clear();
+ isolate_->heap()->SetStackLimits();
}
void StackGuard::InitThread(const ExecutionAccess& lock) {
- thread_local_.Initialize();
- void* stored_limit = Thread::GetThreadLocal(stack_limit_key);
+ if (thread_local_.Initialize(isolate_)) isolate_->heap()->SetStackLimits();
+ Isolate::PerIsolateThreadData* per_thread =
+ isolate_->FindOrAllocatePerThreadDataForThisThread();
+ uintptr_t stored_limit = per_thread->stack_limit();
// You should hold the ExecutionAccess lock when you call this.
- if (stored_limit != NULL) {
- StackGuard::SetStackLimit(reinterpret_cast<intptr_t>(stored_limit));
+ if (stored_limit != 0) {
+ StackGuard::SetStackLimit(stored_limit);
}
}
// --- C a l l s t o n a t i v e s ---
-#define RETURN_NATIVE_CALL(name, argc, argv, has_pending_exception) \
- do { \
- Object** args[argc] = argv; \
- ASSERT(has_pending_exception != NULL); \
- return Call(Top::name##_fun(), Top::builtins(), argc, args, \
- has_pending_exception); \
+#define RETURN_NATIVE_CALL(name, argc, argv, has_pending_exception) \
+ do { \
+ Isolate* isolate = Isolate::Current(); \
+ Object** args[argc] = argv; \
+ ASSERT(has_pending_exception != NULL); \
+ return Call(isolate->name##_fun(), \
+ isolate->js_builtins_object(), argc, args, \
+ has_pending_exception); \
} while (false)
@@ -461,7 +532,7 @@ Handle<Object> Execution::ToBoolean(Handle<Object> obj) {
double value = obj->Number();
result = !((value == 0) || isnan(value));
}
- return Handle<Object>(Heap::ToBoolean(result));
+ return Handle<Object>(HEAP->ToBoolean(result));
}
@@ -502,7 +573,7 @@ Handle<Object> Execution::ToInt32(Handle<Object> obj, bool* exc) {
Handle<Object> Execution::NewDate(double time, bool* exc) {
- Handle<Object> time_obj = Factory::NewNumber(time);
+ Handle<Object> time_obj = FACTORY->NewNumber(time);
RETURN_NATIVE_CALL(create_date, 1, { time_obj.location() }, exc);
}
@@ -513,30 +584,33 @@ Handle<Object> Execution::NewDate(double time, bool* exc) {
Handle<JSRegExp> Execution::NewJSRegExp(Handle<String> pattern,
Handle<String> flags,
bool* exc) {
+ Handle<JSFunction> function = Handle<JSFunction>(
+ pattern->GetIsolate()->global_context()->regexp_function());
Handle<Object> re_obj = RegExpImpl::CreateRegExpLiteral(
- Handle<JSFunction>(Top::global_context()->regexp_function()),
- pattern,
- flags,
- exc);
+ function, pattern, flags, exc);
if (*exc) return Handle<JSRegExp>();
return Handle<JSRegExp>::cast(re_obj);
}
Handle<Object> Execution::CharAt(Handle<String> string, uint32_t index) {
+ Isolate* isolate = string->GetIsolate();
+ Factory* factory = isolate->factory();
+
int int_index = static_cast<int>(index);
if (int_index < 0 || int_index >= string->length()) {
- return Factory::undefined_value();
+ return factory->undefined_value();
}
Handle<Object> char_at =
- GetProperty(Top::builtins(), Factory::char_at_symbol());
+ GetProperty(isolate->js_builtins_object(),
+ factory->char_at_symbol());
if (!char_at->IsJSFunction()) {
- return Factory::undefined_value();
+ return factory->undefined_value();
}
bool caught_exception;
- Handle<Object> index_object = Factory::NewNumberFromInt(int_index);
+ Handle<Object> index_object = factory->NewNumberFromInt(int_index);
Object** index_arg[] = { index_object.location() };
Handle<Object> result = TryCall(Handle<JSFunction>::cast(char_at),
string,
@@ -544,7 +618,7 @@ Handle<Object> Execution::CharAt(Handle<String> string, uint32_t index) {
index_arg,
&caught_exception);
if (caught_exception) {
- return Factory::undefined_value();
+ return factory->undefined_value();
}
return result;
}
@@ -552,15 +626,18 @@ Handle<Object> Execution::CharAt(Handle<String> string, uint32_t index) {
Handle<JSFunction> Execution::InstantiateFunction(
Handle<FunctionTemplateInfo> data, bool* exc) {
+ Isolate* isolate = data->GetIsolate();
// Fast case: see if the function has already been instantiated
int serial_number = Smi::cast(data->serial_number())->value();
- Object* elm = Top::global_context()->function_cache()->
- GetElementNoExceptionThrown(serial_number);
+ Object* elm =
+ isolate->global_context()->function_cache()->
+ GetElementNoExceptionThrown(serial_number);
if (elm->IsJSFunction()) return Handle<JSFunction>(JSFunction::cast(elm));
// The function has not yet been instantiated in this context; do it.
Object** args[1] = { Handle<Object>::cast(data).location() };
Handle<Object> result =
- Call(Top::instantiate_fun(), Top::builtins(), 1, args, exc);
+ Call(isolate->instantiate_fun(),
+ isolate->js_builtins_object(), 1, args, exc);
if (*exc) return Handle<JSFunction>::null();
return Handle<JSFunction>::cast(result);
}
@@ -568,12 +645,13 @@ Handle<JSFunction> Execution::InstantiateFunction(
Handle<JSObject> Execution::InstantiateObject(Handle<ObjectTemplateInfo> data,
bool* exc) {
+ Isolate* isolate = data->GetIsolate();
if (data->property_list()->IsUndefined() &&
!data->constructor()->IsUndefined()) {
// Initialization to make gcc happy.
Object* result = NULL;
{
- HandleScope scope;
+ HandleScope scope(isolate);
Handle<FunctionTemplateInfo> cons_template =
Handle<FunctionTemplateInfo>(
FunctionTemplateInfo::cast(data->constructor()));
@@ -588,7 +666,8 @@ Handle<JSObject> Execution::InstantiateObject(Handle<ObjectTemplateInfo> data,
} else {
Object** args[1] = { Handle<Object>::cast(data).location() };
Handle<Object> result =
- Call(Top::instantiate_fun(), Top::builtins(), 1, args, exc);
+ Call(isolate->instantiate_fun(),
+ isolate->js_builtins_object(), 1, args, exc);
if (*exc) return Handle<JSObject>::null();
return Handle<JSObject>::cast(result);
}
@@ -598,8 +677,10 @@ Handle<JSObject> Execution::InstantiateObject(Handle<ObjectTemplateInfo> data,
void Execution::ConfigureInstance(Handle<Object> instance,
Handle<Object> instance_template,
bool* exc) {
+ Isolate* isolate = Isolate::Current();
Object** args[2] = { instance.location(), instance_template.location() };
- Execution::Call(Top::configure_instance_fun(), Top::builtins(), 2, args, exc);
+ Execution::Call(isolate->configure_instance_fun(),
+ isolate->js_builtins_object(), 2, args, exc);
}
@@ -607,93 +688,106 @@ Handle<String> Execution::GetStackTraceLine(Handle<Object> recv,
Handle<JSFunction> fun,
Handle<Object> pos,
Handle<Object> is_global) {
+ Isolate* isolate = fun->GetIsolate();
const int argc = 4;
Object** args[argc] = { recv.location(),
Handle<Object>::cast(fun).location(),
pos.location(),
is_global.location() };
bool caught_exception = false;
- Handle<Object> result = TryCall(Top::get_stack_trace_line_fun(),
- Top::builtins(), argc, args,
- &caught_exception);
- if (caught_exception || !result->IsString()) return Factory::empty_symbol();
+ Handle<Object> result =
+ TryCall(isolate->get_stack_trace_line_fun(),
+ isolate->js_builtins_object(), argc, args,
+ &caught_exception);
+ if (caught_exception || !result->IsString()) {
+ return isolate->factory()->empty_symbol();
+ }
+
return Handle<String>::cast(result);
}
static Object* RuntimePreempt() {
+ Isolate* isolate = Isolate::Current();
+
// Clear the preempt request flag.
- StackGuard::Continue(PREEMPT);
+ isolate->stack_guard()->Continue(PREEMPT);
ContextSwitcher::PreemptionReceived();
#ifdef ENABLE_DEBUGGER_SUPPORT
- if (Debug::InDebugger()) {
+ if (isolate->debug()->InDebugger()) {
// If currently in the debugger don't do any actual preemption but record
// that preemption occoured while in the debugger.
- Debug::PreemptionWhileInDebugger();
+ isolate->debug()->PreemptionWhileInDebugger();
} else {
// Perform preemption.
- v8::Unlocker unlocker;
+ v8::Unlocker unlocker(reinterpret_cast<v8::Isolate*>(isolate));
Thread::YieldCPU();
}
#else
- // Perform preemption.
- v8::Unlocker unlocker;
- Thread::YieldCPU();
+ { // NOLINT
+ // Perform preemption.
+ v8::Unlocker unlocker(reinterpret_cast<v8::Isolate*>(isolate));
+ Thread::YieldCPU();
+ }
#endif
- return Heap::undefined_value();
+ return isolate->heap()->undefined_value();
}
#ifdef ENABLE_DEBUGGER_SUPPORT
Object* Execution::DebugBreakHelper() {
+ Isolate* isolate = Isolate::Current();
+
// Just continue if breaks are disabled.
- if (Debug::disable_break()) {
- return Heap::undefined_value();
+ if (isolate->debug()->disable_break()) {
+ return isolate->heap()->undefined_value();
}
// Ignore debug break during bootstrapping.
- if (Bootstrapper::IsActive()) {
- return Heap::undefined_value();
+ if (isolate->bootstrapper()->IsActive()) {
+ return isolate->heap()->undefined_value();
}
{
- JavaScriptFrameIterator it;
+ JavaScriptFrameIterator it(isolate);
ASSERT(!it.done());
Object* fun = it.frame()->function();
if (fun && fun->IsJSFunction()) {
// Don't stop in builtin functions.
if (JSFunction::cast(fun)->IsBuiltin()) {
- return Heap::undefined_value();
+ return isolate->heap()->undefined_value();
}
GlobalObject* global = JSFunction::cast(fun)->context()->global();
// Don't stop in debugger functions.
- if (Debug::IsDebugGlobal(global)) {
- return Heap::undefined_value();
+ if (isolate->debug()->IsDebugGlobal(global)) {
+ return isolate->heap()->undefined_value();
}
}
}
// Collect the break state before clearing the flags.
bool debug_command_only =
- StackGuard::IsDebugCommand() && !StackGuard::IsDebugBreak();
+ isolate->stack_guard()->IsDebugCommand() &&
+ !isolate->stack_guard()->IsDebugBreak();
// Clear the debug break request flag.
- StackGuard::Continue(DEBUGBREAK);
+ isolate->stack_guard()->Continue(DEBUGBREAK);
ProcessDebugMesssages(debug_command_only);
// Return to continue execution.
- return Heap::undefined_value();
+ return isolate->heap()->undefined_value();
}
void Execution::ProcessDebugMesssages(bool debug_command_only) {
+ Isolate* isolate = Isolate::Current();
// Clear the debug command request flag.
- StackGuard::Continue(DEBUGCOMMAND);
+ isolate->stack_guard()->Continue(DEBUGCOMMAND);
- HandleScope scope;
+ HandleScope scope(isolate);
// Enter the debugger. Just continue if we fail to enter the debugger.
EnterDebugger debugger;
if (debugger.FailedToEnter()) {
@@ -702,34 +796,37 @@ void Execution::ProcessDebugMesssages(bool debug_command_only) {
// Notify the debug event listeners. Indicate auto continue if the break was
// a debug command break.
- Debugger::OnDebugBreak(Factory::undefined_value(), debug_command_only);
+ isolate->debugger()->OnDebugBreak(isolate->factory()->undefined_value(),
+ debug_command_only);
}
#endif
MaybeObject* Execution::HandleStackGuardInterrupt() {
- Counters::stack_interrupts.Increment();
- if (StackGuard::IsRuntimeProfilerTick()) {
- Counters::runtime_profiler_ticks.Increment();
- StackGuard::Continue(RUNTIME_PROFILER_TICK);
- RuntimeProfiler::OptimizeNow();
+ Isolate* isolate = Isolate::Current();
+ StackGuard* stack_guard = isolate->stack_guard();
+ isolate->counters()->stack_interrupts()->Increment();
+ if (stack_guard->IsRuntimeProfilerTick()) {
+ isolate->counters()->runtime_profiler_ticks()->Increment();
+ stack_guard->Continue(RUNTIME_PROFILER_TICK);
+ isolate->runtime_profiler()->OptimizeNow();
}
#ifdef ENABLE_DEBUGGER_SUPPORT
- if (StackGuard::IsDebugBreak() || StackGuard::IsDebugCommand()) {
+ if (stack_guard->IsDebugBreak() || stack_guard->IsDebugCommand()) {
DebugBreakHelper();
}
#endif
- if (StackGuard::IsPreempted()) RuntimePreempt();
- if (StackGuard::IsTerminateExecution()) {
- StackGuard::Continue(TERMINATE);
- return Top::TerminateExecution();
+ if (stack_guard->IsPreempted()) RuntimePreempt();
+ if (stack_guard->IsTerminateExecution()) {
+ stack_guard->Continue(TERMINATE);
+ return isolate->TerminateExecution();
}
- if (StackGuard::IsInterrupted()) {
- StackGuard::Continue(INTERRUPT);
- return Top::StackOverflow();
+ if (stack_guard->IsInterrupted()) {
+ stack_guard->Continue(INTERRUPT);
+ return isolate->StackOverflow();
}
- return Heap::undefined_value();
+ return isolate->heap()->undefined_value();
}
} } // namespace v8::internal