diff options
Diffstat (limited to 'deps/v8/src/debug.h')
-rw-r--r-- | deps/v8/src/debug.h | 90 |
1 files changed, 86 insertions, 4 deletions
diff --git a/deps/v8/src/debug.h b/deps/v8/src/debug.h index f01ef393f..a098040c0 100644 --- a/deps/v8/src/debug.h +++ b/deps/v8/src/debug.h @@ -705,8 +705,7 @@ class Debugger { void DebugRequest(const uint16_t* json_request, int length); Handle<Object> MakeJSObject(Vector<const char> constructor_name, - int argc, - Handle<Object> argv[], + int argc, Object*** argv, bool* caught_exception); Handle<Object> MakeExecutionState(bool* caught_exception); Handle<Object> MakeBreakEvent(Handle<Object> exec_state, @@ -870,8 +869,91 @@ class Debugger { // some reason could not be entered FailedToEnter will return true. class EnterDebugger BASE_EMBEDDED { public: - EnterDebugger(); - ~EnterDebugger(); + EnterDebugger() + : isolate_(Isolate::Current()), + prev_(isolate_->debug()->debugger_entry()), + it_(isolate_), + has_js_frames_(!it_.done()), + save_(isolate_) { + Debug* debug = isolate_->debug(); + ASSERT(prev_ != NULL || !debug->is_interrupt_pending(PREEMPT)); + ASSERT(prev_ != NULL || !debug->is_interrupt_pending(DEBUGBREAK)); + + // Link recursive debugger entry. + debug->set_debugger_entry(this); + + // Store the previous break id and frame id. + break_id_ = debug->break_id(); + break_frame_id_ = debug->break_frame_id(); + + // Create the new break info. If there is no JavaScript frames there is no + // break frame id. + if (has_js_frames_) { + debug->NewBreak(it_.frame()->id()); + } else { + debug->NewBreak(StackFrame::NO_ID); + } + + // Make sure that debugger is loaded and enter the debugger context. + load_failed_ = !debug->Load(); + if (!load_failed_) { + // NOTE the member variable save which saves the previous context before + // this change. + isolate_->set_context(*debug->debug_context()); + } + } + + ~EnterDebugger() { + ASSERT(Isolate::Current() == isolate_); + Debug* debug = isolate_->debug(); + + // Restore to the previous break state. + debug->SetBreak(break_frame_id_, break_id_); + + // Check for leaving the debugger. + if (prev_ == NULL) { + // Clear mirror cache when leaving the debugger. Skip this if there is a + // pending exception as clearing the mirror cache calls back into + // JavaScript. This can happen if the v8::Debug::Call is used in which + // case the exception should end up in the calling code. + if (!isolate_->has_pending_exception()) { + // Try to avoid any pending debug break breaking in the clear mirror + // cache JavaScript code. + if (isolate_->stack_guard()->IsDebugBreak()) { + debug->set_interrupts_pending(DEBUGBREAK); + isolate_->stack_guard()->Continue(DEBUGBREAK); + } + debug->ClearMirrorCache(); + } + + // Request preemption and debug break when leaving the last debugger entry + // if any of these where recorded while debugging. + if (debug->is_interrupt_pending(PREEMPT)) { + // This re-scheduling of preemption is to avoid starvation in some + // debugging scenarios. + debug->clear_interrupt_pending(PREEMPT); + isolate_->stack_guard()->Preempt(); + } + if (debug->is_interrupt_pending(DEBUGBREAK)) { + debug->clear_interrupt_pending(DEBUGBREAK); + isolate_->stack_guard()->DebugBreak(); + } + + // If there are commands in the queue when leaving the debugger request + // that these commands are processed. + if (isolate_->debugger()->HasCommands()) { + isolate_->stack_guard()->DebugCommand(); + } + + // If leaving the debugger with the debugger no longer active unload it. + if (!isolate_->debugger()->IsDebuggerActive()) { + isolate_->debugger()->UnloadDebugger(); + } + } + + // Leaving this debugger entry. + debug->set_debugger_entry(prev_); + } // Check whether the debugger could be entered. inline bool FailedToEnter() { return load_failed_; } |