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authorTrevor Norris <trev.norris@gmail.com>2013-11-04 10:49:55 -0800
committerTrevor Norris <trev.norris@gmail.com>2013-11-12 13:38:31 -0800
commitd120d92bfef0b5012e76c636335fee80e9c1e4a9 (patch)
tree277864e238d78271c82b3e77c8f3e8c850c35bd9 /src/node_stat_watcher.h
parent6cea16f2c9ec0666708e924fa93c664ddb000b5c (diff)
downloadnode-d120d92bfef0b5012e76c636335fee80e9c1e4a9.tar.gz
base-object: add BaseObject
BaseObject is a class that just handles the Persistent handle attached to the class instance. This also removed WeakObject. Reordering the inheritance chain helps prevent unneeded calls on instances that don't call MakeCallback.
Diffstat (limited to 'src/node_stat_watcher.h')
-rw-r--r--src/node_stat_watcher.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/node_stat_watcher.h b/src/node_stat_watcher.h
index 780b2baf7..f9ad2e654 100644
--- a/src/node_stat_watcher.h
+++ b/src/node_stat_watcher.h
@@ -23,20 +23,21 @@
#define SRC_NODE_STAT_WATCHER_H_
#include "node.h"
+#include "async-wrap.h"
#include "env.h"
-#include "weak-object.h"
#include "uv.h"
#include "v8.h"
namespace node {
-class StatWatcher : public WeakObject {
+class StatWatcher : public AsyncWrap {
public:
+ virtual ~StatWatcher();
+
static void Initialize(v8::Handle<v8::Object> target);
protected:
StatWatcher(Environment* env, v8::Local<v8::Object> wrap);
- virtual ~StatWatcher();
static void New(const v8::FunctionCallbackInfo<v8::Value>& args);
static void Start(const v8::FunctionCallbackInfo<v8::Value>& args);