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authorRyan Dahl <ry@tinyclouds.org>2010-09-08 17:14:42 -0700
committerRyan Dahl <ry@tinyclouds.org>2010-09-08 17:14:42 -0700
commit8796ed22783bbbb9d286463e27db275325106fed (patch)
treec4d13c9a6dc9196925489392ffe589f4d43d8939 /deps/v8/src/jump-target-heavy.h
parent512016fd7441d8919c29f369a38622ab1dd01942 (diff)
downloadnode-8796ed22783bbbb9d286463e27db275325106fed.tar.gz
Upgrade V8 to 2.4.2
Diffstat (limited to 'deps/v8/src/jump-target-heavy.h')
-rw-r--r--deps/v8/src/jump-target-heavy.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/deps/v8/src/jump-target-heavy.h b/deps/v8/src/jump-target-heavy.h
index b2113a5a4..8cec86926 100644
--- a/deps/v8/src/jump-target-heavy.h
+++ b/deps/v8/src/jump-target-heavy.h
@@ -117,17 +117,17 @@ class JumpTarget : public ZoneObject { // Shadows are dynamically allocated.
// the target and the fall-through.
virtual void Branch(Condition cc, Hint hint = no_hint);
virtual void Branch(Condition cc, Result* arg, Hint hint = no_hint);
- virtual void Branch(Condition cc,
- Result* arg0,
- Result* arg1,
- Hint hint = no_hint);
+ void Branch(Condition cc,
+ Result* arg0,
+ Result* arg1,
+ Hint hint = no_hint);
// Bind a jump target. If there is no current frame at the binding
// site, there must be at least one frame reaching via a forward
// jump.
virtual void Bind();
virtual void Bind(Result* arg);
- virtual void Bind(Result* arg0, Result* arg1);
+ void Bind(Result* arg0, Result* arg1);
// Emit a call to a jump target. There must be a current frame at
// the call. The frame at the target is the same as the current