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+// Copyright 2008 the V8 project authors. All rights reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#ifndef V8_VIRTUAL_FRAME_H_
+#define V8_VIRTUAL_FRAME_H_
+
+#include "macro-assembler.h"
+
+namespace v8 { namespace internal {
+
+// -------------------------------------------------------------------------
+// Virtual frame elements
+//
+// The internal elements of the virtual frames. There are several kinds of
+// elements:
+// * Invalid: elements that are uninitialized or not actually part
+// of the virtual frame. They should not be read.
+// * Memory: an element that resides in the actual frame. Its address is
+// given by its position in the virtual frame.
+// * Register: an element that resides in a register.
+// * Constant: an element whose value is known at compile time.
+
+class FrameElement BASE_EMBEDDED {
+ public:
+ enum SyncFlag {
+ NOT_SYNCED,
+ SYNCED
+ };
+
+ // The default constructor creates an invalid frame element.
+ FrameElement()
+ : static_type_(), type_(INVALID), copied_(false), synced_(false) {
+ data_.reg_ = no_reg;
+ }
+
+ // Factory function to construct an invalid frame element.
+ static FrameElement InvalidElement() {
+ FrameElement result;
+ return result;
+ }
+
+ // Factory function to construct an in-memory frame element.
+ static FrameElement MemoryElement() {
+ FrameElement result(MEMORY, no_reg, SYNCED);
+ return result;
+ }
+
+ // Factory function to construct an in-register frame element.
+ static FrameElement RegisterElement(Register reg,
+ SyncFlag is_synced,
+ StaticType static_type = StaticType()) {
+ return FrameElement(REGISTER, reg, is_synced, static_type);
+ }
+
+ // Factory function to construct a frame element whose value is known at
+ // compile time.
+ static FrameElement ConstantElement(Handle<Object> value,
+ SyncFlag is_synced) {
+ FrameElement result(value, is_synced);
+ return result;
+ }
+
+ bool is_synced() const { return synced_; }
+
+ void set_sync() {
+ ASSERT(type() != MEMORY);
+ synced_ = true;
+ }
+
+ void clear_sync() {
+ ASSERT(type() != MEMORY);
+ synced_ = false;
+ }
+
+ bool is_valid() const { return type() != INVALID; }
+ bool is_memory() const { return type() == MEMORY; }
+ bool is_register() const { return type() == REGISTER; }
+ bool is_constant() const { return type() == CONSTANT; }
+ bool is_copy() const { return type() == COPY; }
+
+ bool is_copied() const { return copied_; }
+ void set_copied() { copied_ = true; }
+ void clear_copied() { copied_ = false; }
+
+ Register reg() const {
+ ASSERT(is_register());
+ return data_.reg_;
+ }
+
+ Handle<Object> handle() const {
+ ASSERT(is_constant());
+ return Handle<Object>(data_.handle_);
+ }
+
+ int index() const {
+ ASSERT(is_copy());
+ return data_.index_;
+ }
+
+ bool Equals(FrameElement other);
+
+ StaticType static_type() { return static_type_; }
+
+ void set_static_type(StaticType static_type) {
+ // TODO(lrn): If it's s copy, it would be better to update the real one,
+ // but we can't from here. The caller must handle this.
+ static_type_ = static_type;
+ }
+
+ private:
+ enum Type {
+ INVALID,
+ MEMORY,
+ REGISTER,
+ CONSTANT,
+ COPY
+ };
+
+ Type type() const { return static_cast<Type>(type_); }
+
+ StaticType static_type_;
+
+ // The element's type.
+ byte type_;
+
+ bool copied_;
+
+ // The element's dirty-bit. The dirty bit can be cleared
+ // for non-memory elements to indicate that the element agrees with
+ // the value in memory in the actual frame.
+ bool synced_;
+
+ union {
+ Register reg_;
+ Object** handle_;
+ int index_;
+ } data_;
+
+ // Used to construct memory and register elements.
+ FrameElement(Type type, Register reg, SyncFlag is_synced)
+ : static_type_(),
+ type_(type),
+ copied_(false),
+ synced_(is_synced != NOT_SYNCED) {
+ data_.reg_ = reg;
+ }
+
+ FrameElement(Type type, Register reg, SyncFlag is_synced, StaticType stype)
+ : static_type_(stype),
+ type_(type),
+ copied_(false),
+ synced_(is_synced != NOT_SYNCED) {
+ data_.reg_ = reg;
+ }
+
+ // Used to construct constant elements.
+ FrameElement(Handle<Object> value, SyncFlag is_synced)
+ : static_type_(StaticType::TypeOf(*value)),
+ type_(CONSTANT),
+ copied_(false),
+ synced_(is_synced != NOT_SYNCED) {
+ data_.handle_ = value.location();
+ }
+
+ void set_index(int new_index) {
+ ASSERT(is_copy());
+ data_.index_ = new_index;
+ }
+
+ friend class VirtualFrame;
+};
+
+
+} } // namespace v8::internal
+
+#ifdef ARM
+#include "virtual-frame-arm.h"
+#else // ia32
+#include "virtual-frame-ia32.h"
+#endif
+
+#endif // V8_VIRTUAL_FRAME_H_