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Diffstat (limited to 'deps/v8/src/jump-target-arm.cc')
-rw-r--r-- | deps/v8/src/jump-target-arm.cc | 335 |
1 files changed, 335 insertions, 0 deletions
diff --git a/deps/v8/src/jump-target-arm.cc b/deps/v8/src/jump-target-arm.cc new file mode 100644 index 0000000000..3ce5f308ef --- /dev/null +++ b/deps/v8/src/jump-target-arm.cc @@ -0,0 +1,335 @@ +// Copyright 2008 the V8 project authors. All rights reserved. +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following +// disclaimer in the documentation and/or other materials provided +// with the distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived +// from this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +#include "v8.h" + +#include "codegen-inl.h" +#include "register-allocator-inl.h" + +namespace v8 { namespace internal { + +// ------------------------------------------------------------------------- +// JumpTarget implementation. + +#define __ masm_-> + +void JumpTarget::DoJump() { + ASSERT(cgen_ != NULL); + ASSERT(cgen_->has_valid_frame()); + // Live non-frame registers are not allowed at unconditional jumps + // because we have no way of invalidating the corresponding results + // which are still live in the C++ code. + ASSERT(cgen_->HasValidEntryRegisters()); + + if (is_bound()) { + // Backward jump. There is an expected frame to merge to. + ASSERT(direction_ == BIDIRECTIONAL); + cgen_->frame()->MergeTo(entry_frame_); + cgen_->DeleteFrame(); + __ jmp(&entry_label_); + } else { + // Forward jump. The current frame is added to the end of the list + // of frames reaching the target block and a jump to the merge code + // is emitted. + AddReachingFrame(cgen_->frame()); + RegisterFile empty; + cgen_->SetFrame(NULL, &empty); + __ jmp(&merge_labels_.last()); + } + + is_linked_ = !is_bound_; +} + + +void JumpTarget::DoBranch(Condition cc, Hint ignored) { + ASSERT(cgen_ != NULL); + ASSERT(cgen_->has_valid_frame()); + + if (is_bound()) { + ASSERT(direction_ == BIDIRECTIONAL); + // Backward branch. We have an expected frame to merge to on the + // backward edge. + + // Swap the current frame for a copy (we do the swapping to get + // the off-frame registers off the fall through) to use for the + // branch. + VirtualFrame* fall_through_frame = cgen_->frame(); + VirtualFrame* branch_frame = new VirtualFrame(fall_through_frame); + RegisterFile non_frame_registers = RegisterAllocator::Reserved(); + cgen_->SetFrame(branch_frame, &non_frame_registers); + + // Check if we can avoid merge code. + cgen_->frame()->PrepareMergeTo(entry_frame_); + if (cgen_->frame()->Equals(entry_frame_)) { + // Branch right in to the block. + cgen_->DeleteFrame(); + __ b(cc, &entry_label_); + cgen_->SetFrame(fall_through_frame, &non_frame_registers); + return; + } + + // Check if we can reuse existing merge code. + for (int i = 0; i < reaching_frames_.length(); i++) { + if (reaching_frames_[i] != NULL && + cgen_->frame()->Equals(reaching_frames_[i])) { + // Branch to the merge code. + cgen_->DeleteFrame(); + __ b(cc, &merge_labels_[i]); + cgen_->SetFrame(fall_through_frame, &non_frame_registers); + return; + } + } + + // To emit the merge code here, we negate the condition and branch + // around the merge code on the fall through path. + Label original_fall_through; + __ b(NegateCondition(cc), &original_fall_through); + cgen_->frame()->MergeTo(entry_frame_); + cgen_->DeleteFrame(); + __ b(&entry_label_); + cgen_->SetFrame(fall_through_frame, &non_frame_registers); + __ bind(&original_fall_through); + + } else { + // Forward branch. A copy of the current frame is added to the end + // of the list of frames reaching the target block and a branch to + // the merge code is emitted. + AddReachingFrame(new VirtualFrame(cgen_->frame())); + __ b(cc, &merge_labels_.last()); + is_linked_ = true; + } +} + + +void JumpTarget::Call() { + // Call is used to push the address of the catch block on the stack as + // a return address when compiling try/catch and try/finally. We + // fully spill the frame before making the call. The expected frame + // at the label (which should be the only one) is the spilled current + // frame plus an in-memory return address. The "fall-through" frame + // at the return site is the spilled current frame. + ASSERT(cgen_ != NULL); + ASSERT(cgen_->has_valid_frame()); + // There are no non-frame references across the call. + ASSERT(cgen_->HasValidEntryRegisters()); + ASSERT(!is_linked()); + + cgen_->frame()->SpillAll(); + VirtualFrame* target_frame = new VirtualFrame(cgen_->frame()); + target_frame->Adjust(1); + AddReachingFrame(target_frame); + __ bl(&merge_labels_.last()); + + is_linked_ = !is_bound_; +} + + +void JumpTarget::DoBind(int mergable_elements) { + ASSERT(cgen_ != NULL); + ASSERT(!is_bound()); + + // Live non-frame registers are not allowed at the start of a basic + // block. + ASSERT(!cgen_->has_valid_frame() || cgen_->HasValidEntryRegisters()); + + if (direction_ == FORWARD_ONLY) { + // A simple case: no forward jumps and no possible backward jumps. + if (!is_linked()) { + // The stack pointer can be floating above the top of the + // virtual frame before the bind. Afterward, it should not. + ASSERT(cgen_->has_valid_frame()); + VirtualFrame* frame = cgen_->frame(); + int difference = + frame->stack_pointer_ - (frame->elements_.length() - 1); + if (difference > 0) { + frame->stack_pointer_ -= difference; + __ add(sp, sp, Operand(difference * kPointerSize)); + } + + is_bound_ = true; + return; + } + + // Another simple case: no fall through, a single forward jump, + // and no possible backward jumps. + if (!cgen_->has_valid_frame() && reaching_frames_.length() == 1) { + // Pick up the only reaching frame, take ownership of it, and + // use it for the block about to be emitted. + VirtualFrame* frame = reaching_frames_[0]; + RegisterFile reserved = RegisterAllocator::Reserved(); + cgen_->SetFrame(frame, &reserved); + reaching_frames_[0] = NULL; + __ bind(&merge_labels_[0]); + + // The stack pointer can be floating above the top of the + // virtual frame before the bind. Afterward, it should not. + int difference = + frame->stack_pointer_ - (frame->elements_.length() - 1); + if (difference > 0) { + frame->stack_pointer_ -= difference; + __ add(sp, sp, Operand(difference * kPointerSize)); + } + + is_linked_ = false; + is_bound_ = true; + return; + } + } + + // If there is a current frame, record it as the fall-through. It + // is owned by the reaching frames for now. + bool had_fall_through = false; + if (cgen_->has_valid_frame()) { + had_fall_through = true; + AddReachingFrame(cgen_->frame()); + RegisterFile empty; + cgen_->SetFrame(NULL, &empty); + } + + // Compute the frame to use for entry to the block. + ComputeEntryFrame(mergable_elements); + + // Some moves required to merge to an expected frame require purely + // frame state changes, and do not require any code generation. + // Perform those first to increase the possibility of finding equal + // frames below. + for (int i = 0; i < reaching_frames_.length(); i++) { + if (reaching_frames_[i] != NULL) { + reaching_frames_[i]->PrepareMergeTo(entry_frame_); + } + } + + if (is_linked()) { + // There were forward jumps. Handle merging the reaching frames + // and possible fall through to the entry frame. + + // Loop over the (non-null) reaching frames and process any that + // need merge code. Iterate backwards through the list to handle + // the fall-through frame first. Set frames that will be + // processed after 'i' to NULL if we want to avoid processing + // them. + for (int i = reaching_frames_.length() - 1; i >= 0; i--) { + VirtualFrame* frame = reaching_frames_[i]; + + if (frame != NULL) { + // Does the frame (probably) need merge code? + if (!frame->Equals(entry_frame_)) { + // We could have a valid frame as the fall through to the + // binding site or as the fall through from a previous merge + // code block. Jump around the code we are about to + // generate. + if (cgen_->has_valid_frame()) { + cgen_->DeleteFrame(); + __ b(&entry_label_); + } + // Pick up the frame for this block. Assume ownership if + // there cannot be backward jumps. + RegisterFile reserved = RegisterAllocator::Reserved(); + if (direction_ == BIDIRECTIONAL) { + cgen_->SetFrame(new VirtualFrame(frame), &reserved); + } else { + cgen_->SetFrame(frame, &reserved); + reaching_frames_[i] = NULL; + } + __ bind(&merge_labels_[i]); + + // Loop over the remaining (non-null) reaching frames, + // looking for any that can share merge code with this one. + for (int j = 0; j < i; j++) { + VirtualFrame* other = reaching_frames_[j]; + if (other != NULL && other->Equals(cgen_->frame())) { + // Set the reaching frame element to null to avoid + // processing it later, and then bind its entry label. + delete other; + reaching_frames_[j] = NULL; + __ bind(&merge_labels_[j]); + } + } + + // Emit the merge code. + cgen_->frame()->MergeTo(entry_frame_); + } else if (i == reaching_frames_.length() - 1 && had_fall_through) { + // If this is the fall through, and it didn't need merge + // code, we need to pick up the frame so we can jump around + // subsequent merge blocks if necessary. + RegisterFile reserved = RegisterAllocator::Reserved(); + cgen_->SetFrame(frame, &reserved); + reaching_frames_[i] = NULL; + } + } + } + + // The code generator may not have a current frame if there was no + // fall through and none of the reaching frames needed merging. + // In that case, clone the entry frame as the current frame. + if (!cgen_->has_valid_frame()) { + RegisterFile reserved_registers = RegisterAllocator::Reserved(); + cgen_->SetFrame(new VirtualFrame(entry_frame_), &reserved_registers); + } + + // There is certainly a current frame equal to the entry frame. + // Bind the entry frame label. + __ bind(&entry_label_); + + // There may be unprocessed reaching frames that did not need + // merge code. They will have unbound merge labels. Bind their + // merge labels to be the same as the entry label and deallocate + // them. + for (int i = 0; i < reaching_frames_.length(); i++) { + if (!merge_labels_[i].is_bound()) { + delete reaching_frames_[i]; + reaching_frames_[i] = NULL; + __ bind(&merge_labels_[i]); + } + } + + // There are non-NULL reaching frames with bound labels for each + // merge block, but only on backward targets. + } else { + // There were no forward jumps. There must be a current frame and + // this must be a bidirectional target. + ASSERT(reaching_frames_.length() == 1); + ASSERT(reaching_frames_[0] != NULL); + ASSERT(direction_ == BIDIRECTIONAL); + + // Use a copy of the reaching frame so the original can be saved + // for possible reuse as a backward merge block. + RegisterFile reserved = RegisterAllocator::Reserved(); + cgen_->SetFrame(new VirtualFrame(reaching_frames_[0]), &reserved); + __ bind(&merge_labels_[0]); + cgen_->frame()->MergeTo(entry_frame_); + __ bind(&entry_label_); + } + + is_linked_ = false; + is_bound_ = true; +} + +#undef __ + + +} } // namespace v8::internal |