diff options
author | Ben Noordhuis <info@bnoordhuis.nl> | 2013-01-05 00:11:37 +0100 |
---|---|---|
committer | Ben Noordhuis <info@bnoordhuis.nl> | 2013-01-05 00:16:23 +0100 |
commit | 5664dd2fc1e872a850c2891ee11f86e98b69106d (patch) | |
tree | 08aa82d946069d1ab25ccf6ea00fa745515d52a3 /src/node_buffer.h | |
parent | 2b6c561040cb6528e1f23b88cd36be47448e1ccf (diff) | |
download | node-new-5664dd2fc1e872a850c2891ee11f86e98b69106d.tar.gz |
src: use static_cast where appropriate
Use static_cast instead of reinterpret_cast when casting from void*
to another type.
This is mostly an aesthetic change but may help catch bugs when the
affected code is modified.
Diffstat (limited to 'src/node_buffer.h')
-rw-r--r-- | src/node_buffer.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/node_buffer.h b/src/node_buffer.h index 137a6cfb40..f3d9dd4681 100644 --- a/src/node_buffer.h +++ b/src/node_buffer.h @@ -75,7 +75,7 @@ class NODE_EXTERN Buffer: public ObjectWrap { static inline char* Data(v8::Handle<v8::Value> val) { assert(val->IsObject()); void* data = val.As<v8::Object>()->GetIndexedPropertiesExternalArrayData(); - return reinterpret_cast<char*>(data); + return static_cast<char*>(data); } static inline char* Data(Buffer *b) { |