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/***************************************************************************
* Copyright (C) 2005 to 2007 by Jonathan Duddington *
* email: jonsd@users.sourceforge.net *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, see: *
* <http://www.gnu.org/licenses/>. *
***************************************************************************/
#define L(c1,c2) (c1<<8)+c2 // combine two characters into an integer for translator name
#define CTRL_EMBEDDED 0x01 // control character at the start of an embedded command
#define REPLACED_E 'E' // 'e' replaced by silent e
#define N_WORD_PHONEMES 160 // max phonemes in a word
#define N_WORD_BYTES 160 // max bytes for the UTF8 characters in a word
#define N_CLAUSE_WORDS 300 // max words in a clause
#define N_RULE_GROUP2 120 // max num of two-letter rule chains
#define N_HASH_DICT 1024
#define N_CHARSETS 20
#define N_LETTER_GROUPS 26
/* dictionary flags, word 1 */
// bits 0-3 stressed syllable, bit 6=unstressed
#define FLAG_SKIPWORDS 0x80
#define FLAG_PREPAUSE 0x100
#define FLAG_ONLY 0x200
#define FLAG_ONLY_S 0x400
#define BITNUM_FLAG_ONLY 9 // bit 9 is set
#define BITNUM_FLAG_ONLY_S 10 // bit 10 is set
#define FLAG_STRESS_END 0x800 /* full stress if at end of clause */
#define FLAG_STRESS_END2 0x1000 /* full stress if at end of clause, or only followed by unstressed */
#define FLAG_UNSTRESS_END 0x2000 /* reduce stress at end of clause */
#define FLAG_ATEND 0x4000 /* use this pronunciation if at end of clause */
#define FLAG_SPELLWORD 0x8000 // re-translate the word as individual letters, separated by spaces
#define FLAG_DOT 0x10000 /* ignore '.' after word (abbreviation) */
#define FLAG_ABBREV 0x20000 // spell as letters, even with a vowel, OR use specified pronunciation rather than split into letters
#define FLAG_STEM 0x40000 // must have a suffix
#define FLAG_DOUBLING 0x80000 // doubles the following consonant
#define FLAG_ALT_TRANS 0x100000 // language specific
#define FLAG_ALT2_TRANS 0x200000 // language specific
#define FLAG_MAX3 0x08000000 // limit to 3 repeats
#define FLAG_PAUSE1 0x10000000 // shorter prepause
#define FLAG_TEXTMODE 0x20000000 // word translates to replacement text, not phonemes
#define BITNUM_FLAG_TEXTMODE 29
#define FLAG_FOUND_ATTRIBUTES 0x40000000 // word was found in the dictionary list (has attributes)
#define FLAG_FOUND 0x80000000 // pronunciation was found in the dictionary list
// dictionary flags, word 2
#define FLAG_VERBF 0x1 /* verb follows */
#define FLAG_VERBSF 0x2 /* verb follows, may have -s suffix */
#define FLAG_NOUNF 0x4 /* noun follows */
#define FLAG_PASTF 0x8 /* past tense follows */
#define FLAG_VERB 0x10 /* pronunciation for verb */
#define FLAG_NOUN 0x20 /* pronunciation for noun */
#define FLAG_PAST 0x40 /* pronunciation for past tense */
#define FLAG_VERB_EXT 0x100 /* extend the 'verb follows' */
#define FLAG_CAPITAL 0x200 /* pronunciation if initial letter is upper case */
#define FLAG_ALLCAPS 0x400 // only if the word is all capitals
#define BITNUM_FLAG_ALLCAPS 0x2a
#define FLAG_ACCENT 0x800 // character name is base-character name + accent name
#define FLAG_HYPHENATED 0x1000 // multiple-words, but needs hyphen between parts 1 and 2
#define BITNUM_FLAG_HYPHENATED 0x2c
// wordflags, flags in source word
#define FLAG_ALL_UPPER 0x1 /* no lower case letters in the word */
#define FLAG_FIRST_UPPER 0x2 /* first letter is upper case */
#define FLAG_UPPERS 0x3 // FLAG_ALL_UPPER | FLAG_FIRST_UPPER
#define FLAG_HAS_PLURAL 0x4 /* upper-case word with s or 's lower-case ending */
#define FLAG_PHONEMES 0x8 /* word is phonemes */
#define FLAG_LAST_WORD 0x10 /* last word in clause */
#define FLAG_EMBEDDED 0x40 /* word is preceded by embedded commands */
#define FLAG_HYPHEN 0x80
#define FLAG_NOSPACE 0x100 // word is not seperated from previous word by a space
#define FLAG_FIRST_WORD 0x200 // first word in clause
#define FLAG_FOCUS 0x400 // the focus word of a clause
#define FLAG_EMPHASIZED 0x800
#define FLAG_EMPHASIZED2 0xc00 // FLAG_FOCUS | FLAG_EMPHASIZED
#define FLAG_DONT_SWITCH_TRANSLATOR 0x1000
#define FLAG_SUFFIX_REMOVED 0x2000
#define FLAG_HYPHEN_AFTER 0x4000
#define FLAG_NO_TRACE 0x10000 // passed to TranslateRules() to suppress dictionary lookup printout
#define FLAG_NO_PREFIX 0x20000
// prefix/suffix flags (bits 8 to 14, bits 16 to 22) don't use 0x8000, 0x800000
#define SUFX_E 0x0100 // e may have been added
#define SUFX_I 0x0200 // y may have been changed to i
#define SUFX_P 0x0400 // prefix
#define SUFX_V 0x0800 // suffix means use the verb form pronunciation
#define SUFX_D 0x1000 // previous letter may have been doubles
#define SUFX_F 0x2000 // verb follows
#define SUFX_Q 0x4000 // don't retranslate
#define SUFX_T 0x10000 // don't affect the stress position in the stem
#define SUFX_B 0x20000 // break, this character breaks the word into stem and suffix (used with SUFX_P)
#define FLAG_ALLOW_TEXTMODE 0x02 // allow dictionary to translate to text rather than phonemes
#define FLAG_SUFX 0x04
#define FLAG_SUFX_S 0x08
#define FLAG_SUFX_E_ADDED 0x10
// codes in dictionary rules
#define RULE_PRE 1
#define RULE_POST 2
#define RULE_PHONEMES 3
#define RULE_PH_COMMON 4 // At start of rule. Its phoneme string is used by subsequent rules
#define RULE_CONDITION 5 // followed by condition number (byte)
#define RULE_GROUP_START 6
#define RULE_GROUP_END 7
#define RULE_LINENUM 8 // next 2 bytes give a line number, for debugging purposes
#define RULE_SPACE 32 // ascii space
#define RULE_SYLLABLE 9
#define RULE_STRESSED 10
#define RULE_DOUBLE 11
#define RULE_INC_SCORE 12
#define RULE_DEL_FWD 13
#define RULE_ENDING 14
#define RULE_DIGIT 15 // D digit
#define RULE_NONALPHA 16 // Z non-alpha
#define RULE_LETTERGP 17 // A B C H F G Y letter group number
#define RULE_LETTERGP2 18 // L + letter group number
#define RULE_CAPITAL 19 // word starts with a capital letter
#define RULE_REPLACEMENTS 20 // section for character replacements
#define RULE_NO_SUFFIX 24 // N
#define RULE_NOTVOWEL 25 // K
#define RULE_IFVERB 26 // V
#define RULE_ALT1 28 // T word has $alt attribute
#define RULE_NOVOWELS 29 // X no vowels up to word boundary
#define RULE_SPELLING 31 // W while spelling letter-by-letter
#define RULE_LAST_RULE 31
#define LETTERGP_A 0
#define LETTERGP_B 1
#define LETTERGP_C 2
#define LETTERGP_H 3
#define LETTERGP_F 4
#define LETTERGP_G 5
#define LETTERGP_Y 6
#define LETTERGP_VOWEL2 7
// Punctuation types returned by ReadClause()
// bits 0-7 pause x 10mS, bits 12-14 intonation type,
// bit 19=sentence, bit 18=clause, bits 17=voice change
// bit 16 used to distinguish otherwise identical types
// bit 20= punctuation character can be inside a word (Armenian)
#define CLAUSE_BIT_SENTENCE 0x80000
#define CLAUSE_BIT_VOICE 0x20000
#define PUNCT_IN_WORD 0x100000
#define CLAUSE_NONE 0 + 0x04000
#define CLAUSE_PARAGRAPH 70 + 0x80000
#define CLAUSE_EOF 35 + 0x90000
#define CLAUSE_VOICE 0 + 0x24000
#define CLAUSE_PERIOD 35 + 0x80000
#define CLAUSE_COMMA 20 + 0x41000
#define CLAUSE_SHORTCOMMA 4 + 0x41000
#define CLAUSE_SHORTFALL 4 + 0x40000
#define CLAUSE_QUESTION 35 + 0x82000
#define CLAUSE_EXCLAMATION 40 + 0x83000
#define CLAUSE_COLON 30 + 0x40000
#ifdef PLATFORM_RISCOS
#define CLAUSE_SEMICOLON 30 + 0x40000
#else
#define CLAUSE_SEMICOLON 30 + 0x41000
#endif
#define SAYAS_CHARS 0x12
#define SAYAS_GLYPHS 0x13
#define SAYAS_SINGLE_CHARS 0x14
#define SAYAS_KEY 0x24
#define SAYAS_DIGITS 0x40 // + number of digits
#define SAYAS_DIGITS1 0xc1
#define CHAR_EMPHASIS 0x0530 // this is an unused character code
// Rule:
// [4] [match] [1 pre] [2 post] [3 phonemes] 0
// match 1 pre 2 post 0 - use common phoneme string
// match 1 pre 2 post 3 0 - empty phoneme string
typedef const char * constcharptr;
typedef struct {
int points;
const char *phonemes;
int end_type;
char *del_fwd;
} MatchRecord;
// used to mark words with the source[] buffer
typedef struct{
unsigned short start;
unsigned short sourceix;
unsigned short flags;
unsigned char pre_pause;
unsigned char wmark;
unsigned char length;
} WORD_TAB;
// a clause translated into phoneme codes (first stage)
typedef struct {
unsigned char phcode;
unsigned char stress;
unsigned char tone_number;
unsigned char synthflags;
unsigned short sourceix;
} PHONEME_LIST2;
typedef struct {
int type;
int parameter[N_SPEECH_PARAM];
} PARAM_STACK;
extern PARAM_STACK param_stack[];
extern const int param_defaults[N_SPEECH_PARAM];
#define N_LOPTS 16
#define LOPT_DIERESES 1
// 1=remove [:] from unstressed syllables, 2= remove from unstressed or non-penultimate syllables
// bit 4=0, if stress < 4, bit 4=1, if not the highest stress in the word
#define LOPT_IT_LENGTHEN 2
// 1=german
#define LOPT_PREFIXES 3
// non-zero, change voiced/unoiced to match last consonant in a cluster
// bit 1=LANG=ru, don't propagate over [v]
// bit 2=don't propagate acress word boundaries
// bit 3=LANG=pl, propagate over liquids and nasals
#define LOPT_REGRESSIVE_VOICING 4
// 0=default, 1=no check, other allow this character as an extra initial letter (default is 's')
#define LOPT_UNPRONOUNCABLE 5
// select length_mods tables, (length_mod_tab) + (length_mod_tab0 * 100)
#define LOPT_LENGTH_MODS 6
// increase this to prevent sonorants being shortened before shortened (eg. unstressed) vowels
#define LOPT_SONORANT_MIN 7
// don't break vowels at word boundary
#define LOPT_WORD_MERGE 8
// max. amplitude for vowel at the end of a clause
#define LOPT_MAXAMP_EOC 9
// bit 0=reduce even if phonemes are specified in the **_list file
// bit 1=don't reduce the strongest vowel in a word which is marked 'unstressed'
#define LOPT_REDUCE 10
// LANG=cs,sk combine some prepositions with the following word, if the combination has N or fewer syllables
// bits 0-3 N syllables
// bit 4=only if the second word has $alt attribute
// bit 5=not if the second word is end-of-sentence
#define LOPT_COMBINE_WORDS 11
// change [t] when followed by unstressed vowel
#define LOPT_REDUCE_T 12
// 1 = allow capitals inside a word
// 2 = stressed syllable is indicated by capitals
#define LOPT_CAPS_IN_WORD 13
// bit 0=Italian "syntactic doubling" of consoants in the word after a word marked with $double attribute
// bit 1=also after a word which ends with a stressed vowel
#define LOPT_IT_DOUBLING 14
// Call ApplySpecialAttributes() if $alt or $alt2 is set for a word
#define LOPT_ALT 15
typedef struct {
// bits0-2 separate words with (1=pause_vshort, 2=pause_short, 3=pause, 4=pause_long 5=[?] phonemme)
// bit 3=don't use linking phoneme
// bit4=longer pause before STOP, VSTOP,FRIC
// bit5=length of a final vowel doesn't depend on the next phoneme
int word_gap;
int vowel_pause;
int stress_rule; // 1=first syllable, 2=penultimate, 3=last
// bit0=don't stress monosyllables, except at end of clause
// bit1=don't set diminished stress,
// bit2=mark unstressed final syllables as diminished
// bit4=don't allow secondary stress on last syllable
// bit5-don't use automatic secondary stress
// bit6=light syllable followed by heavy, move secondary stress to the heavy syllable. LANG=Finnish
// bit8=stress last syllable if it doesn't end in a vowel
// bit9=stress last syllable if it doesn't end in vowel or "s" or "n" LANG=Spanish
// bit12= In a 2-syllable word, if one has primary stress then give the other secondary stress
// bit13= If there is only one syllable before the primary stress, give it a secondary stress
// bit15= Give stress to the first unstressed syllable
// bit16= Don't diminish consecutive syllables within a word.
// bit17= "priority" stress reduces other primary stress to "unstressed" not "secondary"
// bit18= don't lengthen short vowels more than long vowels at end-of-clause
// bit19=stress on final syllable if it has a long vowel, but previous syllable has a short vowel
int stress_flags;
int unstressed_wd1; // stress for $u word of 1 syllable
int unstressed_wd2; // stress for $u word of >1 syllable
int param[N_LOPTS];
unsigned char *length_mods;
unsigned char *length_mods0;
#define NUM_ROMAN 0x20000
#define NUM_ROMAN_UC 0x40000
#define NUM_NOPAUSE 0x80000
#define NUM_ROMAN_AFTER 0x200000
#define NUM_VIGESIMAL 0x400000
// bits0-1=which numbers routine to use.
// bit2= thousands separator must be space
// bit3= , decimal separator, not .
// bit4=use three-and-twenty rather than twenty-three
// bit5='and' between tens and units
// bit6=add "and" after hundred or thousand
// bit7=don't have "and" both after hundreds and also between tens and units
// bit8=only one primary stress in tens+units
// bit9=only one vowel betwen tens and units
// bit10=omit "one" before "hundred"
// bit11=say 19** as nineteen hundred
// bit12=allow space as thousands separator (in addition to langopts.thousands_sep)
// bits13-15 post-decimal-digits 0=single digits, 1=(LANG=it) 2=(LANG=pl) 3=(LANG=ro)
// bit16=dot after number indicates ordinal
// bit17=recognize roman numbers
// bit18=Roman numbers only if upper case
// bit19=don't add pause after a number
// bit20='and' before hundreds
// bit21= say "roman" after the number, not before
// bit22= vigesimal number, if tens are not found
int numbers;
#define NUM2_100000 0x800 // numbers for 100,000 and 10,000,000
#define NUM2_100000a 0xc00 // numbers for 100,000 and 1,000,000
// bits 1-4 use variant form of numbers before thousands,millions,etc.
// bit6=(LANG=pl) two forms of plural, M or MA
// bit7=(LANG-ru) use MB for 1 thousand, million, etc
// bit8=(LANG=cs,sk) two forms of plural, M or MA
// bit9=(LANG=rw) say "thousand" and "million" before its number, not after
// bit10=(LANG=sw) special word for 100,000 and 1,000,000
// bit11=(LANG=hi) special word for 100,000 and 10,000,000
int numbers2;
int max_roman;
int thousands_sep;
int decimal_sep;
// bit 0, accent name before the letter name, bit 1 "capital" after letter name
int accents;
int tone_language; // 1=tone language
int intonation_group;
int long_stop; // extra mS pause for a lengthened stop
int phoneme_change; // TEST, change phonemes, after translation
char max_initial_consonants;
char spelling_stress; // 0=default, 1=stress first letter
char tone_numbers;
char ideographs; // treat as separate words
char textmode; // the meaning of FLAG_TEXTMODE is reversed (to save data when *_list file is compiled)
int testing; // testing options: bit 1= specify stressed syllable in the form: "outdoor/2"
int listx; // compile *_listx after *list
const unsigned int *replace_chars; // characters to be substitutes
const char *ascii_language; // switch to this language for Latin characters
} LANGUAGE_OPTIONS;
// a parameter of ChangePhonemes()
typedef struct {
int flags;
unsigned char stress; // stress level of this vowel
unsigned char stress_highest; // the highest stress level of a vowel in this word
unsigned char n_vowels; // number of vowels in the word
unsigned char vowel_this; // syllable number of this vowel (counting from 1)
unsigned char vowel_stressed; // syllable number of the highest stressed vowel
} CHANGEPH;
#define NUM_SEP_DOT 0x0008 // . , for thousands and decimal separator
#define NUM_SEP_SPACE 0x1000 // allow space as thousands separator (in addition to langopts.thousands_sep)
#define NUM_DEC_IT 0x2000 // (LANG=it) speak post-decimal-point digits as a combined number not as single digits
typedef struct Translator
{//=============
LANGUAGE_OPTIONS langopts;
int translator_name;
int transpose_offset;
int transpose_max;
int transpose_min;
char phon_out[300];
char phonemes_repeat[20];
int phonemes_repeat_count;
unsigned char stress_amps[8];
unsigned char stress_amps_r[8];
short stress_lengths[8];
int dict_condition; // conditional apply some pronunciation rules and dict.lookups
const unsigned short *charset_a0; // unicodes for characters 0xa0 to oxff
const wchar_t *char_plus_apostrophe; // single chars + apostrophe treated as words
const wchar_t *punct_within_word; // allow these punctuation characters within words
// holds properties of characters: vowel, consonant, etc for pronunciation rules
unsigned char letter_bits[256];
int letter_bits_offset;
const wchar_t *letter_groups[8];
/* index1=option, index2 by 0=. 1=, 2=?, 3=! 4=none */
#define INTONATION_TYPES 8
#define PUNCT_INTONATIONS 6
unsigned char punct_to_tone[INTONATION_TYPES][PUNCT_INTONATIONS];
char *data_dictrules; // language_1 translation rules file
char *data_dictlist; // language_2 dictionary lookup file
char *dict_hashtab[N_HASH_DICT]; // hash table to index dictionary lookup file
char *letterGroups[N_LETTER_GROUPS];
// groups1 and groups2 are indexes into data_dictrules, set up by InitGroups()
// the two-letter rules for each letter must be consecutive in the language_rules source
char *groups1[256]; // translation rule lists, index by single letter
char *groups2[N_RULE_GROUP2]; // translation rule lists, indexed by two-letter pairs
unsigned int groups2_name[N_RULE_GROUP2]; // the two letter pairs for groups2[]
int n_groups2; // number of groups2[] entries used
unsigned char groups2_count[256]; // number of 2 letter groups for this initial letter
unsigned char groups2_start[256]; // index into groups2
int expect_verb;
int expect_past; // expect past tense
int expect_verb_s;
int expect_noun;
int prev_last_stress;
char *clause_end;
int word_vowel_count; // number of vowels so far
int word_stressed_count; // number of vowels so far which could be stressed
int clause_upper_count; // number of upper case letters in the clause
int clause_lower_count; // number of lower case letters in the clause
int prepause_timeout;
int end_stressed_vowel; // word ends with stressed vowel
int prev_dict_flags; // dictionary flags from previous word
} Translator; // end of class Translator
extern int option_tone2;
#define OPTION_EMPHASIZE_ALLCAPS 0x100
#define OPTION_EMPHASIZE_PENULTIMATE 0x200
extern int option_tone_flags;
extern int option_waveout;
extern int option_quiet;
extern int option_phonemes;
extern int option_phoneme_events;
extern int option_linelength; // treat lines shorter than this as end-of-clause
extern int option_multibyte;
extern int option_capitals;
extern int option_punctuation;
extern int option_endpause;
extern int option_ssml;
extern int option_phoneme_input; // allow [[phonemes]] in input text
extern int option_phoneme_variants;
extern int option_sayas;
extern int option_wordgap;
extern int count_characters;
extern int count_words;
extern int count_sentences;
extern int skip_characters;
extern int skip_words;
extern int skip_sentences;
extern int skipping_text;
extern int end_character_position;
extern int clause_start_char;
extern int clause_start_word;
extern char *namedata;
extern int pre_pause;
#define N_MARKER_LENGTH 50 // max.length of a mark name
extern char skip_marker[N_MARKER_LENGTH];
#define N_PUNCTLIST 60
extern wchar_t option_punctlist[N_PUNCTLIST]; // which punctuation characters to announce
extern unsigned char punctuation_to_tone[INTONATION_TYPES][PUNCT_INTONATIONS];
extern struct Translator *translator;
extern struct Translator *translator2;
extern const unsigned short *charsets[N_CHARSETS];
extern char dictionary_name[40];
extern char ctrl_embedded; // to allow an alternative CTRL for embedded commands
extern unsigned char *p_textinput;
extern wchar_t *p_wchar_input;
extern int dictionary_skipwords;
extern int (* uri_callback)(int, const char *, const char *);
extern int (* phoneme_callback)(const char *);
extern void SetLengthMods(struct Translator *tr, int value);
void LoadConfig(void);
int TransposeAlphabet(char *text, int offset, int min, int max);
int utf8_in(int *c, const char *buf);
int utf8_in2(int *c, const char *buf, int backwards);
int utf8_out(unsigned int c, char *buf);
int utf8_nbytes(const char *buf);
int lookupwchar(const unsigned short *list,int c);
int Eof(void);
char *strchr_w(const char *s, int c);
int IsBracket(int c);
void InitNamedata(void);
void InitText(int flags);
void InitText2(void);
int IsDigit(unsigned int c);
int IsAlpha(unsigned int c);
int isspace2(unsigned int c);
int towlower2(unsigned int c);
void GetTranslatedPhonemeString(char *phon_out, int n_phon_out);
struct Translator *SelectTranslator(const char *name);
int SetTranslator2(const char *name);
void DeleteTranslator(struct Translator *tr);
int Lookup(struct Translator *tr, const char *word, char *ph_out);
int TranslateNumber(Translator *tr, char *word1, char *ph_out, unsigned int *flags, int wflags);
int TranslateRoman(Translator *tr, char *word, char *ph_out);
void ChangeWordStress(Translator *tr, char *word, int new_stress);
void SetSpellingStress(Translator *tr, char *phonemes, int control, int n_chars);
int TranslateLetter(Translator *tr, char *letter, char *phonemes, int control, int word_length);
void LookupLetter(Translator *tr, unsigned int letter, int next_byte, char *ph_buf);
void LookupAccentedLetter(Translator *tr, unsigned int letter, char *ph_buf);
int LoadDictionary(Translator *tr, const char *name, int no_error);
int LookupDictList(Translator *tr, char **wordptr, char *ph_out, unsigned int *flags, int end_flags, WORD_TAB *wtab);
void MakePhonemeList(Translator *tr, int post_pause, int new_sentence);
int ChangePhonemes_ru(Translator *tr, PHONEME_LIST2 *phlist, int n_ph, int index, PHONEME_TAB *ph, CHANGEPH *ch);
void ApplySpecialAttribute(Translator *tr, char *phonemes, int dict_flags);
void ApplySpecialAttribute2(Translator *tr, char *phonemes, int dict_flags);
void AppendPhonemes(Translator *tr, char *string, int size, const char *ph);
void CalcLengths(Translator *tr);
void CalcPitches(Translator *tr, int clause_tone);
int RemoveEnding(Translator *tr, char *word, int end_type, char *word_copy);
int Unpronouncable(Translator *tr, char *word);
void SetWordStress(Translator *tr, char *output, unsigned int *dictionary_flags, int tonic, int prev_stress);
int TranslateRules(Translator *tr, char *p, char *phonemes, int size, char *end_phonemes, int end_flags, unsigned int *dict_flags);
int TranslateWord(Translator *tr, char *word1, int next_pause, WORD_TAB *wtab);
void *TranslateClause(Translator *tr, FILE *f_text, const void *vp_input, int *tone, char **voice_change);
int ReadClause(Translator *tr, FILE *f_in, char *buf, short *charix, int *charix_top, int n_buf, int *tone_type);
void SetVoiceStack(espeak_VOICE *v);
extern FILE *f_trans; // for logging
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