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#ifndef __EVENT_SDL_H
#define __EVENT_SDL_H
#include <SDL/SDL.h>
#include "config.h"
#include "callback.h"
#include "event.h"
#include "graphics_sdl.h"
#ifdef USE_WEBOS
# define SDL_USEREVENT_CODE_TIMER 0x1
# define SDL_USEREVENT_CODE_CALL_CALLBACK 0x2
# define SDL_USEREVENT_CODE_IDLE_EVENT 0x4
# define SDL_USEREVENT_CODE_WATCH 0x8
# ifdef USE_WEBOS_ACCELEROMETER
# define SDL_USEREVENT_CODE_ROTATE 0xA
# endif
#endif
struct event_timeout {
SDL_TimerID id;
int multi;
struct callback *cb;
};
struct idle_task {
int priority;
struct callback *cb;
};
struct event_watch {
struct pollfd *pfd;
struct callback *cb;
};
int quit_event_loop = 0; // quit the main event loop
static GPtrArray *idle_tasks = NULL;
void event_sdl_watch_thread (GPtrArray *);
void event_sdl_register(void);
#endif
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