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authorH. Peter Anvin <hpa@zytor.com>2008-10-29 23:29:23 -0700
committerH. Peter Anvin <hpa@zytor.com>2008-10-29 23:31:56 -0700
commit3e364fe27482c09b33c85b401f601ba7ba5c48bb (patch)
tree0d1f05cb5b4329812d4888465e95fa1d1963f261 /rbtree.c
parent034b009e51fd564f912874f2a59549edc358cbca (diff)
downloadnasm-3e364fe27482c09b33c85b401f601ba7ba5c48bb.tar.gz
Left-leaning red-black tree data structure
Implement library functions for "left-leaning red-black trees" with uint64_t keys. This is meant for looking up symbols by address in the backends that need to do so, e.g. ELF. A good question is if there is a better way to do this, that recovers the original symbol, but that's a future issue. Signed-off-by: H. Peter Anvin <hpa@zytor.com>
Diffstat (limited to 'rbtree.c')
-rw-r--r--rbtree.c100
1 files changed, 100 insertions, 0 deletions
diff --git a/rbtree.c b/rbtree.c
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+++ b/rbtree.c
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+/*
+ * rbtree.c
+ *
+ * Simple implementation of a left-leaning red-black tree with 64-bit
+ * integer keys. The search operation will return the highest node <=
+ * the key; only search, insert, and full-tree deletion is supported,
+ * but additional standard llrbtree operations can be coded up at will.
+ *
+ * See http://www.cs.princeton.edu/~rs/talks/LLRB/RedBlack.pdf for
+ * information about left-leaning red-black trees.
+ */
+
+#include "rbtree.h"
+#include "nasmlib.h"
+
+const struct rbtree *rb_search(const struct rbtree *tree, uint64_t key)
+{
+ const struct rbtree *best = NULL;
+
+ while (tree) {
+ if (tree->key == key)
+ return tree;
+ else if (tree->key > key)
+ tree = tree->left;
+ else {
+ best = tree;
+ tree = tree->right;
+ }
+ }
+ return best;
+}
+
+static bool is_red(struct rbtree *h)
+{
+ return h && h->red;
+}
+
+static struct rbtree *rotate_left(struct rbtree *h)
+{
+ struct rbtree *x = h->right;
+ h->right = x->left;
+ x->left = h;
+ x->red = x->left->red;
+ x->left->red = true;
+ return x;
+}
+
+static struct rbtree *rotate_right(struct rbtree *h)
+{
+ struct rbtree *x = h->left;
+ h->left = x->right;
+ x->right = h;
+ x->red = x->right->red;
+ x->right->red = true;
+ return x;
+}
+
+static void color_flip(struct rbtree *h)
+{
+ h->red = !h->red;
+ h->left->red = !h->left->red;
+ h->right->red = !h->right->red;
+}
+
+struct rbtree *rb_insert(struct rbtree *tree, uint64_t key, void *data)
+{
+ if (!tree) {
+ struct rbtree *node = nasm_malloc(sizeof *node);
+
+ node->key = key;
+ node->data = data;
+ node->red = true;
+ return node;
+ }
+
+ if (is_red(tree->left) && is_red(tree->right))
+ color_flip(tree);
+
+ if (key < tree->key)
+ tree->left = rb_insert(tree->left, key, data);
+ else
+ tree->right = rb_insert(tree->right, key, data);
+
+ if (is_red(tree->right))
+ tree = rotate_left(tree);
+
+ if (is_red(tree->left) && is_red(tree->left->left))
+ tree = rotate_right(tree);
+
+ return tree;
+}
+
+void rb_free(struct rbtree *tree)
+{
+ if (tree) {
+ rb_free(tree->left);
+ rb_free(tree->right);
+ nasm_free(tree);
+ }
+}