1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
|
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* MetaShadowFactory:
*
* Create and cache shadow textures for arbitrary window shapes
*
* Copyright (C) 2010 Red Hat, Inc.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __META_SHADOW_FACTORY_PRIVATE_H__
#define __META_SHADOW_FACTORY_PRIVATE_H__
#include <cairo.h>
#include <clutter/clutter.h>
#include "meta-window-shape.h"
#include <meta/meta-shadow-factory.h>
/**
* MetaShadow:
* #MetaShadow holds a shadow texture along with information about how to
* apply that texture to draw a window texture. (E.g., it knows how big the
* unscaled borders are on each side of the shadow texture.)
*/
typedef struct _MetaShadow MetaShadow;
MetaShadow *meta_shadow_ref (MetaShadow *shadow);
void meta_shadow_unref (MetaShadow *shadow);
CoglTexture*meta_shadow_get_texture (MetaShadow *shadow);
void meta_shadow_paint (MetaShadow *shadow,
int window_x,
int window_y,
int window_width,
int window_height,
guint8 opacity,
cairo_region_t *clip,
gboolean clip_strictly);
void meta_shadow_get_bounds (MetaShadow *shadow,
int window_x,
int window_y,
int window_width,
int window_height,
cairo_rectangle_int_t *bounds);
MetaShadowFactory *meta_shadow_factory_new (void);
MetaShadow *meta_shadow_factory_get_shadow (MetaShadowFactory *factory,
MetaWindowShape *shape,
int width,
int height,
const char *class_name,
gboolean focused);
#endif /* __META_SHADOW_FACTORY_PRIVATE_H__ */
|