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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* Copyright (C) 2016 Red Hat
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* Written by:
* Jonas Ã…dahl <jadahl@gmail.com>
*/
#include "config.h"
#include <glib-object.h>
#include "clutter/x11/clutter-x11.h"
#include "cogl/cogl.h"
#include "cogl/cogl-xlib.h"
#include "cogl/winsys/cogl-winsys-glx-private.h"
#include "cogl/winsys/cogl-winsys-egl-x11-private.h"
#include "backends/meta-backend-private.h"
#include "backends/meta-logical-monitor.h"
#include "backends/meta-renderer.h"
#include "backends/meta-renderer-view.h"
#include "backends/x11/meta-renderer-x11.h"
#include "core/boxes-private.h"
#include "meta/meta-backend.h"
#include "meta/util.h"
struct _MetaRendererX11
{
MetaRenderer parent;
};
G_DEFINE_TYPE (MetaRendererX11, meta_renderer_x11, META_TYPE_RENDERER)
static const CoglWinsysVtable *
get_x11_cogl_winsys_vtable (void)
{
if (meta_is_wayland_compositor ())
return _cogl_winsys_egl_xlib_get_vtable ();
else
return _cogl_winsys_glx_get_vtable ();
}
static CoglRenderer *
meta_renderer_x11_create_cogl_renderer (MetaRenderer *renderer)
{
CoglRenderer *cogl_renderer;
Display *xdisplay = clutter_x11_get_default_display ();
cogl_renderer = cogl_renderer_new ();
cogl_renderer_set_custom_winsys (cogl_renderer, get_x11_cogl_winsys_vtable);
cogl_xlib_renderer_set_foreign_display (cogl_renderer, xdisplay);
return cogl_renderer;
}
static MetaRendererView *
meta_renderer_x11_create_view (MetaRenderer *renderer,
MetaLogicalMonitor *logical_monitor)
{
MetaBackend *backend = meta_get_backend ();
ClutterBackend *clutter_backend = meta_backend_get_clutter_backend (backend);
CoglContext *cogl_context = clutter_backend_get_cogl_context (clutter_backend);
int width, height;
CoglTexture2D *texture_2d;
CoglOffscreen *offscreen;
GError *error = NULL;
g_assert (meta_is_wayland_compositor ());
width = logical_monitor->rect.width;
height = logical_monitor->rect.height;
texture_2d = cogl_texture_2d_new_with_size (cogl_context, width, height);
offscreen = cogl_offscreen_new_with_texture (COGL_TEXTURE (texture_2d));
if (!cogl_framebuffer_allocate (COGL_FRAMEBUFFER (offscreen), &error))
meta_fatal ("Couldn't allocate framebuffer: %s", error->message);
return g_object_new (META_TYPE_RENDERER_VIEW,
"layout", &logical_monitor->rect,
"framebuffer", COGL_FRAMEBUFFER (offscreen),
NULL);
}
static void
meta_renderer_x11_init (MetaRendererX11 *renderer_x11)
{
}
static void
meta_renderer_x11_class_init (MetaRendererX11Class *klass)
{
MetaRendererClass *renderer_class = META_RENDERER_CLASS (klass);
renderer_class->create_cogl_renderer = meta_renderer_x11_create_cogl_renderer;
renderer_class->create_view = meta_renderer_x11_create_view;
}
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