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/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2016 Red Hat Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef __CLUTTER_MUTTER_H__
#define __CLUTTER_MUTTER_H__
#define __CLUTTER_H_INSIDE__
#include "clutter-backend.h"
#include "clutter-backend-private.h"
#include "clutter-damage-history.h"
#include "clutter-event-private.h"
#include "clutter-input-device-private.h"
#include "clutter-input-pointer-a11y-private.h"
#include "clutter-macros.h"
#include "clutter-private.h"
#include "clutter-stage-private.h"
#include "clutter-stage-view.h"
#include "clutter-stage-view-private.h"
#include "clutter.h"
CLUTTER_EXPORT
GList * clutter_stage_peek_stage_views (ClutterStage *stage);
CLUTTER_EXPORT
gboolean clutter_actor_is_effectively_on_stage_view (ClutterActor *self,
ClutterStageView *view);
CLUTTER_EXPORT
void clutter_set_custom_backend_func (ClutterBackend *(* func) (void));
CLUTTER_EXPORT
int64_t clutter_stage_get_frame_counter (ClutterStage *stage);
CLUTTER_EXPORT
void clutter_stage_capture_view_into (ClutterStage *stage,
ClutterStageView *view,
cairo_rectangle_int_t *rect,
uint8_t *data,
int stride);
CLUTTER_EXPORT
void clutter_stage_clear_stage_views (ClutterStage *stage);
CLUTTER_EXPORT
void clutter_stage_view_assign_next_scanout (ClutterStageView *stage_view,
CoglScanout *scanout);
CLUTTER_EXPORT
gboolean clutter_actor_has_damage (ClutterActor *actor);
CLUTTER_EXPORT
gboolean clutter_actor_has_transitions (ClutterActor *actor);
CLUTTER_EXPORT
ClutterFrameClock * clutter_actor_pick_frame_clock (ClutterActor *self,
ClutterActor **out_actor);
CLUTTER_EXPORT
gboolean clutter_seat_handle_event_post (ClutterSeat *seat,
const ClutterEvent *event);
CLUTTER_EXPORT
void clutter_stage_update_device (ClutterStage *stage,
ClutterInputDevice *device,
ClutterEventSequence *sequence,
graphene_point_t point,
uint32_t time,
ClutterActor *new_actor,
gboolean emit_crossing);
CLUTTER_EXPORT
void clutter_stage_get_device_coords (ClutterStage *stage,
ClutterInputDevice *device,
ClutterEventSequence *sequence,
graphene_point_t *coords);
CLUTTER_EXPORT
void clutter_stage_repick_device (ClutterStage *stage,
ClutterInputDevice *device);
CLUTTER_EXPORT
void clutter_get_debug_flags (ClutterDebugFlag *debug_flags,
ClutterDrawDebugFlag *draw_flags,
ClutterPickDebugFlag *pick_flags);
#undef __CLUTTER_H_INSIDE__
#endif /* __CLUTTER_MUTTER_H__ */
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