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/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2010 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author:
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
#ifndef __CLUTTER_ACTION_H__
#define __CLUTTER_ACTION_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include <clutter/clutter-actor-meta.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_ACTION (clutter_action_get_type ())
CLUTTER_EXPORT
G_DECLARE_DERIVABLE_TYPE (ClutterAction, clutter_action,
CLUTTER, ACTION, ClutterActorMeta);
/**
* ClutterActionClass:
*
* The ClutterActionClass structure contains only private data
*
* Since: 1.4
*/
struct _ClutterActionClass
{
/*< private >*/
ClutterActorMetaClass parent_class;
void (* _clutter_action1) (void);
void (* _clutter_action2) (void);
void (* _clutter_action3) (void);
void (* _clutter_action4) (void);
void (* _clutter_action5) (void);
void (* _clutter_action6) (void);
void (* _clutter_action7) (void);
void (* _clutter_action8) (void);
};
/* ClutterActor API */
CLUTTER_EXPORT
void clutter_actor_add_action (ClutterActor *self,
ClutterAction *action);
CLUTTER_EXPORT
void clutter_actor_add_action_with_name (ClutterActor *self,
const gchar *name,
ClutterAction *action);
CLUTTER_EXPORT
void clutter_actor_remove_action (ClutterActor *self,
ClutterAction *action);
CLUTTER_EXPORT
void clutter_actor_remove_action_by_name (ClutterActor *self,
const gchar *name);
CLUTTER_EXPORT
ClutterAction *clutter_actor_get_action (ClutterActor *self,
const gchar *name);
CLUTTER_EXPORT
GList * clutter_actor_get_actions (ClutterActor *self);
CLUTTER_EXPORT
void clutter_actor_clear_actions (ClutterActor *self);
CLUTTER_EXPORT
gboolean clutter_actor_has_actions (ClutterActor *self);
G_END_DECLS
#endif /* __CLUTTER_ACTION_H__ */
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