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* texture-tower: Use memory management helpers moreJonas Ådahl2020-10-161-6/+1
* background: Use memory management helpers moreJonas Ådahl2020-10-161-23/+7
* cogl: Turn CoglFramebuffer, CoglOffscreen and CoglOnscreen into GObjectsJonas Ådahl2020-10-165-19/+11
* window-actor: Freeze subsurfaces as wellRobert Mader2020-10-142-6/+11
* compositor: Make sure _NET_WM_FRAME_DRAWN timestamp has the right scopeJonas Ådahl2020-10-125-42/+115
* Remove misplaced line break in g_* logging functionsJonas Ådahl2020-10-081-1/+1
* Make meta_* logging utilities not require line breakJonas Ådahl2020-10-085-10/+10
* texture-tower: Use graphene APIsGeorges Basile Stavracas Neto2020-10-061-22/+22
* src: Use graphene APIsGeorges Basile Stavracas Neto2020-10-062-5/+7
* shaped-texture: Use graphene APIsGeorges Basile Stavracas Neto2020-10-061-36/+40
* Replace the CoglMatrix type by graphene_matrix_tGeorges Basile Stavracas Neto2020-10-064-5/+5
* cogl/matrix: Relocate and update projection and transform APIsGeorges Basile Stavracas Neto2020-10-061-5/+5
* Don't access CoglMatrix struct fieldsGeorges Basile Stavracas Neto2020-10-061-12/+25
* plugin: Drop version informationFlorian Müllner2020-10-061-22/+13
* surface-actor: Simplify culling logicRobert Mader2020-10-021-19/+2
* background-content: Apply Cullable clipping even in the transformed caseDaniel van Vugt2020-10-011-4/+12
* shaped-texture: Add debug paint overlay for opaque regionsRobert Mader2020-08-311-0/+83
* background-content: Use redraw_clip when culling is unavailableDaniel van Vugt2020-08-301-1/+12
* background-content: Explicitly distinguish stage space from actor spaceDaniel van Vugt2020-08-301-17/+45
* background-content: Don't set up pipeline unless it's neededDaniel van Vugt2020-08-301-7/+7
* *: Fix spelling mistakes found by codespellBjörn Daase2020-08-295-9/+9
* clutter/actor: Return the actor used when picking clockJonas Ådahl2020-08-131-1/+1
* clutter-stage: Add `gl-video-memory-purged` signalDaniel van Vugt2020-08-051-1/+3
* surface-actor: Restore drop shadow with server-side decorationsOlivier Fourdan2020-07-281-1/+1
* cleanup: Remove duplicate semicolons in C codeOlivier Fourdan2020-07-281-1/+1
* background: Use NEAREST filtering when the texture is the monitor resolutionDaniel van Vugt2020-07-081-8/+15
* window-actor/wayland: Remove custom get_paint_volume() vfuncRobert Mader2020-07-071-26/+0
* background-content: Mipmap background texture renderingDaniel van Vugt2020-07-071-4/+10
* clutter: Paint views with individual frame clocksJonas Ådahl2020-07-029-47/+103
* compositor: Use stage signals instead of clutter repaint callbacksJonas Ådahl2020-07-028-100/+73
* wayland/compositor: Process frame callbacks on 'after-update'Jonas Ådahl2020-07-021-5/+0
* compositor: Remove unused stage pointerJonas Ådahl2020-07-021-2/+0
* clutter/stage: Only emit "presented" on completion eventJonas Ådahl2020-07-021-28/+32
* compositor: Remove 'pre-paint' signalJonas Ådahl2020-07-021-19/+1
* surface-actor: Remove 'pre-paint' vfuncJonas Ådahl2020-07-026-19/+11
* compositor-x11: Move synchronization to before-updateJonas Ådahl2020-07-021-7/+35
* laters: Use 'before-update' signal from stageJonas Ådahl2020-07-022-14/+22
* laters: Use clutter_stage_schedule_update() instead of timelineJonas Ådahl2020-07-021-14/+10
* surface-actor: Add culling offset for geometry scale - take 2Robert Mader2020-06-301-20/+42
* clutter/actor: Always return a resource scale in get_resource_scale()Jonas Dreßler2020-06-301-4/+2
* background-content: Fix an x/y mixupDaniel van Vugt2020-06-301-1/+1
* shaped-texture: Clean up set_opaque_region()Robert Mader2020-06-291-7/+1
* shaped-texture: Make set_opaque_region() privateRobert Mader2020-06-291-0/+2
* shaped-texture: Use the REPLACE combine function on opaque areasDaniel van Vugt2020-06-271-6/+3
* shaped-texture: Reintroduce clip_regionRobert Mader2020-06-223-28/+55
* window-actor-x11: switch the signal callback argument and data on shadow fact...Corentin Noël2020-06-151-4/+4
* window-actor: Don't freeze actor updates during the size-change effectJonas Dreßler2020-06-151-6/+1
* window-actor: Make freezing and thawing of actor updates public APIJonas Dreßler2020-06-151-6/+28
* window-actor: Allow syncing actor geometry while effect is runningJonas Dreßler2020-06-151-3/+0
* background-content: Shut up warningJonas Ådahl2020-06-101-1/+1