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* surface-actor-wayland: Fix assumption in get_current_primary_viewRobert Mader2022-10-161-1/+3
* window-actor/wayland: Skip unnecessary set_child_at_index() callsRobert Mader2022-07-201-11/+14
* wayland/subsurface: Move actor unparenting back to rebuild_surface_tree()Robert Mader2022-07-201-0/+32
* compositor: Update topmost window actor after visibility changesSebastian Keller2022-05-281-0/+18
* compositor: Split out a function to update the topmost window actorSebastian Keller2022-05-281-20/+23
* window-actor/wayland: Only use scanout for opaque non-fullscreen windowsSebastian Keller2022-05-171-0/+6
* window-actor/x11: Don't use direct scanout if the window is not opaqueSebastian Keller2022-05-171-0/+3
* window-actor: Add API to get the surface actor candidate for scanoutSebastian Keller2022-05-175-23/+38
* build: Fix building without WaylandBilal Elmoussaoui2022-05-031-0/+5
* compositor/dnd: Fix indentationJonas Ådahl2022-04-291-1/+1
* shaped-texture: Paint with the right layer snippetJonas Ådahl2022-04-071-28/+98
* shaped-texture: Pass along the snippet to the texture towerJonas Ådahl2022-04-073-0/+32
* compositor/native: Check that the surface can be scanned out untransformedRobert Mader2022-03-051-0/+6
* compositor: Some header cleanupsRobert Mader2022-03-053-5/+0
* dnd: Notify about events during compositor grab from event filterJonas Dreßler2022-03-021-50/+42
* backends/x11: Update MetaBackend on ClutterEvent processingCarlos Garnacho2022-02-083-1/+13
* compositor: Destroy actors when unmanagingJonas Ådahl2022-02-073-12/+19
* laters: Expose MetaLaters publiclyJonas Ådahl2022-02-073-6/+28
* compositor: Remove meta_plugin_begin/end_modalCarlos Garnacho2022-01-293-172/+0
* core: Handle redirection changes in and out of ClutterGrab grabsCarlos Garnacho2022-01-292-2/+5
* compositor/plugin-manager: Split start() from new()Florian Müllner2022-01-253-6/+13
* compositor/native: Consider Wayland subsurfaces for scanoutRobert Mader2022-01-071-5/+4
* window-actor: Add API to get the topmost surface actorRobert Mader2022-01-073-0/+36
* plugins/default: Fix broken switch_workspace()Mark2022-01-061-41/+50
* compositor/native: Track what Wayland surface is a scanout candidateJonas Ådahl2022-01-052-13/+59
* texture-tower: Fix code style issuesRobert Mader2022-01-031-14/+14
* surface-actor-x11: Fix code style issueRobert Mader2022-01-031-1/+4
* shaped-texture: Fix code style issueRobert Mader2022-01-031-1/+1
* window-group: Disable culling when rendering to non-stage-view bufferSebastian Keller2022-01-031-1/+5
* window-actor/wayland: Fix child actor list leak on disposeSebastian Keller2022-01-021-1/+1
* surface-actor: Fix unobscurred_fraction calculationRobert Mader2021-12-191-1/+1
* tests/wayland-unit-tests: Add test case for remapping popup with subsurfaceJonas Ådahl2021-12-191-0/+2
* cogl: Drop cogl-wayland-server.hGeorges Basile Stavracas Neto2021-12-071-1/+0
* cogl: Remove cogl_texture_new_with_sizeFernando Monteiro2021-12-071-3/+5
* cogl: Remove cogl_texture_new_from_sub_textureFernando Monteiro2021-12-071-5/+8
* plugins/default: Use local vars for refsErik Massop2021-12-071-6/+9
* surface-actor-wayland: Do not acquire scanout if actor appears obscuredMichel Dänzer2021-11-261-0/+6
* background-content: Anti-alias texels that intersect the circle boundaryDaniel van Vugt2021-11-241-3/+4
* plugins/default: Add env var to disable animationsJonas Ådahl2021-11-061-16/+62
* compositor: Remove dead codeCarlos Garnacho2021-10-251-12/+3
* shaped-texture: Remove mask texture handling from get_image()Robert Mader2021-09-221-37/+4
* shaped-texture: Fix whitespace/indentation warningsDaniel van Vugt2021-09-201-2/+2
* shaped-texture: Remove get_image_via_offscreen()Robert Mader2021-09-043-116/+11
* window-actor: Add paint_to_content() functionRobert Mader2021-09-041-0/+68
* window-actor: Factor out framebuffer creation of get_image()Robert Mader2021-09-041-73/+91
* tests: Run a localed mock implementation on testsMarco Trevisan (Treviño)2021-09-041-2/+1
* window-actor/wayland: Remove subsurface actors on disposeRobert Mader2021-09-021-0/+25
* background-image: Properly clear the failed to be filled texture pointerJonas Ådahl2021-08-311-2/+3
* background-image: Use autoptrs for errors when loading imageJonas Ådahl2021-08-311-5/+3
* surface-actor: Remove get_image() functionRobert Mader2021-08-282-28/+0