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* Use signals instead of onscreen framebuffer frame callbacksJonas Ådahl2016-07-204-0/+14
* cogl: Add API to get the texture from an offscreenJonas Ådahl2016-07-202-0/+12
* Move cogl KMS winsys into the native backendJonas Ådahl2016-07-2010-1599/+2
* Make it possible to include private cogl API from mutterJonas Ådahl2016-07-2012-8/+39
* cogl: Remove some now dead codeJonas Ådahl2016-07-202-51/+1
* Update .gitignoreJonas Ådahl2016-07-201-25/+9
* cogl: Fix signage miss match warningsJonas Ådahl2016-07-202-2/+2
* Don't use config.h in clutter and coglJonas Ådahl2016-07-20138-140/+139
* cogl: Expose winsys vtable gettersJonas Ådahl2016-07-201-1/+1
* cogl: Add API for setting custom winsysJonas Ådahl2016-07-204-2/+92
* cogl: Don't undef __INSIDE_COGL_H__ in file not defining itJonas Ådahl2016-07-206-18/+19
* cogl: Ignore GL_CONTEXT_LOST when checking for GL errorsRui Matos2016-06-2711-69/+56
* cogl-context: Add a cogl_get_graphics_reset_status APIRui Matos2016-06-273-0/+73
* cogl-winsys-glx: Add support for NV_robustness_video_memory_purgeRui Matos2016-06-276-0/+104
* build: Namespace installed tests of private librariesFlorian Müllner2016-04-292-4/+4
* cogl/clutter: Drop soname versions of private librariesRico Tzschichholz2016-04-284-4/+4
* build: Export correct pkg-config names in .girsFlorian Müllner2016-04-282-4/+4
* cogl: Fix distcheckRui Matos2016-04-274-6/+9
* Fix the merged buildRui Matos2016-04-271-6/+3
* move everything into a cogl/ directoryRui Matos2016-04-22465-535/+31619
* cogl: make library private to mutterRui Matos2016-04-223-46/+22
* build: get rid of specialized makefile snippetsRui Matos2016-04-221-2/+0
* disable standalone builds and drop private glib copyRui Matos2016-04-223-4056/+0
* po: drop translationsRui Matos2016-04-225-18/+7
* drop remaining traces of support for directly linking libGLRui Matos2016-04-222-8/+0
* quartz: drop supportRui Matos2016-04-221-136/+1
* renderer: drop wayland client supportRay Strode2016-04-2211-1173/+0
* renderer: drop android supportRay Strode2016-04-1810-431/+0
* renderer: drop MIR supportRay Strode2016-04-1810-1136/+0
* win32: drop supportRay Strode2016-04-1820-1635/+3
* renderer: drop support for SDLRay Strode2016-04-1810-1646/+0
* renderer: drop GDL supportRay Strode2016-04-109-475/+0
* renderer: drop PowerVR winsysRay Strode2016-04-105-298/+0
* winsys-egl-kms: dont create 0x0 surfaceRay Strode2016-02-221-3/+29
* winsys-egl-kms: bypass initial output setup if kms fd passed inRay Strode2015-11-171-4/+8
* kms-winsys: don't wait for a flip when page flipping failsRay Strode2015-10-211-2/+3
* Fix compiler warningEmmanuele Bassi2015-09-231-1/+1
* GLES: Support glMapBufferRange from ES3Daniel Stone2015-09-232-1/+12
* Journal: Skip journal dumping when unsupportedDaniel Stone2015-09-231-1/+2
* CoglBufferError: Remove trailing comma from enum.Murray Cumming2015-09-171-1/+1
* winsys: glx: fix crash when inspecting onscreensLionel Landwerlin2015-09-111-1/+1
* winsys: wayland: destroy eglsurface when destroying associated native windowLionel Landwerlin2015-09-071-1/+3
* kms-winsys: don't disable page flipping on EACCESRay Strode2015-09-031-1/+2
* kms-winsys: clean up error handling in _cogl_winsys_renderer_connectRay Strode2015-09-031-12/+11
* kms-winsys: use correct surface formatRay Strode2015-09-031-2/+2
* build: Enable subdir-objectsEmmanuele Bassi2015-09-031-367/+358
* Initialize out variablesEmmanuele Bassi2015-09-031-2/+2
* gl: Do not use deprecated constants with the GL3 driverEmmanuele Bassi2015-08-061-20/+26
* egl-kms: append output after we know we found itMarek Chalupa2015-07-281-1/+2
* winsys-glx: Add error traps in create_contextAdel Gadllah2015-07-261-1/+4