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* cogl: Add 'framebuffer' debug topicJonas Ådahl2021-01-302-0/+2
* cogl: Init framebuffer driver up frontJonas Ådahl2021-01-3017-162/+250
* cogl/offscreen: Move struct to C fileJonas Ådahl2021-01-304-33/+47
* cogl/gl-framebuffer: Move struct fields into privateJonas Ådahl2021-01-301-30/+45
* cogl: Move "flush framebuffers" under the context scopeJonas Ådahl2021-01-3017-207/+248
* cogl: Add CoglFramebufferDriver base typeJonas Ådahl2021-01-305-4/+183
* cogl/offscreen: Pass ColgOffscreenFlag when allocatingJonas Ådahl2021-01-306-14/+21
* cogl/gl-framebuffer: Fix allocate flag variable nameJonas Ådahl2021-01-301-9/+9
* cogl/offscreen: Remove alloation_flags struct fieldJonas Ådahl2021-01-302-7/+0
* cogl/offscreen: Remove depth buffer texture fieldJonas Ådahl2021-01-303-73/+0
* cogl/offscreen: Move CoglGlFbo struct to GL driverJonas Ådahl2021-01-302-14/+26
* cogl/offscreen: Move CoglOffscreen code to its own fileJonas Ådahl2021-01-308-185/+248
* cogl/gl-framebuffer: Rename CoglGLFramebuffer CoglGlFboJonas Ådahl2021-01-302-23/+23
* cogl/gl-framebuffer: Make it a GObjectJonas Ådahl2021-01-302-4/+24
* cogl/framebuffer-gl: Rename from CoglFramebufferGl to CoglGlFramebufferJonas Ådahl2021-01-301-34/+34
* cogl/onscreen: Use CoglFramebufferClass::allocate() to initJonas Ådahl2021-01-3011-216/+191
* Make all CoglOnscreen sub types inherit CoglOnscreenJonas Ådahl2021-01-3011-203/+224
* cogl/onscreen/egl: Move struct fields to instance privateJonas Ådahl2021-01-301-23/+62
* cogl/onscreen: Change to follow mutters naming conventionJonas Ådahl2021-01-305-158/+158
* cogl/xlib: Move EGL XLIB onscreen to separate fileJonas Ådahl2021-01-305-292/+416
* cogl/glx: Move onscreen code to a separate fileJonas Ådahl2021-01-305-1078/+1280
* cogl/winsys/glx: Merge 'xlib' and 'glx' structsJonas Ådahl2021-01-301-53/+47
* cogl/onscreen/egl: Move struct to C fileJonas Ådahl2021-01-305-17/+89
* cogl/onscreen/egl: Move pending_resize_notify to Xlib platformJonas Ådahl2021-01-302-5/+8
* cogl/winsys/egl: Move out onscreen code to own fileJonas Ådahl2021-01-305-291/+390
* cogl/onscreen: Move fields from CoglOnscreen struct to privateJonas Ådahl2021-01-301-43/+79
* cogl: Move CoglOnscreen struct to C fileJonas Ådahl2021-01-305-71/+122
* cogl: Fix license header in cogl-scanout and cogl-traceJonas Ådahl2021-01-284-40/+78
* cogl/graphene: Fix license headerJonas Ådahl2021-01-282-24/+40
* kms: Add symbolic page flips and cogl frame infosJonas Ådahl2021-01-223-0/+21
* cogl/onscreen: Add way to manually add frame infosJonas Ådahl2021-01-222-0/+15
* renderer-native: Always post device wide updates during mode setJonas Ådahl2021-01-222-0/+11
* cogl/onscreen: Add opaque user_data pointer to onscreen present callsJonas Ådahl2021-01-225-16/+37
* cogl/journal: Invalidate framebuffer mipmaps on each journal insertionDaniel van Vugt2021-01-081-0/+8
* cogl/texture: Add a bit more debug loggingJonas Ådahl2020-12-184-7/+36
* cogl/texture-2d-sliced: Don't double-free slice array when alloc failedJonas Ådahl2020-12-181-0/+1
* cogl/framebuffer: Add COGL_EXPORT to public functionGeorges Basile Stavracas Neto2020-12-141-1/+1
* cogl: Add new 'sync-{primitive,frame}' options for COGL_DEBUGDaniel van Vugt2020-11-205-3/+33
* tests: Use ClutterStage "after-paint" instead of ClutterActor "paint"Jonas Dreßler2020-10-233-13/+13
* cogl: correcting the cogl trace logUday Kiran Pichika2020-10-211-2/+2
* cogl-winsys-egl: Log the color depth in useDaniel van Vugt2020-10-201-0/+41
* clutter: Use graphene_matrix_inverse()Georges Basile Stavracas Neto2020-10-163-53/+2
* cogl: Use memory management helpers moreJonas Ådahl2020-10-162-8/+4
* cogl/framebuffer: Move allocation and y-flip-ness to non-abstract typesJonas Ådahl2020-10-163-50/+95
* cogl: Turn CoglFramebuffer, CoglOffscreen and CoglOnscreen into GObjectsJonas Ådahl2020-10-1626-267/+309
* cogl: Remove cogl_offscreen_new_to_texture()Jonas Ådahl2020-10-162-41/+0
* cogl/framebuffer: Clean up cleanup functionJonas Ådahl2020-10-161-8/+4
* cogl/framebuffer: Move public struct fields to private structJonas Ådahl2020-10-1617-498/+919
* cogl/onscreen: Remove unused _cogl_onscreen_new()Jonas Ådahl2020-10-162-32/+0
* cogl/framebuffer/gl: Move OpenGL driver fields to private structJonas Ådahl2020-10-163-25/+81