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* cogl: Use pixel_format_to_gl_with_target on bitmap uploading pathsCarlos Garnacho2017-03-071-5/+6
* cogl: Add pixel_format_to_gl_with_target driver vfuncCarlos Garnacho2017-03-074-11/+52
* cogl: Read pixels in the correct 32bit format as per the given bitmapCarlos Garnacho2017-03-011-0/+9
* cogl: Prefer swizzling to convert BGRA buffersCarlos Garnacho2017-02-282-1/+21
* Add cogl_xlib_renderer_set_threaded_swap_wait_enabled()Owen W. Taylor2017-02-214-0/+43
* For NVIDIA proprietary drivers, implement sync events with a threadOwen W. Taylor2017-02-212-11/+286
* Fix the get_clock_time() without GLX_OML_sync_controlOwen W. Taylor2017-02-211-0/+3
* Usability of SGI_video_sync is per-display not per-rendererOwen W. Taylor2017-02-213-26/+31
* CoglWinsysGLX: factor out some duplicated codeOwen W. Taylor2017-02-211-12/+12
* CoglGPUInfo - fix check for NVIDIAOwen W. Taylor2017-02-211-1/+2
* build: Clean up .pc filesFlorian Müllner2017-02-151-0/+4
* cogl: fix get-value-func annotationLionel Landwerlin2017-02-152-2/+2
* Make libmutter and friends parallel installableJonas Ådahl2017-02-1412-73/+83
* Use eglGetPlatformDisplayAdam Jackson2017-02-071-2/+34
* cogl: Just define the needed GLES2 extension ourselfJonas Ådahl2017-01-031-5/+10
* cogl: Do not include both GLES2 and GL headersFlorian Müllner2016-12-021-2/+7
* build: Fix cogl include pathsFlorian Müllner2016-11-231-0/+1
* cogl: Add support for creating custom EGL based texturesJonas Ådahl2016-11-189-2/+157
* wayland: Make MetaWaylandBuffer handle texture generation itselfJonas Ådahl2016-11-181-1/+1
* cogl: Expose API for creating texture from EGLImageJonas Ådahl2016-11-184-34/+35
* cogl: Make platforms set the EGL_SURFACE_TYPEJonas Ådahl2016-11-182-8/+19
* cogl/egl: Fix non-Wayland buildJonas Ådahl2016-09-021-1/+1
* Use _NO_CONTEXT when creating images for EGL_WAYLAND_BUFFER_WLSjoerd Simons2016-08-291-0/+7
* cogl: Fix a few GISCAN warningsJonas Ådahl2016-08-182-5/+5
* cogl: fix indentationThomas Hindoe Paaboel Andersen2016-07-222-2/+2
* cogl-gles2: Don't leak gles2 types into mutterFlorian Müllner2016-07-211-1/+1
* build: Dist cogl-mutter/cogl-clutter headersFlorian Müllner2016-07-201-0/+1
* cogl: Let the g-ir-scanner see the type structs typedefsJonas Ådahl2016-07-206-6/+11
* cogl: Remove support for not building with glib/gtype supportJonas Ådahl2016-07-2044-187/+1
* Remove cogl-1.0 vs cogl-2.0 vs cogl experimental API splitJonas Ådahl2016-07-2041-1149/+57
* Don't pretend we don't have CoglShaderJonas Ådahl2016-07-201-1/+1
* cogl: Remove deprecated CoglTexture functionsJonas Ådahl2016-07-204-195/+0
* cogl: Remove CoglClipStateJonas Ådahl2016-07-204-407/+0
* cogl: Remove CoglFixedJonas Ådahl2016-07-206-1948/+0
* cogl: Fix a bunch of GISCAN warningsJonas Ådahl2016-07-2015-88/+87
* Use signals instead of onscreen framebuffer frame callbacksJonas Ådahl2016-07-204-0/+14
* cogl: Add API to get the texture from an offscreenJonas Ådahl2016-07-202-0/+12
* Move cogl KMS winsys into the native backendJonas Ådahl2016-07-2010-1599/+2
* Make it possible to include private cogl API from mutterJonas Ådahl2016-07-2012-8/+39
* cogl: Remove some now dead codeJonas Ådahl2016-07-202-51/+1
* Update .gitignoreJonas Ådahl2016-07-201-25/+9
* cogl: Fix signage miss match warningsJonas Ådahl2016-07-202-2/+2
* Don't use config.h in clutter and coglJonas Ådahl2016-07-20138-140/+139
* cogl: Expose winsys vtable gettersJonas Ådahl2016-07-201-1/+1
* cogl: Add API for setting custom winsysJonas Ådahl2016-07-204-2/+92
* cogl: Don't undef __INSIDE_COGL_H__ in file not defining itJonas Ådahl2016-07-206-18/+19
* cogl: Ignore GL_CONTEXT_LOST when checking for GL errorsRui Matos2016-06-2711-69/+56
* cogl-context: Add a cogl_get_graphics_reset_status APIRui Matos2016-06-273-0/+73
* cogl-winsys-glx: Add support for NV_robustness_video_memory_purgeRui Matos2016-06-276-0/+104
* build: Namespace installed tests of private librariesFlorian Müllner2016-04-292-4/+4