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* clutter/paint-volume: Use graphene for computing union of paint volumesJonas Dreßler2020-10-191-66/+24
* clutter: Add ClutterSeat::clutter_seat_has_touchscreen() helper functionHans de Goede2020-10-182-0/+30
* clutter/stage: Replace _cogl_util_get_eye_planes_for_screen_poly()Georges Basile Stavracas Neto2020-10-161-134/+36
* clutter/stage: Simplify frustum setup functionGeorges Basile Stavracas Neto2020-10-161-10/+2
* clutter/actor: Remove region cullingGeorges Basile Stavracas Neto2020-10-161-38/+0
* clutter/stage: Use multiple frusta depending on the redraw clipGeorges Basile Stavracas Neto2020-10-164-28/+77
* clutter/stage: Move pick cache invalidation out of setupGeorges Basile Stavracas Neto2020-10-161-6/+7
* clutter/stage: Remove outdated commentGeorges Basile Stavracas Neto2020-10-161-5/+0
* clutter/stage: Move clip frustum to ClutterPaintContextGeorges Basile Stavracas Neto2020-10-165-27/+35
* clutter/stage: Don't setup view on pickGeorges Basile Stavracas Neto2020-10-161-5/+5
* clutter: Remove CLUTTER_CULL_RESULT_PARTIALGeorges Basile Stavracas Neto2020-10-162-5/+1
* clutter/actor: Use switch instead of if/elseGeorges Basile Stavracas Neto2020-10-161-6/+13
* clutter/stage: Use graphene_frustum_t for clippingGeorges Basile Stavracas Neto2020-10-165-41/+40
* clutter: Remove ClutterPlaneGeorges Basile Stavracas Neto2020-10-161-6/+0
* clutter/actor: Trivial code shufflingGeorges Basile Stavracas Neto2020-10-161-3/+3
* clutter/actor: Remove unnecessary checkGeorges Basile Stavracas Neto2020-10-161-7/+0
* clutter/stage: Use graphene_plane_t for clipping planesGeorges Basile Stavracas Neto2020-10-165-32/+19
* clutter/stage: Simplify view setupGeorges Basile Stavracas Neto2020-10-161-20/+2
* clutter: Use graphene_matrix_inverse()Georges Basile Stavracas Neto2020-10-162-5/+4
* cluter/stage: Use 1.0 for z-nearGeorges Basile Stavracas Neto2020-10-161-1/+1
* clutter/actor: Round to 256ths when projecting for pickingGeorges Basile Stavracas Neto2020-10-161-0/+3
* clutter/util: Generalize ROUND_TO_256THSGeorges Basile Stavracas Neto2020-10-162-10/+16
* clutter/offscreen-effect: Use memory management helpers moreJonas Ådahl2020-10-161-2/+1
* cogl: Turn CoglFramebuffer, CoglOffscreen and CoglOnscreen into GObjectsJonas Ådahl2020-10-168-55/+53
* clutter: Don't use CoglHandle to store framebuffersJonas Ådahl2020-10-161-8/+10
* clutter: Stop using cogl_offscreen_new_to_texture()Jonas Ådahl2020-10-162-6/+18
* cally: fix state set leakRay Strode2020-10-151-11/+15
* clutter/frame-clock: Skip the ClutterFrameListenerIface from the introspectionCorentin Noël2020-10-131-0/+3
* compositor: Make sure _NET_WM_FRAME_DRAWN timestamp has the right scopeJonas Ådahl2020-10-121-0/+6
* clutter/private: Make all time unit conversions int64_tJonas Ådahl2020-10-121-11/+11
* clutter/offscreen-effect: Remove clutter_offscreen_effect_get_target_rectGeorges Basile Stavracas Neto2020-10-072-73/+1
* clutter/deform-effect: Use clutter_offscreen_effect_get_target_size()Georges Basile Stavracas Neto2020-10-071-7/+1
* clutter/offscreen-effect: Undeprecate clutter_offscreen_effect_get_target_size()Georges Basile Stavracas Neto2020-10-072-3/+1
* clutter/offscreen-effect: Remove CoglMaterial from public APIGeorges Basile Stavracas Neto2020-10-074-19/+17
* clutter/paint-nodes: Don't skip pipeline node constructorGeorges Basile Stavracas Neto2020-10-071-1/+1
* clutter/offscreen-effect: Simplify paintGeorges Basile Stavracas Neto2020-10-071-8/+3
* clutter/offscreen-effect: Unref framebuffer on pre_paintGeorges Basile Stavracas Neto2020-10-071-5/+7
* clutter/effect: Don't expose pre and post paint helpersGeorges Basile Stavracas Neto2020-10-072-24/+3
* clutter: Do not special case allocated eventswip/carlosg/small-api-cleanupsCarlos Garnacho2020-10-061-98/+32
* clutter: Drop clutter_event_peek()Carlos Garnacho2020-10-062-28/+0
* clutter/util: Use graphene APIsGeorges Basile Stavracas Neto2020-10-061-3/+2
* clutter/scroll-actor: Use graphene APIsGeorges Basile Stavracas Neto2020-10-061-3/+2
* clutter/pan-action: Use graphene APIsGeorges Basile Stavracas Neto2020-10-061-1/+4
* clutter/paint-volume: Use graphene APIsGeorges Basile Stavracas Neto2020-10-061-2/+2
* clutter/paint-nodes: Use graphene APIsGeorges Basile Stavracas Neto2020-10-061-3/+3
* clutter/stage-view: Use graphene APIsGeorges Basile Stavracas Neto2020-10-061-8/+9
* clutter/offscreen-effect: Stop using CoglMatrix APIGeorges Basile Stavracas Neto2020-10-061-9/+5
* clutter/clone: Use graphene APIsGeorges Basile Stavracas Neto2020-10-061-8/+4
* clutter/actor: Use graphene APIsGeorges Basile Stavracas Neto2020-10-061-58/+55
* clutter/stage: Only use graphene_matrix_* APIsGeorges Basile Stavracas Neto2020-10-061-13/+11