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* clutter/timeline: Don't manually set frame clock in set_actor()Jonas Dreßler2021-01-111-5/+0
* clutter/effect: Don't call effect paint_node() if pre_paint() failedSebastian Keller2021-01-021-7/+20
* clutter/actor: Remove superfluous lineJonas Dreßler2020-12-311-1/+0
* clutter: Remove reentrancy checks at emit_event_chain()Carlos Garnacho2020-12-281-13/+0
* clutter/main: Add clutter_stage_repick_device() callCarlos Garnacho2020-12-232-0/+23
* clutter/main: Change picked actor before emitting crossing eventsCarlos Garnacho2020-12-221-8/+5
* clutter: Use G_PARAM_EXPLICIT_NOTIFY for actor and stage propertiesJonas Dreßler2020-12-202-43/+113
* clutter/stage: Use own list of pointer devices to find updated devicesJonas Dreßler2020-12-181-39/+10
* clutter: Switch to storing device->actor associations in ClutterStageJonas Dreßler2020-12-185-391/+60
* clutter: Add function to update input device actors to clutter-mainJonas Dreßler2020-12-182-0/+155
* clutter/stage: Add infrastructure to track devices and their actorsJonas Dreßler2020-12-184-0/+223
* clutter/blur: Select a better n_stepsGeorges Basile Stavracas Neto2020-12-171-1/+1
* clutter/blur: Fix shader loopGeorges Basile Stavracas Neto2020-12-171-1/+1
* clutter/blur: Make sigma a floatGeorges Basile Stavracas Neto2020-12-174-10/+15
* clutter/blur: Pass direction as vec2Georges Basile Stavracas Neto2020-12-171-12/+16
* clutter/blur: Remove uniform locations from BlurPassGeorges Basile Stavracas Neto2020-12-171-13/+12
* clutter/stage: Steal and manually free pending_queue_redraw entriesDaniel van Vugt2020-12-171-1/+11
* clutter/paint-node: Add multi-rect operationsGeorges Basile Stavracas Neto2020-12-174-0/+140
* clutter/paint-node: Rename multitex_coords to coordsGeorges Basile Stavracas Neto2020-12-173-13/+12
* clutter/blur: Shortcircuit when sigma is 0Georges Basile Stavracas Neto2020-12-171-1/+11
* Revert "clutter/offscreen-effect: Use the paint volume origin as the FBO offset"Jonas Dreßler2020-12-161-5/+6
* clutter: Simplify framebuffer setup using ortho projectionGeorges Basile Stavracas Neto2020-12-162-19/+9
* clutter/effect: Move ClutterEffect creation to ClutterActorGeorges Basile Stavracas Neto2020-12-153-8/+11
* clutter/offscreen-effect: Document paint nodesGeorges Basile Stavracas Neto2020-12-151-0/+24
* clutter/effect: Add paint nodes to all paint vfuncsGeorges Basile Stavracas Neto2020-12-158-75/+59
* clutter/offscreen-effect: Implement paint_node()Georges Basile Stavracas Neto2020-12-151-0/+35
* clutter/offscreen-effect: Use paint nodes to paint targetGeorges Basile Stavracas Neto2020-12-154-21/+60
* clutter/desaturate-effect: Switch to create_pipeline vfuncGeorges Basile Stavracas Neto2020-12-151-51/+14
* clutter/colorize-effect: Switch to create_pipeline vfuncGeorges Basile Stavracas Neto2020-12-151-49/+13
* clutter/brightness-contrast-effect: Switch to create_pipeline vfuncGeorges Basile Stavracas Neto2020-12-151-47/+14
* clutter/blur-effect: Switch to create_pipeline vfuncGeorges Basile Stavracas Neto2020-12-151-65/+31
* clutter/offscreen-effect: Add new create_pipeline() vfuncGeorges Basile Stavracas Neto2020-12-152-11/+27
* clutter/paint-nodes: Make ClutterLayerNode always push/popGeorges Basile Stavracas Neto2020-12-151-4/+3
* Introduce ClutterBlurNodeGeorges Basile Stavracas Neto2020-12-142-0/+169
* clutter: Add private ClutterBlurGeorges Basile Stavracas Neto2020-12-143-0/+464
* clutter/paint-nodes: Fix blit node oversightsGeorges Basile Stavracas Neto2020-12-141-2/+2
* clutter/text: Make update_cursor_location() operate in stage coordinatesDaniel van Vugt2020-12-121-1/+1
* clutter/text: Scale down clutter_text_get_cursor_rect to actor coordinatesDaniel van Vugt2020-12-121-1/+8
* clutter/offscreen-effect: Use the paint volume origin as the FBO offsetDaniel van Vugt2020-12-121-6/+5
* clutter/actor: Use different view list when picking frame clock of stageJonas Dreßler2020-12-111-2/+7
* clutter: Do not poke backend code for motion compressionCarlos Garnacho2020-12-083-28/+27
* clutter: Drop infrastructure to copy/free platform event dataCarlos Garnacho2020-12-084-43/+0
* clutter: Move relative motion information to ClutterEventCarlos Garnacho2020-12-083-1/+52
* backends: Unify touch sequence to slot conversionCarlos Garnacho2020-12-082-0/+11
* clutter: Move evdev evcode data to Clutter button/key eventsCarlos Garnacho2020-12-082-1/+17
* clutter: Simplify stage state managementCarlos Garnacho2020-12-087-180/+0
* clutter: Drop CLUTTER_DESTROY_NOTIFY eventCarlos Garnacho2020-12-084-23/+0
* clutter: Drop CLUTTER_CLIENT_MESSAGE eventCarlos Garnacho2020-12-084-16/+0
* Introduce ClutterBlitNodeGeorges Basile Stavracas Neto2020-12-082-0/+209
* clutter/paint-nodes: Add serialization to layer nodeGeorges Basile Stavracas Neto2020-12-081-0/+20