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* clutter: Drop clutter_input_device_get_device_id()Carlos Garnacho2020-11-183-55/+3
* clutter/main: Drop usage of clutter_input_device_get_device_id()Carlos Garnacho2020-11-181-4/+4
* clutter/event: Drop clutter_event_get_device_id()Carlos Garnacho2020-11-182-25/+0
* clutter/click-action: Move away from device IDsCarlos Garnacho2020-11-181-4/+4
* clutter/stage-cogl: Avoid copying fb_clip_regionDaniel van Vugt2020-11-181-1/+1
* clutter/event: Do not filter out DEVICE_ADDED/REMOVED eventsCarlos Garnacho2020-11-071-1/+3
* clutter/stage: Add documentation and annotationsCorentin Noël2020-11-042-3/+32
* clutter/actor: Queue redraw on no-layout parents when unmappingJonas Dreßler2020-11-031-3/+7
* clutter/actor: Remove two unused functions in private headerJonas Dreßler2020-10-261-4/+0
* clutter/stage: Remove redraw_pending and redraw_countJonas Dreßler2020-10-261-22/+0
* clutter/actor: Make functions to queue relayout/redraw on clones staticJonas Dreßler2020-10-262-32/+30
* clutter/actor: Remove _clutter_actor_queue_redraw_with_clip()Jonas Dreßler2020-10-262-44/+4
* clutter: Remove ClutterRedrawFlagsJonas Dreßler2020-10-263-95/+4
* clutter/actor: Don't check handlers when emitting stage-views-changedJonas Dreßler2020-10-261-6/+2
* clutter/actor: Don't push identity transformsGeorges Basile Stavracas Neto2020-10-261-2/+7
* clutter/pick-context: Remove clutter_pick_context_get_framebuffer()Georges Basile Stavracas Neto2020-10-262-17/+2
* clutter/actor: Remove cached inverse transformGeorges Basile Stavracas Neto2020-10-261-4/+0
* Use graphene_ray_t to pick actorsGeorges Basile Stavracas Neto2020-10-266-218/+154
* clutter/pick-stack: Store current matrix entryGeorges Basile Stavracas Neto2020-10-261-0/+23
* Introduce ClutterPickStackGeorges Basile Stavracas Neto2020-10-269-309/+595
* clutter/stage: Remove useless cached pick mode resetGeorges Basile Stavracas Neto2020-10-261-1/+0
* clutter: Remove pick mode from contextGeorges Basile Stavracas Neto2020-10-263-16/+0
* clutter/actor: Remove '_paint' suffix from clutter_actor_should_pick_paintGeorges Basile Stavracas Neto2020-10-262-8/+7
* clutter/actor: Use pick context in clutter_actor_should_pick_paint()Georges Basile Stavracas Neto2020-10-262-4/+7
* clutter/pick-context: Make pick context aware of the pick modeGeorges Basile Stavracas Neto2020-10-264-3/+19
* clutter/stage: Add pick traceGeorges Basile Stavracas Neto2020-10-261-0/+2
* clutter/actor: Remove the paint signal and keep the paint vfuncJonas Dreßler2020-10-231-102/+11
* clutter: Drop unused field in ClutterInputDevice structCarlos Garnacho2020-10-232-2/+1
* clutter: Drop clutter_input_device_set_time()Carlos Garnacho2020-10-233-27/+1
* clutter: Pass timestamp to clutter_input_device_set_actor()Carlos Garnacho2020-10-234-17/+21
* clutter/main: Drop dead code branchesCarlos Garnacho2020-10-231-34/+6
* clutter: Drop clutter_input_device_set_stage()Carlos Garnacho2020-10-233-59/+11
* clutter: Drop clutter_input_device_get_[pointer_]stage()Carlos Garnacho2020-10-233-37/+0
* clutter: Do not depend on device stage on ClutterInputMethodCarlos Garnacho2020-10-231-6/+6
* clutter: Pass stage on to _clutter_input_device_set_actor()Carlos Garnacho2020-10-232-3/+8
* clutter: Specify stage on clutter_input_device_update() functionCarlos Garnacho2020-10-234-16/+17
* backends: Move absolute/relative device mapping to native backendCarlos Garnacho2020-10-234-68/+0
* clutter: Sanitize ClutterInputDevice headerCarlos Garnacho2020-10-232-15/+15
* clutter: Limit number of touch slots available to a virtual touch deviceCarlos Garnacho2020-10-232-0/+14
* clutter/actor: Reset allocation when unrealizing actorJonas Dreßler2020-10-201-2/+6
* clutter/actor: Remove absolute_origin_changed flag againJonas Dreßler2020-10-201-38/+5
* clutter/actor: Don't queue relayouts inside add/remove_child_internalJonas Dreßler2020-10-201-36/+2
* clutter/actor: Only allocate when actor is mapped, not only visibleJonas Dreßler2020-10-201-19/+14
* clutter/actor: Use separate priv pointer in clutter_actor_real_(un)mapJonas Dreßler2020-10-201-7/+8
* clutter/actor: Handle getting (un-)mapped during painting differentlyJonas Dreßler2020-10-201-16/+22
* clutter/actor: Add private API to get whether we're painting unmappedJonas Dreßler2020-10-203-1/+13
* clutter/actor: Introduce counter for painting in an unmapped branchJonas Dreßler2020-10-201-1/+48
* clutter/actor: Alway call queue_relayout() when showing actorsJonas Dreßler2020-10-201-21/+5
* clutter/paint-volume: Use graphene for computing union of paint volumesJonas Dreßler2020-10-191-66/+24
* clutter: Add ClutterSeat::clutter_seat_has_touchscreen() helper functionHans de Goede2020-10-182-0/+30