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* ci: Always generate a machine IDbenzea/ci-add-machine-idBenjamin Berg2019-12-111-0/+4
* Update British English translationBruce Cowan2019-12-111-104/+106
* xwayland: Don't queue frame callbacks when role assignedJonas Ådahl2019-12-101-19/+0
* clutter-timeline: Fix some indentationRobert Mader2019-12-091-13/+13
* wayland: Let MetaWaylandXdgPopup dismiss incorrectly placed popupsJonas Ådahl2019-12-093-73/+28
* wayland/surface-role: Rename commit() vfunc apply_state()Jonas Ådahl2019-12-099-63/+65
* wayland: Rework asynchronous window configurationJonas Ådahl2019-12-0913-266/+356
* window/wayland: Use G_DECLARE_FINAL_TYPEJonas Ådahl2019-12-092-11/+6
* window: Don't constrain an acked window geometryJonas Ådahl2019-12-091-0/+1
* wayland/wl-shell: Use input region as window geometry if setJonas Ådahl2019-12-091-1/+12
* wayland/surface: Make cached subsurface state genericJonas Ådahl2019-12-093-10/+37
* wayland/surface: Rename MetaWaylandPendingState to MetaWaylandSurfaceStateJonas Ådahl2019-12-0913-139/+137
* wayland: Use helper to access pending state from the outsideJonas Ådahl2019-12-096-67/+110
* wayland/surface: Move subsurface synchronization logic to roleJonas Ådahl2019-12-093-34/+52
* wayland/surface: Emit signal before applying stateJonas Ådahl2019-12-091-0/+10
* window/wayland: Make .._wayland_move_resize() name more explanatoryJonas Ådahl2019-12-097-39/+45
* wayland/xdg-shell: Scope variable betterJonas Ådahl2019-12-092-2/+4
* backends/native: Fix double free of errorTim Crawford2019-12-061-1/+0
* kms-impl/simple: Fix meta_set_fallback_feedback_idlePekka Paalanen2019-12-061-1/+1
* kms: Process impl idle callbacks before pre dispatch flushPekka Paalanen2019-12-064-0/+39
* startup: Fix build with 'startup_notification=false'Christian Rauch2019-12-051-0/+6
* xwayland: Do not queue frame callbacks unconditionallyRobert Mader2019-12-041-26/+0
* paint-context: Expose push and pop framebufferGeorges Basile Stavracas Neto2019-12-032-5/+7
* cogl: Make pipeline creation introspectableJonas Ådahl2019-12-034-6/+6
* cogl: Remove the framebuffer and source stacksJonas Ådahl2019-12-0323-658/+13
* cogl: Remove API implicitly switching between built in pipelinesJonas Ådahl2019-12-034-172/+4
* cogl: Remove API implicitly using framebuffer stackJonas Ådahl2019-12-033-555/+0
* cogl: Remove declaration for long gone functionJonas Ådahl2019-12-031-3/+0
* cogl: Remove deprecated primitives functionsJonas Ådahl2019-12-039-574/+0
* cogl/context: Remove unusued window_buffer fieldJonas Ådahl2019-12-034-37/+0
* cogl/path: Remove API using deprecated Cogl APIJonas Ådahl2019-12-032-87/+0
* cogl/tests: Port away from legacy implicit stack based APIJonas Ådahl2019-12-036-96/+90
* cogl/tests/warp-modes: Test CoglPrimitive instead of cogl_polygon()Jonas Ådahl2019-12-031-19/+18
* cogl/tests: Remove testing of legacy APIJonas Ådahl2019-12-034-194/+10
* cogl/tests/backface-culling: Port to non-deprecated APIJonas Ådahl2019-12-031-27/+38
* cogl/tests/backface-culling: Stop testing legacy stateJonas Ådahl2019-12-031-15/+10
* cogl/tests: Remove test-materialsJonas Ådahl2019-12-032-256/+0
* clutter/paint-nodes: Add missing newlineJonas Ådahl2019-12-031-0/+1
* clutter, core: Stop using the Cogl framebuffer stackJonas Ådahl2019-12-0329-79/+105
* texture-tower: Don't use implicit framebuffer stack Cogl APIJonas Ådahl2019-12-031-3/+5
* shadow-factory: Don't set implicit Cogl materialJonas Ådahl2019-12-031-9/+3
* clutter/paint-nodes: Stop using implicit framebuffer stack Cogl APIJonas Ådahl2019-12-031-3/+5
* clutter/offscreen-effect: Don't use implicit framebuffer Cogl APIsJonas Ådahl2019-12-031-16/+23
* tests/clutter/cogl-tex-polygon: Port to CoglPrimitiveJonas Ådahl2019-12-031-42/+68
* tests/clutter: Port to using non-implicit framebuffer Cogl APIJonas Ådahl2019-12-0312-164/+249
* clutter/paint-node: Use non-deprecated Cogl API when drawing operationsJonas Ådahl2019-12-031-29/+25
* clutter/paint-node: Have caller of .._get_framebuffer() handle fallbackJonas Ådahl2019-12-033-8/+25
* clutter/pipeline-paint-node: Use draw framebuffer when drawing primitivesJonas Ådahl2019-12-031-1/+1
* clutter/root-node: Require non-null framebuffer on constructionJonas Ådahl2019-12-031-5/+3
* clutter/paint-node: Remove unnecessary NULL check in get_framebuffer()Jonas Ådahl2019-12-031-3/+0